Locked up in Neverness to Everness? Our Hethereau Detention Center guide covers how to execute a jailbreak, find Spider, and trade for the Unconventional Attire costume.
Table of Contents
[IMPORTANT]
This article is based on content from the Closed Beta Test. It is currently being updated to reflect the official release.
What to Do in Hethereau Detention Center
List of Prison Activities
If you find yourself locked up in NTE's Hethereau Detention Center, don't panic! While serving your sentence, you can participate in daily prison work, collect and exchange exclusive items, or even attempt a daring jailbreak.
Participate in Work (Cleaning)

You can choose to work by speaking to a Guard inside your cell in the morning or during exercise time and selecting the "I'd like to do some work" dialogue option. However, doing chores only rewards you with about 5 Fons, so there is very little benefit to participating in cleaning.
Find Jailbreak Hints in the Cleaning Area

If you approach the door in the cleaning area, you can discover a crucial hint about how to escape. If you manage to obtain the Watchtower Key and other necessary escape tools, you can successfully break out via the watchtower roof!
How to Escape PrisonScavenge for Ground Loot

While exploring the detention center, keep an eye out for glowing spots on the ground. You can pick up useful recovery items and exclusive trade items that are only found within the prison walls.
Exchange Items with Inmates

Certain NPCs inside the prison run their own black market. You can trade the exclusive prison items you've collected for character enhancement materials or even a unique protagonist costume!
Escape Early via Jailbreak

You don't have to wait for your sentence to end. By taking specific actions, you can pull off a Jailbreak. This allows you to return to the city quickly without paying any fines. If you get caught by the authorities, breaking out is highly recommended!
Alternatively: Pay a Fine to Leave

If you have money to burn, you can pay a hefty fine of 30,000 Fons to be released immediately, regardless of how much time is left on your sentence. To do this, either teleport to the city directly from your map or speak to a Guard and select the "I want to pay the fine" option.
Fons Farming GuideSpider: Location & Items
Find Spider in His Cell at Night

| Time Available | Nighttime (During cell exploration) |
| Location | Inside Spider's cell |
Spider is a key NPC who trades valuable items, including the protagonist's exclusive costume and enhancement materials. To buy his wares, you must trade him Strong Painkillers, which are collected by trading with other inmates. You can only visit Spider during the nighttime cell exploration period.
How to Reach Spider
| Directions to Spider's Cell |
1. From your starting point at night, head left and turn right at the very end of the hallway. |
2. Keep going straight. Spider is located in the furthest cell at the very back of the 1st floor of the left wing. |
Items You Can Buy From Spider
| Exchangeable Item | Required Cost |
![]() "Unconventional Attire" (Protagonist Costume) | 8x Star Weekly |
![]() Star Weekly | 5x Strong Painkiller |
![]() Lost Whispers | 1x Strong Painkiller (Stock: 3) |
![]() Fading Silhouette | 1x Strong Painkiller (Stock: 3) |
![]() Blurred Numeral | 1x Strong Painkiller (Stock: 3) |
![]() Suspended Delusions | 1x Strong Painkiller (Stock: 3) |
To unlock the Unconventional Attire, you need to complete a multi-step trade. First, collect Strong Painkillers and trade them to Spider for "Star Weekly" magazines. Once you have accumulated 8 Star Weekly items, you can finally exchange them for the costume!
How to Get Strong Painkillers
NPCs Who Supply Strong Painkillers
There are three main NPCs who will trade you Strong Painkillers: Crocodile, Gourd, and Squid Ball. Because these painkillers are essential for buying the protagonist's "Unconventional Attire", make sure to visit these NPCs daily!
| Quick Tip! | In addition to trading with NPCs, you can occasionally find Strong Painkillers as glowing loot on the ground around the detention center. Keep your eyes peeled! |
Crocodile

| Time Available | Exercise Time |
| Location | Inside the building (near Exercise Yard) |
| Exchange Rate | Give: 5x Soap Receive: 1x Strong Painkiller |
Crocodile is available during exercise time. You can find him standing immediately to your right after opening the door behind the starting point of the exercise area. He will trade 1 Strong Painkiller in exchange for 5 Soap.
How to Find Crocodile
| Directions to Crocodile |
1. From the exercise area starting point, open the door directly behind you to enter the building. |
2. Look to your immediate right after walking through the door to spot him. |
Gourd

| Time Available | Exercise Time |
| Location | Exercise yard (behind the cafeteria) |
| Exchange Rate | Give: 3x Playing Cards Receive: 1x Strong Painkiller |
Gourd is also available during exercise time, but he hangs out by the fence in the yard behind the cafeteria. Gourd will trade 1 Strong Painkiller in exchange for 3 Playing Cards.
How to Find Gourd
| Directions to Gourd |
1. Open the door behind the exercise yard starting point. Immediately turn right and enter the cafeteria. |
2. Walk straight through the cafeteria and pass through the door to the left of the Guard. |
3. Exit out into the rear exercise yard through the door marked "EXIT". |
4. Pass through the fence opening, and Gourd will be standing on the left side. |
Squid Ball

| Time Available | Nighttime (During cell exploration) |
| Location | Inside Squid Ball's cell |
| Exchange Rate | Give: 2x Weekly Fantasy Receive: 1x Strong Painkiller |
Squid Ball is available during the nighttime cell exploration phase. You can find him resting inside his cell. Squid Ball will trade 1 Strong Painkiller in exchange for 2 Weekly Fantasies.
How to Find Squid Ball
| Directions to Squid Ball |
1. From the nighttime starting point, walk forward. Squid Ball is located in the very first cell on your front-left. |
Events Required for Achievements
There are events in the Detention Facility that are unrelated to escaping or obtaining exchange items. Completing the events will unlock the Achievement "Dawn in Detention".
Check All Memos on the Bookshelf

During nighttime, go to the room with the bookshelf on the first floor and examine all 3 memos on the bookshelf to complete the event required for the Achievement "Dawn in Detention".
Stop the Prisoner's Radio
| Steps to Stop the Radio |
1. Go to the room with the bookshelf on the first floor and obtain the Dart Tucked in a Book from the back shelf. |
2. Talk to the Troubled Prisoner on the second floor and accept their request. |
3. Talk to the Leisurely Prisoner standing in front of the adjacent room. |
4. Destroy the radio in the room and report back to the Troubled Prisoner to complete. |
Talk to the Cook During Exercise Time
| Steps to Complete the Cook Event |
1. Enter the building from the exercise yard and head to the cafeteria by going down the path on the right. |
2. Talk to the cook and advance the conversation.[Dialogue options that progress the conversation] 1. It's just that your cooking smells amazing. 2. I'd give it at least a ninety. Still, if today's soup had simmered a bit longer, it would've tasted even better. 3. High heat throws off the balance of the ingredients' flavors. |
3. Talk to the cook during the next day's meal time to complete. |
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1. From your starting point at night, head left and turn right at the very end of the hallway.
2. Keep going straight. Spider is located in the furthest cell at the very back of the 1st floor of the left wing.





1. From the exercise area starting point, open the door directly behind you to enter the building.
2. Look to your immediate right after walking through the door to spot him.
1. Open the door behind the exercise yard starting point. Immediately turn right and enter the cafeteria.
2. Walk straight through the cafeteria and pass through the door to the left of the Guard.
3. Exit out into the rear exercise yard through the door marked "EXIT".
4. Pass through the fence opening, and Gourd will be standing on the left side.
1. From the nighttime starting point, walk forward. Squid Ball is located in the very first cell on your front-left.
1. Go to the room with the bookshelf on the first floor and obtain the Dart Tucked in a Book from the back shelf.
2. Talk to the Troubled Prisoner on the second floor and accept their request.
3. Talk to the Leisurely Prisoner standing in front of the adjacent room.
4. Destroy the radio in the room and report back to the Troubled Prisoner to complete.
1. Enter the building from the exercise yard and head to the cafeteria by going down the path on the right.
2. Talk to the cook and advance the conversation.
3. Talk to the cook during the next day's meal time to complete.
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