FF7 Remake
FF7 Remake (Final Fantasy 7 Integrade) Walkthrough & Wiki Guide
FF7 Remake Demo - PS4 Release & Details

FF7 Remake | FF7 Remake Demo - PS4 Release & Details | Final Fantasy 7 Integrade

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FF7 Remake | FF7 Remake Demo - PS4 Release & Details | Final Fantasy 7 Integrade - GameWith

Check out this article about the new playable Final Fantasy 7 Remake Demo for the PS4! Know more details about this upcoming game, demo contents, the new battle system, and more!!!

Table of Contents

Check Out The Demo Walkthrough Guide Here!

FFVII Remake Demo - Download & Release Details

Released For Free For The PS4

FFVII Remake

The Final Fantasy VII Remake Demo is now available to download & play only for the Sony PS4. Players that want to experience the new game mechanics with modern graphics can download it for free through the PS Store.

PS Store Page: FFVII Remake Demo!!!

Demo Details

Demo AvailabilityUnspecified
File Size7.55GB
Demo ContentsFFVII Remake Chapter 1
(approx. 1 hour of content)

FF7 Remake Demo - Features

Sneak Peek Of Chapter 1

FFVII Remake Chapter 1

The FFVII Remake Demo offers players a taste of the game's first chapter: The Destruction of Mako Reactor 1. Players can also expect an hour long of content showcasing the game's new battle system, modern graphics, fully voiced characters, & much more.

Check Out The Demo Walkthrough Guide Here!

Join Barret & Team

Join Barett & his team

The first chapter also serves as a tutorial, giving you a glimpse of what the game would likely be come release date. In this demo, you start of as Cloud as he joins Barret and his team in sabotaging a Mako Reactor. Barret is an available party member in this short demo.

Battle The First Boss

Battle the first boss

The demo also introduces the first boss of the game, the Sentinel Scorpion. Players must use their wits and the new action-oriented battle system to take it down.

FFVII Remake - New Gameplay Mechanics

Dynamic 3rd Person Camera

Dynamic 3rd Person Camera

Exploration and battles in FF7 Remake are viewed via a dynamic 3rd person camera. Players can move the camera to look around the environment and the battlefield.

Integrated Exploration & Battles

dynamic 3rd person camera

Transition between battles and exploration is now seamless. No loading screens are present when the game transitions from exploration to combat and vice-versa.

AI Teammates & Party Commands

AI Teammates & Party Commands

The party now relies more on the AI for movement and attacks. However, the player can still manually give out commands even during the heat of battle, momentarily slowing down the game. Players can also change characters on the fly during battles.

Action-Oriented Play

Action Oriented Play

The FF7 Remake demo allows players to see the new battle system. Players are now encouraged to actively participate in battle as opposed to the turn-based system employed by the original game.

Dodge & Block To Win

FFVIII Remake relies more on the player's active inputs, focusing more on timing and distance. Moves such as rolls to evade and blocks help reduce the damage taken. Players are also expected to watch and learn how the enemy attacks.

Reimagined ATB

ATB or Active Time Battle is a turn-based timer system used by older Final Fantasy games. In FFVII Remake, they are filled by performing actions and having ATB allows a character to use items or use more devastating moves.

Pressuring & Staggering Enemies

Staggering Enemies

Attacking relentlessly causes enemies to feel "pressured" and if you continue attacking them up to a certain point, they become "Staggered". Staggered is a new status effect that immobilizes and increases the damage taken by both bosses and normal enemies.

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Article Written by
FF7 Remake Strategy Team

FF7 Remake Strategy Team

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FINAL FANTASY VII REMAKE © 1997, 2020 SQUARE ENIX CO., LTD. All Rights Reserved.
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