Skeledirge evolution and how to get Skeledirge (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Skeledirge movesets, best builds, best nature, & base stats!
Skeledirge Related Articles | ||
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Skeledirge Stats & Moves | Skeledirge Build For Raid | Best Build |
Table Of Contents
Skeledirge - Type Chart, Base Stats & Abilities
Skeledirge - Shiny, Base Stats & Abilities
Pokedex | ??? | |
---|---|---|
Paldean Pokedex | 006 | |
Gender | ||
Height/Weight | 1.6m/326.5Kg | |
Egg Type | Field | |
Appears In |
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 211 | 211 | 179 | 179 | 164 |
Attack | 139 | 127 | 95 | 85 | 72 |
Defense | 167 | 152 | 120 | 108 | 94 |
S.ATK | 178 | 162 | 130 | 117 | 103 |
S.DEF | 139 | 127 | 95 | 85 | 72 |
Speed | 129 | 118 | 86 | 77 | 63 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- Powers up Fire-type moves when the Pokemon is in trouble.
- Ignores the opposing Pokémon's stat changes.
Skeledirge - Information On Evolution
Conditions For Evolution
Name | How To Evolve |
---|---|
Fuecoco | - |
Crocalor | Fuecoco Lvl. 16 |
Skeledirge | Crocalor Lvl. 36 |
Recommended Nature and Tera Type
Modest or Rash is recommended
Nature | Stats Compensation |
---|---|
Modest (Build that increases Characteristics) | S.Atk ⬆/Atk ⬇ |
Rash (Strong with Physical and Special Moves so great for Story Progress) | S.Atk ⬆/S.Def ⬇ |
Quiet (Build that increases Characteristics) | S.Atk ⬆/SPD ⬇ |
For Skeledirge, instead of covering for the slow speed or defense, select a Nature that boost Special Attack. When using the Pokemon for Story clearing, using natures like Bashful or neutral natures is also good.
How to Carefully Select a Pokemon's Nature- Talk with Clavell and advance to the point before receiving the Starter Pokemon.
- Turn off Autosave from the settings and change the movie to "Skip".
- Make It Manual Save
- Select Starter Pokemon, and after the movie ends, select a Pokemon from "X" to check its status.
- If you don't get what you want, don't save and reset.
- Start the game and repeat steps 6 and 7.
- Contents that can be carefully selected
- Proceed to just before receiving Starter Pokemon.
- Change to manual save and save just before selecting starter pokemon
- If you don't get what you want, don't save and reset.
Contents | Details |
---|---|
Gender | Need to select ♂/♀ |
Nature | Each Nature can be carefully selected If you have an ability correction you want to develop |
The above is what you can select carefully with your first Pokemon in Pokemon Scarlet and Violet. Carefully select Nature and gender according to your own preferences.
Do Shiny appear?
In the previous version, Shiny was not available when the first Starter Pokemon was received. Therefore, it is highly likely that they will not be available in Pokemon SV as well.
When you start the game, proceed until just before you talk with Clavell and receive the Starter Pokemon. There is no problem to proceed without setting anything until after the conversation in the picture.
When you are ready to receive the report, press the X button to open the "Settings" menu. Next, change "Autosave" to "Do not do" and save the file manually. (Note that if you leave Autosave turned on, you will not be able to carefully select the items you want to save.
If you are not satisfied with the Starter Pokemon you have, exit the game from the home screen. You will be able to return to the data you had just before you selected your Starter Pokemon, and you can repeat the reset process until you are satisfied.
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
---|---|
Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Best Moves To Use
Exclusive Moves
- The user blows out raging flames as if singing a song, scorching the target. This also boosts the user’s Sp. Atk stat.
Skeledirge Best Moveset
Skeledirge - Learnable Moves
- Learned at Lvl. EvThe user blows out raging flames as if singing a song, scorching the target. This also boosts the user’s Sp. Atk stat.
- Learned at Lvl. 1The target is attacked with small flames. This may also leave the target with a burn.
- Learned at Lvl. 1A physical attack in which the user charges and slams into the target with its whole body.
- Learned at Lvl. 1The user gives opposing Pokemon an intimidating leer that lowers the Defense stat.
- Learned at Lvl. 7The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.
- Learned at Lvl. 10The user attacks the target with a song. Other can join in the Round to increase the power of the attack.
- Learned at Lvl. 12The user frightens the target with a scary face to harshly lower its Speed stat.
- Learned at Lvl. 15The target is bitten with viciously sharp fangs. This may also make the target flinch.
- Learned at Lvl. 17To inflict massive damage, the user burns itself out. After using the move, the user will no longer be Fire type.
- Learned at Lvl. 24The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokemon.
- Learned at Lvl. 28The target is scared off, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon.
- Learned at Lvl. 32The target is scorched with an intense blast of fire. This may also leave the target with a burn.
- Learned at Lvl. 38The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
- Learned at Lvl. 42The user lets loose a horribly echoing shout with the power to inflict damage.
- Learned at Lvl. 47The user shoots a sinister flame at the target to inflict a burn.
- Learned at Lvl. 47This relentless attack does massive damage to a target affected by status conditions.
- Learned at Lvl. 58The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
- Learned at Lvl. 64The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
- Learned via TM66The user drops onto the target with its full body weight. This may also leave the target with paralysis.
- Learned via TM1A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- Learned via TM125The target is scorched with an intense blast of fire. This may also leave the target with a burn.
- Learned via TM163The target is attacked with a powerful beam. The user can't move on the next turn.
- Learned via TM168In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
- Learned via TM24The target becomes trapped within a fierce vortex of fire that rages four to five turns.
- Learned via TM149The user sets off an earthquake that strikes every Pokemon around it.
- Learned via TM55The user burrows into the ground, then attacks on the next turn.
- Learned via TM42The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
- Learned via TM141The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
- Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned via TM6The user frightens the target with a scary face to harshly lower its Speed stat.
- Learned via TM5The user hurls mud in the target's face to inflict damage and lower its accuracy.
- Learned via TM156The user ramnpages and attacks for two to three turns. The user then becomes confused.
- Learned via TM47The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- Learned via TM70While it is asleep, the user randomly uses one of the moves it knows.
- Learned via TM122The user compels the target to keep using the move it encored for three turns.
- Learned via TM49The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
- Learned via TM108The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
- Learned via TM114The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
- Learned via TM118The user attacks by exhaling hot breath on opposing Pokemon. This may also leave those Pokemon with a burn.
- Learned via TM107The user shoots a sinister flame at the target to inflict a burn.
- Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- Learned via TM130The user assists an ally by boosting the power of that ally's attack.
- Learned via TM92If opposing Pokemon know any move also known by the user, they are prevented from using it.
- Learned via TM117The user lets loose a horribly echoing shout with the power to inflict damage.
- Learned via TM153The target is razed by a fiery explosion. The user can't move the next turn.
- Learned via TM157The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
- Learned via TM165The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
- Learned via TM71The user slams a barrage of hard-shelled seeds down on the target from above.
- Learned via TM133The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
- Learned via TM152The user charges at the target using every bit of its power. The user can't move on the next turn.
- Learned via TM61The user slashes with a sharp claw made from shadows. Critical hits land more easily.
- Learned via TM9The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
- Learned via TM8The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
- Learned via TM59The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
- Learned via TM38Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.
- Learned via TM29This relentless attack does massive damage to a target affected by status conditions.
- Learned via TM144A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears.
- Learned via TM30The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokemon.
- Learned via TM19Letting out a charming cry, the user does emotional damage to opposing Pokemon. This attack never misses.
- Learned via TM84Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
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