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Beyond the Rails Guide - Location and How to Play

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NTE | Beyond the Rails Guide - Location and How to Play | Neverness to Everness - GameWith

Beyond the Rails location and progression guide for NTE (Neverness to Everness). Learn how to clear stops, use Train Logs, and build the right teams in this endgame mode.

Table of Contents

How to Play Beyond the Rails

Anomaly Zone North of Miguel District

NTE (Neverness to Everness) - Beyond the Rails Map Location

Beyond the Rails in NTE is high-difficulty endgame content. Enemies are around level 60, so wait until your characters are well-developed before challenging it.

All-Day and Special Routes

NTE (Neverness to Everness) - Routes

The mode has the always-open "All-Day Routes" and "Special Routes" that unlock once you clear the former. Both types give rewards upon completion, so be sure to challenge them.

Fractured Circle has Permanent Stages

NTE (Neverness to Everness) - Routes 2

The Fractured Circle is comprised of 10 permanent stages that are always available. There is also the Big Owl Event where you can earn Haniel by clearing the 10th stage.

Haniel Build: Best Arcs & Team

Rewards Based on Seals Collected

NTE (Neverness to Everness) - Seal Rewards

Each stop has three targets such as "Time Remaining: ** seconds or more," and clearing them awards Platform Seals. With 10 stages total, there are up to 30 seals available, and every 3 collected grants "Annulith" and "Train Log" as rewards.

Exchange Train Logs for Items

NTE (Neverness to Everness) - Otherworld Salvage Station

"Train Logs" can be exchanged at the Mall's Otherworld Salvage Station for character-strengthening "Elite Hunter Guides" and Arc-strengthening "Chaotic Dyes," among other items.

Special Routes Refresh Every 14 Days

Special Routes are updated every 14 days, with Platform Seals reset and Anomalies at each stop changed. Rewards become claimable again, so be sure to progress as far as you can again after the reset.

Tips for Clearing Beyond the Rails

Check Enemy Weaknesses

NTE (Neverness to Everness) - Weaknesses

You can check the weaknesses of monsters that will appear at each stop in advance. Attacking with the weak element shortens Challenge Duration and makes targets easier to hit.

Best Party Compositions

Two Teams Required from Sixth Stop

From the Sixth Stop, both "Inbound" and "Outbound" appear, requiring two parties with no overlapping characters. The latter is a boss fight, so pick characters who can deal heavy single-target damage rather than wide-area attackers.

Check Otherworld Resonance Effects

NTE (Neverness to Everness) - Resonance Effects

Each route has "Otherworld Resonance" set as a stage gimmick. Buffs like "increased Basic Attack damage" are configured, so fight with these effects in mind.

Build Teams That Leverage Esper Cycle

Fielding the specified character types together activates additional skills, giving you an edge in battle. Try to trigger Esper Cycle while still including characters who hit monster weaknesses.

Esper Cycle Combinations and Effects

Use Otherworld Supply Stops on Tough Stages

At the Otherworld Supply Stop, you can spend "Shadowquill" to activate various skills. The skills you activate are only effective at that stop and cannot carry over, so save them for time-consuming stages like the "Outbound" boss from the Sixth Stop onward.

Best Teams for Fracture Circle

*Click below to jump to a section!

Starting StationSecond StopThird StopFourth StopFifth Stop
Sixth StopSeventh StopEighth StopNinth StopTerminal Station

Exploit Enemy Weaknesses

NTE (Neverness to Everness) - Enemy Weaknesses

In Beyond the Rails, enemy weaknesses are displayed, so build a team with characters that can exploit those weaknesses. Being mindful of Esper Cycles will also allow you to deal damage more efficiently.

Esper Cycle Guide

Best Team for Starting Station

Recommended Formation
Esper Zero Esper Zero

Edgar Edgar

Nanally Nanally

Adler Adler

Enemy Lv/Weakness Rec. Lv Recommended Gift
Lv43
Cosmos Cosmos
Incantation Incant.
Lv30+ NTE (Neverness to Everness) - Esper Resonance - DMG+Esper Resonance - DMG+

This team is built around Cosmos and Incantation characters, which are attributes that the enemy is weak to. By including an Anima character, you can aim to trigger the Esper Cycles: Blossom and Hexed.

Best Team for Second Stop

Recommended Formation
Esper Zero Esper Zero

Edgar Edgar

Hathor Hathor

Skia Skia

Enemy Lv/Weakness Rec. Lv Recommended Gift
Lv46
Cosmos Cosmos
Lakshana Laksha.
Lv30+ NTE (Neverness to Everness) - Esper Resonance - DMG+Esper Resonance - DMG+

This is a team built around Cosmos and Lakshana characters. You can aim to trigger the Esper Cycle Remora. We also recommend including Anima characters to trigger Charge.

Best Team for Third Stop

Recommended Formation
Esper Zero Esper Zero

Sakiri Sakiri

Nanally Nanally

Adler Adler

Enemy Lv/Weakness Rec. Lv Recommended Gift
Lv49
Cosmos Cosmos
Incantation Incant.
Psyche Psyche
Lv40+ NTE (Neverness to Everness) - Esper Resonance - DMG+Esper Resonance - DMG+

This team is built around Cosmos and Incantation characters. By including Anima characters, you can also trigger Esper Cycles: Blossom and Hexed.

Best Team for Fourth Stop

Recommended Formation
Baicang Baicang

Sakiri Sakiri

Daffodill Daffodill

Adler Adler

Enemy Lv/Weakness Rec. Lv Recommended Gift
Lv52
Incantation Incant.
Lv40+ NTE (Neverness to Everness) - Off-Rail Resonance - IncantationOff-Rail Resonance - Incantation

This team is centered aroud Incantation Espers that can exploit the enemy's weaknesses. You can proc Scorch with Daffodill, but we also recommend including Anima characters for Hexed.

Best Team for Fifth Stop

Recommended Formation
Esper Zero Esper Zero

Edgar Edgar

Nanally Nanally

Chiz Chiz

Enemy Lv/Weakness Rec. Lv Recommended Gift
Lv55
Cosmos Cosmos
Lv50+ NTE (Neverness to Everness) - Off-Rail Resonance - CosmosOff-Rail Resonance - Cosmos

This team composition is centered around Cosmos characters. You want to trigger Blossom with Anima characters like Nanally, but we also recommend including Lakshana characters for Remora.

Best Team for Sixth Stop

Recommended Inbound Formation
Esper Zero Esper Zero

Sakiri Sakiri

Jiuyuan Jiuyuan

Mint Mint

Enemy Lv/Weakness Rec. Lv Recommended Gift
Lv58
Cosmos Cosmos
Incantation Anima
Lv50+ NTE (Neverness to Everness) - Esper Resonance - Cycle IntensityEsper Resonance - Cycle Intensity
Recommended Outbound Formation
Nanally Nanally

Hathor Hathor

Chiz Chiz

Haniel Haniel

Enemy Lv/Weakness Rec. Lv Recommended Gift
Lv58
Incantation Anima
Lakshana Laksha.
Lv50+ NTE (Neverness to Everness) - Esper Resonance - DMG+Esper Resonance - DMG+

Inbound Strategy

Favor using Esper Zero and Jiuyuan, whose attacks affect a wide range and can exploit weaknesses. Mint's Blossom is also ideal for defeating multiple enemies. Including Sakiri allows you to apply buffs and restrain mobs.

Outbound Strategy

Fight with Nanally and Hathor as your main units. Use Chiz for Charge procs, and rack up damage with Hathor's Cyclone Strike during damage windows.

Best Team for Seventh Stop

Recommended Inbound Formation
Jiuyuan Jiuyuan

Nanally Nanally

Hathor Hathor

Esper Zero Esper Zero

Enemy Lv/Weakness Rec. Lv Recommended Gift
Lv60
Incantation Anima
Lakshana Laksha.
Lv55+ NTE (Neverness to Everness) - Omnidirectional VortexOmnidirectional Vortex
Recommended Outbound Formation
Daffodill Daffodill

Sakiri Sakiri

Baicang Baicang

Fadia Fadia

Enemy Lv/Weakness Rec. Lv Recommended Gift
Lv60
Incantation Cosmos
Lakshana Chaos
Lv55+ NTE (Neverness to Everness) - Esper Resonance - DMG+Esper Resonance - DMG+

Inbound Strategy

Fight with Jiuyuan as the main DPS as she can exploit weaknesses. Hathor acts as a secondary attacker since her range is narrow outside of her Ultimate and Cyclone Strike, so tag her in when her Ultimate Energy is full.

Outbound Strategy

There are numerous weaknesses present in the Outbound, so we recommend building your team around either Cosmos or Chaos. Since Cosmos was used previously, a Chaos formation may be easier to build for the Outbound. Center your team around Daffodill, and if you can, try to activate Discord as well.

Best Team for Eighth Stop

Recommended Inbound Formation
Sakiri Sakiri

Baicang Baicang

Aurelia Aurelia

Daffodill Daffodill

Enemy Lv/Weakness Rec. Lv Recommended Gift
Lv62
Incantation Incant.
Lakshana Psyche
Lv55+ NTE (Neverness to Everness) - Omnidirectional VortexOmnidirectional Vortex
Recommended Outbound Formation
Esper Zero Esper Zero

Nanally Nanally

Jiuyuan Jiuyuan

Hathor Hathor

Enemy Lv/Weakness Rec. Lv Recommended Gift
Lv62
Incantation Cosmos
Anima Anima
Lv55+ NTE (Neverness to Everness) - Esper Resonance - DMG+Esper Resonance - DMG+

Inbound Strategy

Baicang will act as the main DPS since he can land wide-range attacks and exploit weaknesses. Try to apply Scorch to multiple enemies simultaneously to make defeating them much easier.

Outbound Strategy

Prioritize keeping Nanally active and aim to proc Charge. You can rack up damage by increasing the frequency of Ultimate Skills.

Best Team for Ninth Stop

Recommended Inbound Formation
Daffodill Daffodill

Fadia Fadia

Aurelia Aurelia

Haniel Haniel

Enemy Lv/Weakness Rec. Lv Recommended Gift
Lv63
Lakshana Chaos
Lakshana Psyche
Lv60+ NTE (Neverness to Everness) - Instant JudgementInstant Judgement
Recommended Outbound Formation
Esper Zero Esper Zero

Nanally Nanally

Jiuyuan Jiuyuan

Hathor Hathor

Enemy Lv/Weakness Rec. Lv Recommended Gift
Lv63
Incantation Cosmos
Anima Anima
Lv60+ NTE (Neverness to Everness) - Esper Resonance - DMG+Esper Resonance - DMG+

Inbound Strategy

This Formation is centered on Daffodill as the main DPS, activating combos with allies that can heal and buff. Since there are 3 characters Psyche characters included, try to inflict Nova on as many enemies as you can for a faster clear.

Outbound Strategy

Same as the 8th Stop, Prioritize keeping Nanally active and aim to proc Charge. You can rack up damage by increasing the frequency of Ultimate Skills.

Best Team for Terminal Station

Recommended Inbound Formation
Esper Zero Esper Zero

Jiuyuan Jiuyuan

Mint Mint

Sakiri Sakiri

Enemy Lv/Weakness Rec. Lv Recommended Gift
Lv65
Incantation Cosmos
Anima Anima
Lv60+ NTE (Neverness to Everness) - Esper Resonance - Cycle IntensityEsper Resonance - Cycle Intensity
Recommended Outbound Formation
Nanally Nanally

Chiz Chiz

Hathor Hathor

Haniel Haniel

Enemy Lv/Weakness Rec. Lv Recommended Gift
Lv65
Incantation Cosmos
Anima Anima
Lv60+ NTE (Neverness to Everness) - Esper Resonance - DMG+Esper Resonance - DMG+

Inbound Strategy

Cycle between using Esper Zero and Jiuyuan, whose attacks can both hit a wide range and exploit enemy weaknesses. Mint's Blossom AoE is ideal for defeating multiple enemies. Using Sakiri also allows for buffs and disabling enemies.

Outbound Strategy

Prioritize keeping Nanally on the field. The main strategy revolves around Blossom with Chiz, and using Hathor's Cyclone Strike and Charge to maximize damage during large openings such as Breaks.

List of Miss Levi's Gifts

GiftCostEffect
NTE (Neverness to Everness) - Essence SurgeEssence Surge200Restores the current character's Ultimate Energy to maximum.
NTE (Neverness to Everness) - Core LockCore Lock200Inflicts a Fury mark on the in-range enemy with the highest Max HP, lasting 30s. Reduces their damage by 30%, and increases damage dealt by all allies to them by 30%.
NTE (Neverness to Everness) - Instant JudgementInstant Judgement200Deals damage equal to 10% of Max HP to all enemies in the scene upon activation.
NTE (Neverness to Everness) - Sync RestartSync Restart200Resets all allies' Skill cooldowns upon activation.
NTE (Neverness to Everness) - Omnidirectional VortexOmnidirectional Vortex200Summons a Black Hole that lasts for 30s, continuously pulling in nearby enemies and dealing 5,000 fixed Chaos DMG to all enemies within range every 3s.
NTE (Neverness to Everness) - Zero Hour RestartZero Hour Restart100Resets the current character's Redirect Skill cooldown.
NTE (Neverness to Everness) - Esper Resonance - ATKEsper Resonance - ATK100Increases Team ATK by 20% for 60s.
NTE (Neverness to Everness) - Esper Resonance - DEFEsper Resonance - DEF100Increases Team DEF by 20% for 60s.
NTE (Neverness to Everness) - Esper Resonance - HPEsper Resonance - HP100Increases Team HP by 20% for 60s.
NTE (Neverness to Everness) - Esper Resonance - CRIT RateEsper Resonance - CRIT RATE100Increases Team Crit Chance by 16% for 60s.
NTE (Neverness to Everness) - Esper Resonance - CRIT DMGEsper Resonance - CRIT DMG100Increases Team Crit DMG by 32% for 60s.
NTE (Neverness to Everness) - Esper Resonance - DMG+Esper Resonance - DMG+100Increases Team DMG by 20% for 60s.
NTE (Neverness to Everness) - Esper Resonance - Break IntensityEsper Resonance - Break Intensity100Increases Team Break Intensity by 100 for 60s.
NTE (Neverness to Everness) - Esper Resonance - Cycle IntensityEsper Resonance - Cycle Intensity100Increases Team Cycle Intensity by 100 for 60s.
NTE (Neverness to Everness) - Strike the WeakEsper Resonance - Strike the Weak100Deals 25% bonus damage to Broken enemies.
NTE (Neverness to Everness) - Lone HeroEsper Resonance - Lone Hero100Increases a character's DMG by 50% and Max HP by 50% when they are the only one deployed.
NTE (Neverness to Everness) - Off-Rail Resonance - CosmosOff-Rail Resonance - Cosmos50Team Cosmos DMG +8%.
NTE (Neverness to Everness) - Off-Rail Resonance - ChaosOff-Rail Resonance - Chaos50Team Chaos DMG +8%.
NTE (Neverness to Everness) - Off-Rail Resonance - AnimaOff-Rail Resonance - Anima50Team Anima DMG +8%.
NTE (Neverness to Everness) - Off-Rail Resonance - IncantationOff-Rail Resonance - Incantation50Team Incantation DMG +8%.
NTE (Neverness to Everness) - Off-Rail Resonance - PsycheOff-Rail Resonance - Psyche50Team Psyche DMG +8%.
NTE (Neverness to Everness) - Off-Rail Resonance - LakshanaOff-Rail Resonance - Lakshana50Team Lakshana DMG +8%.
NTE (Neverness to Everness) - Off-Rail Resonance - CRIT RATEOff-Rail Resonance - CRIT RATE50Team Crit Chance +6%.
NTE (Neverness to Everness) - Off-Rail Resonance - ATKOff-Rail Resonance - ATK50Team ATK +8%.
NTE (Neverness to Everness) - Off-Rail Resonance - DEFOff-Rail Resonance - DEF50Team DEF +15%.
NTE (Neverness to Everness) - Off-Rail Resonance - HPOff-Rail Resonance - HP50Team HP +8%.
NTE (Neverness to Everness) - Off-Rail Resonance - Break IntensityOff-Rail Resonance - Break Intensity50Team Break Intensity +40.
NTE (Neverness to Everness) - Off-Rail Resonance - Cycle IntensityOff-Rail Resonance - Cycle Intensity50Team Cycle Intensity +48.
NTE (Neverness to Everness) - Off-Rail Resonance - CRIT DMGOff-Rail Resonance - CRIT DMG50Increases Team CRIT DMG by 16%.

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