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Pokemon Scarlet and Violet Wiki Guide
Hisuian Zoroark - Type, Moveset, & Stats

Pokemon Scarlet and Violet | Hisuian Zoroark - Type, Moveset, & Stats | Pokemon SV

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Pokemon Scarlet and Violet | Hisuian Zoroark - Type, Moveset, & Stats | Pokemon SV - GameWith

Hisuian Zoroark evolution and how to get Hisuian Zoroark (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Hisuian Zoroark movesets, best builds, best nature, & base stats!

Table Of Contents

Pokemon that appeared on February 27 (PST)
Walking WakeWalking WakeIron LeavesIron LeavesHisuian ZoroarkHisuian Zoroark
▶︎ Paldea Pokedex

Hisuian Zoroark - Type Chart, Base Stats & Abilities

Hisuian Zoroark - Shiny, Base Stats & Abilities

アイコン

NormalGhost
Pokedex
Paldean Pokedex???
Gender
Height/Weight1.6m/73.0Kg
Egg TypeField
Appears In

*Switch to [D] Default or [S] Shiny image.

Base Stats/Actual Values

HP
60
263/ 445
Attack
105
83/ 445
Defense
60
245/ 445
Special Attack
120
24/ 445
Special Defense
60
245/ 445
Speed
105
44/ 445
Total Stats
510
81/ 445
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP167167135135120
Attack17215712511299
Defense123112807258
S.ATK189172140126112
S.DEF123112807258
Speed17215712511299

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. Dark
  2. PoisonBug
  3. NormalFightingGhost

Abilities/Hidden Abilities

  1. Comes out disguised as the Pokemon in the party's last spot.
  2. No Hidden Ability
    -

▶Abilites & Effects List
▶How To Get Hidden Abilities

Hisuian Zoroark - Information On Evolution

Evolution Conditions

NameHow To Evolve
Hisuian Zorua IconHisuian Zorua-
Hisuian Zoroark IconHisuian Zoroark-

▶All Evolution Conditions
▶Special Evolution Conditions

*Input the Name to jump to the other Pokemon's page.

Recommended Tera Type

Recommended Tera Type

Power-Up TypeNormalGhost
If the original Type is same as the Tera Type, the power of moves will be doubled!
Counter TypeFightingDarkFairy
Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll

Best Moves To Use

Signature Move

  1. Using Happy Hour doubles the amount of prize money received after battle.

This move can be learned by Hisuian Zoroark which is an early-purchase bonus for "The Hidden Treasure of the Area Zero" DLC. It is effective for money-farming, as it allows you to get twice the amount of money.

Hisuian Zoroark's Habitat and How To Get

Get As An Early-Purchase Bonus For DLC

Get As An Early-Purchase Bonus For DLC

Hisuian Zoroark can be obtained as an early-purchase bonus for "The Hidden Treasure of the Area Zero" DLC.

This Hisuian Zoroark has three special features:

*Notes:
You may be able to get Hisuian Zoroark in different ways in the future.​
You will need to connect your Nintendo Switch system to the internet to claim this early-purchase bonus.​

Hisuian Zoroark - Learnable Moves

    1. The user slashes with a sharp claw made from shadows. Critical hits land more easily.
    2. Hard, pointed, sharp claws rake the target to inflict damage.
    3. The user gives opposing Pokemon an intimidating leer that lowers the Defense stat.
    4. The user torments and enrages the target, making it incapable of using the same move twice in a row.
    5. After making its attack, the user rushes back to switch places with a party Pokemon in waiting.
    6. The user sharpens its claws to boost its Attack stat and accuracy.
    7. The user extends its shadow and attacks the target from behind. This move always goes first.
    8. A move that works differently for the Ghost type than for all other types.
    9. The target is taunted into a rage that allows it to use only attack moves for three turns.
    10. The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
    11. The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
    12. The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    13. The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
    14. The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
    15. The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
    16. A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    17. The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
    18. The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    19. The user frightens the target with a scary face to harshly lower its Speed stat.
    20. This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    21. A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
    22. The target is exposed to a sinister ray that triggers confusion.
    23. The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
    24. This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    25. The user confounds the target with speed, then slashes. This attack never misses.
    26. This relentless attack does massive damage to a target affected by status conditions.
    27. The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokemon.
    28. Star-shaped rays are shot at opposing Pokemon. This attack never misses.
    29. The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats.
    30. The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
    31. The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
    32. The user flings its held item at the target to attack. This move's power and effects depend on the item.
    33. The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    34. The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    35. The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
    36. The user burrows into the ground, then attacks on the next turn.
    37. The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
    38. After making its attack, the user rushes back to switch places with a party Pokemon in waiting.
    39. The user slashes with a sharp claw made from shadows. Critical hits land more easily.
    40. The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
    41. The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    42. While it is asleep, the user randomly uses one of the moves it knows.
    43. The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
    44. The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    45. The target is taunted into a rage that allows it to use only attack moves for three turns.
    46. A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    47. If opposing Pokemon know any move also known by the user, they are prevented from using it.
    48. The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
    49. The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    50. The user shoots a sinister flame at the target to inflict a burn.
    51. The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
    52. The user catches the target off guard and swaps its held item with its own.
    53. The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
    54. The user lets loose a horribly echoing shout with the power to inflict damage.
    55. The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    56. The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    57. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    58. The user assists an ally by boosting the power of that ally's attack.
    59. The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
    60. Unsanitary sludge is hurled at the target. This may also poison the target.
    61. The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
    62. The user charges at the target using every bit of its power. The user can't move on the next turn.
    63. The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
    64. The target is attacked with a powerful beam. The user can't move on the next turn.
    65. If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

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