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Prime Circle Walkthrough and Best Teams

Prime Circle Walkthrough and Best Teams

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NTE | Prime Circle Walkthrough and Best Teams | Neverness to Everness - GameWith

Full Walkthrough and Best Teams for Prime Circle, the Beyond the Rails in NTE (Neverness to Everness). Covers Miss Levi Seal, station weaknesses, and the best team for the route.

Table of Contents

Related Articles
Fracture Circle Guide Prime Circle Walkthrough

What is Prime Circle?

Beyond the Rails Endgame

Beyond the Rails Event

Prime Circle is high-difficulty endgame content in NTE, located within the Beyond the Rails area of the Miguel District. With enemy levels reaching close to 70, you should thoroughly optimize your character builds before attempting this challenge.

Unlock: Clear Fracture Circle

Fracture Circle

Prime Circle unlocks only after clearing Fracture Circle. Because this mode features a significant jump in difficulty, you must successfully complete Fracture Circle before you can attempt this challenge.

Fracture Circle Guide

Recurring Limited-Time Event

Prime Circle refreshes every 14 days, resetting all Platform Seals and swapping each station's Anomalies. Since the rewards also refresh with each cycle, you should clear as many stages as possible before the reset.

Current Period Until June 4, 4:59 AM

Rewards by Seal Count Milestone

Each station has three Targets (e.g., "Target: 180s Time Remaining"). Successfully completing a Target awards Platform Seals. With 10 Stages in total, you can earn up to 30 Seals, and every 3 Seals collected grants Annulith and a Train Log as rewards.

Trade Train Logs for Items

Train Log Mall

Train Logs can be exchanged at the Mall's Otherworld Salvage Station for items like Elite Hunter Guides (which power up characters) or Chaotic Dye (which upgrades Arcs).

Prime Circle Strategy Tips

Build Around Mob Weaknesses

Weakness Element

In Beyond the Rails, enemy weaknesses are clearly displayed, making it essential to field characters who can exploit them. Matching your active characters to trigger an Esper Cycle on top of those weaknesses will boost your team's DPS even further.

Best Team Comps

Two Separate Teams Are Required

Prime Circle features both an "Inbound" and an "Outbound" line, requiring you to field two distinct teams with no overlapping characters. Because high-level character development is resource-intensive, your best strategy is to lock in your two strongest squads and focus all your investment directly into them.

Mind the Resonance Effect

Each line has a global gimmick called "Otherworld Resonance." It applies the Resonance Effect, such as a damage boost for a specific Esper Ability, so build around those effects.

Build Around Esper Cycle

Slotting in characters of the required types together triggers an Esper Cycle, activating powerful combos that tilt the battle in your favor. When team-building, aim to simultaneously exploit the enemy's elemental weakness and line up an Esper Cycle synergy.

Esper Cycle Combos and Effects

Use Supply Stop on Tough Floors

At the Otherworld Supply Stop, you can spend Shadowquills to activate various Skills. Note that each Miss Levi Seal you exchange for is strictly locked to that specific station and will not carry over to the next. To maximize their value, save your Shadowquills and exchange them at the late-game stops where the battles drag out the longest.

Re-Clear to Reuse Seals

Reclear to Reuse Seals

A Miss Levi Seal you used on clear can't be ported to another station, and the Shadowquills are still spent. To repurpose a Seal elsewhere, re-clear the same station without using one to overwrite the previous record.

Best Teams for Prime Circle

Blossom Team

DPS Mob Control Esper Cycle Support
NanallyNanally JiuyuanJiuyuan Esper ZeroEsper Zero Hotori
Substitutes
MintMint SakiriSakiri None HathorHathor

This team uses Nanally and Jiuyuan's Support Skills to boost Blossom damage and rack up DPS. Drive the fight with main DPS Nanally and keep Vita Pistils flowing with the protagonist's Redirect Skill and Hotori's recordings.

Chiz Team

DPS Esper Cycle Esper Cycle Support
ChizChiz MintMint HathorHathor SakiriSakiri
Substitutes
None JiuyuanJiuyuan YiSkia HanielHaniel

Chiz handles everything as a high-damage solo carry, and when a Charge Esper Cycle is on the table, Mint or Hathor steps in to trigger it. For the support slot, Sakiri is the top pick because she can both gather mobs and buff the team.

Chiz Solo Build Also Works

Using the Miss Levi Seal "Lone Hero" boosts the solo character's DMG by 50%. It can only be applied at one station, but if you're stuck on a single Stop, a Chiz solo run is a solid plan.

Discord Team

DPS Break Esper Cycle / Support
BaicangBaicang DaffodillDaffodill FadiaFadia SakiriSakiri
Substitutes
AureliaAurelia None HanielHaniel AdlerAdler

This team uses Discord's Esper Cycle to Break enemies and burst them down. If you trust your HP management, swap Fadia or Adler in as your Buffer to pump even more damage.

Best Teams per Station

▼Starting Station ▼2nd Stop ▼3rd Stop ▼4th Stop ▼5th Stop
▼6th Stop ▼7th Stop ▼8th Stop ▼9th Stop ▼Terminal Station

The recommended Miss Levi Seals are split between the Starting Station to Sixth Stop and the Seventh Stop to Terminal Station based on where they are most effective.

Best Team: Starting Station

Recommended Team: Inbound
NanallyNanally JiuyuanJiuyuan Esper ZeroEsper Zero Hotori
Enemy Lv / Weakness Rec. Lv Recommended Seal
Lv 67
Cosmos iconCosmos
Anima iconAnima
Lv 50+ Off-Rail Resonance - CRIT DMG
Recommended Team: Outbound
ChizChiz MintMint HathorHathor SakiriSakiri
Enemy Lv / Weakness Rec. Lv Recommended Seal
Lv 65
Cosmos iconCosmos
Anima iconAnima
Lv 50+ Off-Rail Resonance - ATK

Best Team: Second Stop

Recommended Team: Inbound
NanallyNanally JiuyuanJiuyuan Esper ZeroEsper Zero Hotori
Enemy Lv / Weakness Rec. Lv Recommended Seal
Lv 67
Anima iconAnima
Incantation iconIncantation
Lv 50+ Off-Rail Resonance - CRIT Rate
Recommended Team: Outbound
BaicangBaicang DaffodillDaffodill FadiaFadia SakiriSakiri
Enemy Lv / Weakness Rec. Lv Recommended Seal
Lv 67
Anima iconAnima
Incantation iconIncantation
Lv 50+ Off-Rail Resonance - Incantation

Best Team: Third Stop

Recommended Team: Inbound
NanallyNanally JiuyuanJiuyuan Esper ZeroEsper Zero Hotori
Enemy Lv / Weakness Rec. Lv Recommended Seal
Lv 69
Cosmos iconCosmos
Anima iconAnima
Lv 60+ Off-Rail Resonance - Anima
Recommended Team: Outbound
ChizChiz MintMint HathorHathor SakiriSakiri
Enemy Lv / Weakness Rec. Lv Recommended Seal
Lv 69
Cosmos iconCosmos
Anima iconAnima
Lv 60+ Off-Rail Resonance - Cosmos

Best Team: Fourth Stop

Recommended Team: Inbound
NanallyNanally JiuyuanJiuyuan Esper ZeroEsper Zero Hotori
Enemy Lv / Weakness Rec. Lv Recommended Seal
Lv 71
Anima iconAnima
Lakshana iconLakshana
Lv 60+ Esper Resonance - CRIT DMG
Recommended Team: Outbound
ChizChiz MintMint HathorHathor SakiriSakiri
Enemy Lv / Weakness Rec. Lv Recommended Seal
Lv 71
Anima iconAnima
Lakshana iconLakshana
Lv 60+ Esper Resonance - DMG+

Best Team: Fifth Stop

Recommended Team: Inbound
NanallyNanally JiuyuanJiuyuan Esper ZeroEsper Zero Hotori
Enemy Lv / Weakness Rec. Lv Recommended Seal
Lv 73
Anima iconAnima
Incantation iconIncantation
Lv 60+ Esper Resonance - Cycle Intensity
Recommended Team: Outbound
BaicangBaicang DaffodillDaffodill FadiaFadia SakiriSakiri
Enemy Lv / Weakness Rec. Lv Recommended Seal
Lv 73
Anima iconAnima
Incantation iconIncantation
Lv 60+ Esper Resonance - ATK

Best Team: Sixth Stop

Recommended Team: Inbound
NanallyNanally JiuyuanJiuyuan Esper ZeroEsper Zero Hotori
Enemy Lv / Weakness Rec. Lv Recommended Seal
Lv 75
Anima iconAnima
Chaos iconChaos
Lv 60+ Instant Judgment
Recommended Team: Outbound
BaicangBaicang DaffodillDaffodill FadiaFadia SakiriSakiri
Enemy Lv / Weakness Rec. Lv Recommended Seal
Lv 75
Anima iconAnima
Chaos iconChaos
Lv 60+ Strike the Weak

Best Team: Seventh Stop

Recommended Team: Inbound
NanallyNanally JiuyuanJiuyuan Esper ZeroEsper Zero Hotori
Enemy Lv / Weakness Rec. Lv Recommended Seal
Lv 77
Cosmos iconCosmos
Anima iconAnima
Lv 60+ Off-Rail Resonance - Anima
Recommended Team: Outbound
ChizChiz MintMint HathorHathor SakiriSakiri
Enemy Lv / Weakness Rec. Lv Recommended Seal
Lv 77
Cosmos iconCosmos
Anima iconAnima
Lv 60+ Off-Rail Resonance - Cosmos

Best Team: Eighth Stop

Recommended Team: Inbound
NanallyNanally JiuyuanJiuyuan Esper ZeroEsper Zero Hotori
Enemy Lv / Weakness Rec. Lv Recommended Seal
Lv 79
Anima iconAnima
Incantation iconIncantation
Lv 70+ Esper Resonance - CRIT Rate
Recommended Team: Outbound
BaicangBaicang DaffodillDaffodill FadiaFadia SakiriSakiri
Enemy Lv / Weakness Rec. Lv Recommended Seal
Lv 79
Anima iconAnima
Incantation iconIncantation
Lv 70+ Instant Judgment

Best Team: Ninth Stop

Recommended Team: Inbound
NanallyNanally JiuyuanJiuyuan Esper ZeroEsper Zero Hotori
Enemy Lv / Weakness Rec. Lv Recommended Seal
Lv 80
Cosmos iconCosmos
Anima iconAnima
Lv 70+ NTE imageEsper Resonance - Cycle Intensity
Recommended Team: Outbound
ChizChiz MintMint HathorHathor SakiriSakiri
Enemy Lv / Weakness Rec. Lv Recommended Seal
Lv 80
Cosmos iconCosmos
Anima iconAnima
Lv 70+ NTE imageEsper Resonance - DMG+

Best Team: Terminal Station

Recommended Team: Inbound
NanallyNanally JiuyuanJiuyuan Esper ZeroEsper Zero Hotori
Enemy Lv / Weakness Rec. Lv Recommended Seal
Lv 82
Cosmos iconCosmos
Anima iconAnima
Lv 70+ Core Lock
Recommended Team: Outbound
ChizChiz MintMint HathorHathor SakiriSakiri
Enemy Lv / Weakness Rec. Lv Recommended Seal
Lv 82
Cosmos iconCosmos
Anima iconAnima
Lv 70+ Essence Surge

Use Essence Surge on the Outbound line to keep Chiz's Ultimate cycling.

Miss Levi Seal List

Gift Cost Effect
NTE (Neverness to Everness) - Essence SurgeEssence Surge 200 Restores the current character's Ultimate Energy to maximum.
NTE (Neverness to Everness) - Core LockCore Lock 200 Inflicts a Fury mark on the in-range enemy with the highest Max HP, lasting 30s. Reduces their damage by 30%, and increases damage dealt by all allies to them by 30%.
NTE (Neverness to Everness) - Instant JudgementInstant Judgement 200 Deals damage equal to 10% of Max HP to all enemies in the scene upon activation.
NTE (Neverness to Everness) - Sync RestartSync Restart 200 Resets all allies' Skill cooldowns upon activation.
NTE (Neverness to Everness) - Omnidirectional VortexOmnidirectional Vortex 200 Summons a Black Hole that lasts for 30s, continuously pulling in nearby enemies and dealing 5,000 fixed Chaos DMG to all enemies within range every 3s.
NTE (Neverness to Everness) - Zero Hour RestartZero Hour Restart 100 Resets the current character's Redirect Skill cooldown.
NTE (Neverness to Everness) - Esper Resonance - ATKEsper Resonance - ATK 100 Increases Team ATK by 20% for 60s.
NTE (Neverness to Everness) - Esper Resonance - DEFEsper Resonance - DEF 100 Increases Team DEF by 20% for 60s.
NTE (Neverness to Everness) - Esper Resonance - HPEsper Resonance - HP 100 Increases Team HP by 20% for 60s.
NTE (Neverness to Everness) - Esper Resonance - CRIT RateEsper Resonance - CRIT RATE 100 Increases Team Crit Chance by 16% for 60s.
NTE (Neverness to Everness) - Esper Resonance - CRIT DMGEsper Resonance - CRIT DMG 100 Increases Team Crit DMG by 32% for 60s.
NTE (Neverness to Everness) - Esper Resonance - DMG+Esper Resonance - DMG+ 100 Increases Team DMG by 20% for 60s.
NTE (Neverness to Everness) - Esper Resonance - Break IntensityEsper Resonance - Break Intensity 100 Increases Team Break Intensity by 100 for 60s.
NTE (Neverness to Everness) - Esper Resonance - Cycle IntensityEsper Resonance - Cycle Intensity 100 Increases Team Cycle Intensity by 100 for 60s.
NTE (Neverness to Everness) - Strike the WeakEsper Resonance - Strike the Weak 100 Deals 25% bonus damage to Broken enemies.
NTE (Neverness to Everness) - Lone HeroEsper Resonance - Lone Hero 100 Increases a character's DMG by 50% and Max HP by 50% when they are the only one deployed.
NTE (Neverness to Everness) - Off-Rail Resonance - CosmosOff-Rail Resonance - Cosmos 50 Team Cosmos DMG +8%.
NTE (Neverness to Everness) - Off-Rail Resonance - ChaosOff-Rail Resonance - Chaos 50 Team Chaos DMG +8%.
NTE (Neverness to Everness) - Off-Rail Resonance - AnimaOff-Rail Resonance - Anima 50 Team Anima DMG +8%.
NTE (Neverness to Everness) - Off-Rail Resonance - IncantationOff-Rail Resonance - Incantation 50 Team Incantation DMG +8%.
NTE (Neverness to Everness) - Off-Rail Resonance - PsycheOff-Rail Resonance - Psyche 50 Team Psyche DMG +8%.
NTE (Neverness to Everness) - Off-Rail Resonance - LakshanaOff-Rail Resonance - Lakshana 50 Team Lakshana DMG +8%.
NTE (Neverness to Everness) - Off-Rail Resonance - CRIT RATEOff-Rail Resonance - CRIT RATE 50 Team Crit Chance +6%.
NTE (Neverness to Everness) - Off-Rail Resonance - ATKOff-Rail Resonance - ATK 50 Team ATK +8%.
NTE (Neverness to Everness) - Off-Rail Resonance - DEFOff-Rail Resonance - DEF 50 Team DEF +15%.
NTE (Neverness to Everness) - Off-Rail Resonance - HPOff-Rail Resonance - HP 50 Team HP +8%.
NTE (Neverness to Everness) - Off-Rail Resonance - Break IntensityOff-Rail Resonance - Break Intensity 50 Team Break Intensity +40.
NTE (Neverness to Everness) - Off-Rail Resonance - Cycle IntensityOff-Rail Resonance - Cycle Intensity 50 Team Cycle Intensity +48.
NTE (Neverness to Everness) - Off-Rail Resonance - CRIT DMGOff-Rail Resonance - CRIT DMG 50 Increases Team CRIT DMG by 16%.

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