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Cardboard Castle Boss Guide - Tips and Best Team

Cardboard Castle Boss Guide - Tips and Best Team

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NTE | Cardboard Castle Boss Guide - Tips and Best Team | Neverness to Everness - GameWith

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Cardboard Castle boss guide for Neverness to Everness (NTE). Learn Cardboard Castle counters, the best team comp, tips, and how to counter all attack patterns.

Table of Contents

Cardboard Castle Boss Counters

Stationary Enemy With Tricky Attacks

NTE Cardboard Castle

Cardboard Castle is a stationary enemy that never moves from its position. It attacks by extending its moving parts and firing projectiles, making its attack patterns difficult to read until you become familiar with the fight.

Lakshana Attacks Are Effective

NTE Kindness Hard to Refuse Anomaly Details

Cardboard Castle's weakness Attribute is Lakshana. Attacking with its weakness Attribute lets you break through the enemy's Break resistance more efficiently, giving you a significant advantage during the battle.

Best Team for Cardboard Castle

NTE Image

Against Cardboard Castle, with its Lakshana weakness and multiple fast-startup attacks, a team centered around Hathor as the main damage dealer is highly recommended. Triggering an Esper Cycle between Hathor and a Cosmos Esper Ability allows you to apply Remora and makes dodging incoming attacks much easier.

Charge Team

DPSAnimaInstant Esper CycleBuff
HathorHathorNanallyNanallyEsper ZeroEsper ZeroHanielHaniel

This team is built around Hathor while also taking advantage of Charge activations. Including Haniel also provides an opportunity to apply Stain while supplying additional buffs.

Cardboard Castle Guide and Tips

Fight at Close Range

NTE Fight Cardboard Castle at a Close Range

Although Cardboard Castle remains stationary, it has a variety of long-range attacks, so fighting up close is recommended. Staying near the boss creates more openings to deal damage safely.

Watch the Sweep Attack

NTE Cardboard Castle Sweep Attack

After performing the sweeping attack with its extended arm-like parts, it frequently follows up with a fast-startup castle gate attack. Learning this pattern will help you react to attacks that are otherwise difficult to dodge.

Beware of Projectiles With No Warning

NTE Watch the No Warning Projectiles

Projectile attacks fired from the castle itself have no warning indicators. Learn the boss's attack patterns and be prepared to dodge these projectiles on reaction.

Cardboard Castle Attack Patterns

Turret Fire

An attack where it extends the gun turrets on both sides and fires two shots. You can avoid it reliably by dodging according to the red warning indicators, but be aware that the actual attack range can be slightly deceptive.

Artillery Barrage

It fires two arcing shots from its turret cannons. This attack often follows Turret Fire, and although there is no warning indicator, the projectiles travel slowly in a high arc, making them easy to avoid by baiting them toward your position before moving.

Ground Slam

It slams the arm-like parts on both sides into the ground, creating a shockwave. A warning indicator appears beforehand, and the slam itself also has a hitbox, so time your Dodge carefully to avoid both the impact and the expanding shockwave.

Sweep and Slam

It sweeps the arm-like parts back and forth before bringing them together in a slam. A warning indicator appears, and while the sweep covers a large area, dodging the first pass will also position you safely to avoid the return sweep.

Gate Attack + Explosion

It extends a component from the central castle gate, performs a sweeping attack followed by a slam, and then triggers a large explosion. The startup is extremely fast, so learn to recognize that this attack frequently follows Sweep and Ground Slam.

Vacuum Pull

It performs a suction motion using the arm-like parts on both sides. While this move does not deal damage on its own, it serves as the setup animation for the three projectile attacks below: Homing Paper Planes, Three Ball Attack, and Can Launch.

Homing Paper Planes

It fires a total of nine homing paper planes (three shots across three waves) from the castle body. There is no warning indicator, but the projectiles move slowly in an arc, allowing you to avoid them consistently by drawing them in before dodging.

Three Ball Attack

It launches three rolling balls forward from the castle body. There is no warning indicator, and the boulders continue rolling away from the castle after landing. Even at close range, Dodging backward is usually the most reliable way to trigger a Critical Dodge.

Can Launch

It launches a 3×3 spread of can-like objects across the battlefield. There is no warning indicator, and the cans remain on the field for a short time before exploding. Be mindful of their locations to avoid accidentally stepping into an explosion during combat.

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Article Written by
NTE Strategy Team

NTE Strategy Team

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