Armarouge evolution and how to get Armarouge (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Armarouge movesets, best builds, best nature, & base stats!
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Armarouge Stats & Moves | Armarouge For Raid |
Table Of Contents
Armarouge - Type Chart, Base Stats & Abilities
Armarouge - Shiny, Base Stats & Abilities
Pokedex | ??? | |
---|---|---|
Paldean Pokedex | 166 | |
Gender | ||
Height/Weight | 1.5m/85.0Kg | |
Egg Type | HumanLike | |
Appears In |
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 192 | 192 | 160 | 160 | 145 |
Attack | 123 | 112 | 80 | 72 | 58 |
Defense | 167 | 152 | 120 | 108 | 94 |
S.ATK | 194 | 177 | 145 | 130 | 117 |
S.DEF | 145 | 132 | 100 | 90 | 76 |
Speed | 139 | 127 | 95 | 85 | 72 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- Powers up the Pokémon's Fire- type moves if it's hit by one.
- Physical attacks lower its Defense stat and raise its Speed stat
Armarouge - Information On Evolution
Conditions For Evolution
Name | How To Evolve |
---|---|
Charcadet | - |
Armarouge | Use Auspicious Armor on Charcadet. (At Zapapico exchange 10 Bronzor Fragments: Scarlet) |
Ceruledge | Use Malicious Armor on Charcadet. (At Zapapico Exchange Sinistea Chips: Violet) |
Recommended Nature and Tera Type
Modest or Timid is recommended
Nature | Stats Compensation |
---|---|
Modest (Build that best supports Special Move) | S.Atk ⬆/Atk ⬇ |
Timid (Build that increases Speed) | SPD ⬆/Atk ⬇ |
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
---|---|
Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Best Moves To Use
Exclusive Moves
- The user shoots its own armor out as blazing projectiles. This also lowers the user’s Defense and Sp. Def stats.
Armarouge Best Moveset
Armarouge - Learnable Moves
- Learned at Lvl. EvThe user materializes an odd psychic wave to attack the target. This attack does physical damage.
- Learned at Lvl. 1The user gives opposing Pokemon an intimidating leer that lowers the Defense stat.
- Learned at Lvl. 1The target is attacked with small flames. This may also leave the target with a burn.
- Learned at Lvl. 1The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.
- Learned at Lvl. 1The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
- Learned at Lvl. 1The user and its allies are protected from wide-ranging attacks for one turn.
- Learned at Lvl. 8The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal.
- Learned at Lvl. 12The target becomes trapped within a fierce vortex of fire that rages four to five turns.
- Learned at Lvl. 16The user shoots a sinister flame at the target to inflict a burn.
- Learned at Lvl. 20The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
- Learned at Lvl. 24Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.
- Learned at Lvl. 28To inflict massive damage, the user burns itself out. After using the move, the user will no longer be Fire type.
- Learned at Lvl. 32The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.
- Learned at Lvl. 37The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
- Learned at Lvl. 42The user teleports using a strange power and switch places with one of its allies.
- Learned at Lvl. 48The target is scorched with an intense blast of fire. This may also leave the target with a burn.
- Learned at Lvl. 56The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokemon on Psychic Terrain.
- Learned at Lvl. 62The user shoots its own armor out as blazing projectiles. This also lowers the user’s Defense and Sp. Def stats.
- Learned via TM1A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- Learned via TM125The target is scorched with an intense blast of fire. This may also leave the target with a burn.
- Learned via TM16The target is attacked with a peculiar ray. This may also leave the target confused.
- Learned via TM168In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
- Learned via TM24The target becomes trapped within a fierce vortex of fire that rages four to five turns.
- Learned via TM120The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
- Learned via TM42The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
- Learned via TM17The target is exposed to a sinister ray that triggers confusion.
- Learned via TM75A wondrous wall of light is put up to reduce damage from special attacks for five turns.
- Learned via TM74A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
- Learned via TM141The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
- Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned via TM47The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- Learned via TM70While it is asleep, the user randomly uses one of the moves it knows.
- Learned via TM49The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
- Learned via TM114The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
- Learned via TM118The user attacks by exhaling hot breath on opposing Pokemon. This may also leave those Pokemon with a burn.
- Learned via TM107The user shoots a sinister flame at the target to inflict a burn.
- Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- Learned via TM87The target is taunted into a rage that allows it to use only attack moves for three turns.
- Learned via TM130The user assists an ally by boosting the power of that ally's attack.
- Learned via TM109The user catches the target off guard and swaps its held item with its own.
- Learned via TM157The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
- Learned via TM104The user hardens its body's surface like iron, shraply raising its Defense stat.
- Learned via TM129The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
- Learned via TM43The user flings its held item at the target to attack. This move's power and effects depend on the item.
- Learned via TM165The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
- Learned via TM112The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.
- Learned via TM94The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
- Learned via TM115The target is attacked with a shock wave generated by the user's gaping mouth.
- Learned via TM158The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
- Learned via TM119The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
- Learned via TM93The user gathers all its light energy and releases it all at once. This may also lower the target's SP. Def stat.
- Learned via TM161The user creates a bizzarre area in which slower Pokemon get to move first for five turns.
- Learned via TM54The user materializes an odd psychic wave to attack the target. This attack does physical damage.
- Learned via TM38Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.
- Learned via TM13The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.
- Learned via TM41The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
- Learned via TM138This protects Pokemon on the ground from priority moves and powers up Psychic-type moves for five turns.
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Pokemon List Per Type
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