Annihilape evolution and how to get Annihilape (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Annihilape movesets, best builds, best nature, & base stats!
Annihilape Related Articles | |
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Annihilape Stats & Moves | Annihilape Build For Raid |
Table Of Contents
Annihilape - Type Chart, Base Stats & Abilities
Annihilape - Shiny, Base Stats & Abilities
Pokedex | ??? | |
---|---|---|
Paldean Pokedex | 160 | |
Gender | ||
Height/Weight | 1.2m/56.0Kg | |
Egg Type | Field | |
Appears In |
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 217 | 217 | 185 | 185 | 170 |
Attack | 183 | 167 | 135 | 121 | 108 |
Defense | 145 | 132 | 100 | 90 | 76 |
S.ATK | 112 | 102 | 70 | 63 | 49 |
S.DEF | 156 | 142 | 110 | 99 | 85 |
Speed | 156 | 142 | 110 | 99 | 85 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- Prevents the Pokemon from falling asleep.
- Protects the Pokemon from flinching.
- Boosts the Pokémon's Attack stat when its stats are lowered.
Annihilape - Information On Evolution
Conditions For Evolution
Name | How To Evolve |
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Mankey | - |
Primeape | Mankey Lvl. 28 |
Annihilape | Let Primeape use Rage Fist 20 Times and then increase its level. |
Recommended Tera Type
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
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Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Best Moves To Use
Exclusive Moves
- The user converts its rage into energy to attack. The more times the user has been hit by attacks, the greater the move’s power.
Annihilape Best Moveset
Annihilape - Learnable Moves
- Learned at Lvl. EvThe user throws a punch from the shadows. This attack never misses.
- Learned at Lvl. 1Hard, pointed, sharp claws rake the target to inflict damage.
- Learned at Lvl. 1The user gives opposing Pokemon an intimidating leer that lowers the Defense stat.
- Learned at Lvl. 1A retaliation move that counters any physical attack, inflicting double the damage taken.
- Learned at Lvl. 1The user flings its held item at the target to attack. This move's power and effects depend on the item.
- Learned at Lvl. 1The user takes a deep breath and focuses so that critical hits land more easily.
- Learned at Lvl. 5The target is raked with sharp claws of scythes quickly two to five times in a row.
- Learned at Lvl. 8A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
- Learned at Lvl. 12The target is thrown using the power of gravity. It inflincts damage equal to the user's level.
- Learned at Lvl. 17The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
- Learned at Lvl. 22The user delivers a double chop with its forearms crossed. Critical hits land more easily.
- Learned at Lvl. 26If the target has already taken some damage in the same turn, this attack's power is doubled.
- Learned at Lvl. 30The user rampages and attacks for two to three turns. The user then becomes confused.
- Learned at Lvl. 35The user converts its rage into energy to attack. The more times the user has been hit by attacks, the greater the move’s power.
- Learned at Lvl. 39The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
- Learned at Lvl. 44An earsplitting screech harshly lowers the target's Defense stat.
- Learned at Lvl. 48Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
- Learned at Lvl. 53The user ramnpages and attacks for two to three turns. The user then becomes confused.
- Learned at Lvl. 57The user risks everything to attack its target. The user faints but does damage equal to its HP.
- Learned via TM67The target is punched with a fiery fist. This may also leave the target with a burn.
- Learned via TM69The target is punched with an icy fist. This may also leave the target frozen.
- Learned via TM68The target is punched with an electrified fist. This may also leave the target with paralysis.
- Learned via TM66The user drops onto the target with its full body weight. This may also leave the target with paralysis.
- Learned via TM1A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- Learned via TM163The target is attacked with a powerful beam. The user can't move on the next turn.
- Learned via TM12A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
- Learned via TM126A strong electric blast crashes down on the target. This may also leave the target with paralysis.
- Learned via TM166A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
- Learned via TM149The user sets off an earthquake that strikes every Pokemon around it.
- Learned via TM55The user burrows into the ground, then attacks on the next turn.
- Learned via TM42The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
- Learned via TM80The user waggles a finger and stimulates its brain into randomly using nearly any move.
- Learned via TM32Star-shaped rays are shot at opposing Pokemon. This attack never misses.
- Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned via TM86Large boulders are hurled at opposing Pokemon to inflict damage. This may also make the opposing Pokemon flinch.
- Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- Learned via TM18The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
- Learned via TM134An all-out attack that becomes more powerful the less HP the user has.
- Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned via TM6The user frightens the target with a scary face to harshly lower its Speed stat.
- Learned via TM156The user ramnpages and attacks for two to three turns. The user then becomes confused.
- Learned via TM47The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- Learned via TM70While it is asleep, the user randomly uses one of the moves it knows.
- Learned via TM122The user compels the target to keep using the move it encored for three turns.
- Learned via TM50The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
- Learned via TM49The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
- Learned via TM114The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
- Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- Learned via TM87The target is taunted into a rage that allows it to use only attack moves for three turns.
- Learned via TM130The user assists an ally by boosting the power of that ally's attack.
- Learned via TM58The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
- Learned via TM157The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
- Learned via TM36Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
- Learned via TM64The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
- Learned via TM60After making its attack, the user rushes back to switch places with a party Pokemon in waiting.
- Learned via TM167The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
- Learned via TM43The user flings its held item at the target to attack. This move's power and effects depend on the item.
- Learned via TM83The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also posion the target.
- Learned via TM71The user slams a barrage of hard-shelled seeds down on the target from above.
- Learned via TM73An energy-draining punch. The user's HP is restored by half the damage taken by the target.
- Learned via TM158The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
- Learned via TM152The user charges at the target using every bit of its power. The user can't move on the next turn.
- Learned via TM61The user slashes with a sharp claw made from shadows. Critical hits land more easily.
- Learned via TM102The user shoots filthy garbage at the target to attack. This may also poison the target.
- Learned via TM150The user stabs the target from below with sharpened stones. Critical hits land more easily.
- Learned via TM116The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokemon that switch into battle.
- Learned via TM39The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
- Learned via TM14The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
- Learned via TM28The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
- Learned via TM151The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
- Learned via TM84Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
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Pokemon List Per Type
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