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Pokemon Scarlet and Violet Wiki Guide
Ceruledge Evolution & How To Get | Base Stats & Moves

Pokemon Scarlet and Violet | Ceruledge Evolution & How To Get | Base Stats & Moves | Pokemon SV

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Ceruledge evolution and how to get Ceruledge (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Ceruledge movesets, items for evolution, best nature, & base stats!

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Table Of Contents

Ceruledge - Type Chart, Base Stats & Abilities

Ceruledge - Shiny, Base Stats & Abilities

アイコン

FireGhost
Pokedex???
Paldean Pokedex167
Gender
Height/Weight1.6m/62.0Kg
Egg TypeHumanLike
Appears In

Base Stats/Actual Values

HP
75
143/ 435
Attack
125
24/ 435
Defense
80
102/ 435
Special Attack
60
217/ 435
Special Defense
100
46/ 435
Speed
85
115/ 435
Total Stats
525
47/ 435
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP182182150150135
Attack194177145130117
Defense1451321009076
S.ATK123112807258
S.DEF16715212010894
Speed1501371059481

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. WaterGroundRockGhostDark
  2. FireGrassIcePoisonSteelFairy
  3. Bug
  4. NormalFighting

Abilities/Hidden Abilities

  1. Powers up the Pokémon's Fire- type moves if it's hit by one.
  2. Physical attacks lower its Defense stat and raise its Speed stat
Other Abilities & Hidden Abilities Here

Ceruledge - Information On Evolution

Conditions For Evolution

NameHow To Evolve
Charcadet IconCharcadet-
Armarouge IconArmarougeUse Auspicious Armor on Charcadet. (At Zapapico exchange 10 Bronzor Fragments: Scarlet)
Ceruledge IconCeruledgeUse Malicious Armor on Charcadet. (At Zapapico Exchange Sinistea Chips: Violet)

Recommended Nature and Tera Type

Adamant or Jolly is recommended

NatureStats Compensation
Adamant
(Build that best supports Physical Moves)
Atk ⬆/S.Atk ⬇
Jolly
(Build that increases Speed)
SPD ⬆/S.Atk ⬇

Recommended Tera Type

Power-Up TypeFireGhost
If the original Type is same as the Tera Type, the power of moves will be doubled!
Counter TypeWaterGrassDragonGrassFlyingBugFightingGroundSteelNormalDarkFightingDarkFairy
Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll

Best Moves To Use

Exclusive Moves

  1. The user focuses its bitter feelings toward the world of the living into a slashing attack. The user’s HP is restored by up to half the damage taken by the target.

Ceruledge Best Moveset

  1. fire
    Physical
    120
    100
    15

Ceruledge - Learnable Moves

    1. Learned at Lvl. Ev
      The user slashes with a sharp claw made from shadows. Critical hits land more easily.
    2. Learned at Lvl. 1
      The user gives opposing Pokemon an intimidating leer that lowers the Defense stat.
    3. Learned at Lvl. 1
      The target is attacked with small flames. This may also leave the target with a burn.
    4. Learned at Lvl. 1
      The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
    5. Learned at Lvl. 8
      The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal.
    6. Learned at Lvl. 12
      The target becomes trapped within a fierce vortex of fire that rages four to five turns.
    7. Learned at Lvl. 16
      The user shoots a sinister flame at the target to inflict a burn.
    8. Learned at Lvl. 20
      The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
    9. Learned at Lvl. 24
      Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.
    10. Learned at Lvl. 28
      To inflict massive damage, the user burns itself out. After using the move, the user will no longer be Fire type.
    11. Learned at Lvl. 32
      The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.
    12. Learned at Lvl. 37
      A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    13. Learned at Lvl. 42
      The user teleports using a strange power and switch places with one of its allies.
    14. Learned at Lvl. 48
      The user focuses its bitter feelings toward the world of the living into a slashing attack. The user’s HP is restored by up to half the damage taken by the target.
    15. Learned at Lvl. 56
      The user tears at the target with blades formed by psychic power. Critical hits land more easily.
    16. Learned at Lvl. 62
      The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
    17. Learned via TM88
      A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    18. Learned via TM1
      A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    19. Learned via TM125
      The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    20. Learned via TM24
      The target becomes trapped within a fierce vortex of fire that rages four to five turns.
    21. Learned via TM42
      The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
    22. Learned via TM17
      The target is exposed to a sinister ray that triggers confusion.
    23. Learned via TM75
      A wondrous wall of light is put up to reduce damage from special attacks for five turns.
    24. Learned via TM74
      A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
    25. Learned via TM141
      The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    26. Learned via TM85
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    27. Learned via TM103
      The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    28. Learned via TM7
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    29. Learned via TM47
      The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    30. Learned via TM57
      A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
    31. Learned via TM70
      While it is asleep, the user randomly uses one of the moves it knows.
    32. Learned via TM49
      The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    33. Learned via TM114
      The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
    34. Learned via TM118
      The user attacks by exhaling hot breath on opposing Pokemon. This may also leave those Pokemon with a burn.
    35. Learned via TM107
      The user shoots a sinister flame at the target to inflict a burn.
    36. Learned via TM25
      This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    37. Learned via TM87
      The target is taunted into a rage that allows it to use only attack moves for three turns.
    38. Learned via TM130
      The user assists an ally by boosting the power of that ally's attack.
    39. Learned via TM58
      The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
    40. Learned via TM157
      The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
    41. Learned via TM104
      The user hardens its body's surface like iron, shraply raising its Defense stat.
    42. Learned via TM78
      The user slashes the target with huge sharp claws.
    43. Learned via TM64
      The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
    44. Learned via TM167
      The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
    45. Learned via TM43
      The user flings its held item at the target to attack. This move's power and effects depend on the item.
    46. Learned via TM165
      The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
    47. Learned via TM83
      The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also posion the target.
    48. Learned via TM105
      The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
    49. Learned via TM61
      The user slashes with a sharp claw made from shadows. Critical hits land more easily.
    50. Learned via TM99
      The user slams the target with its steel-hard head. This may also make the target flinch.
    51. Learned via TM38
      Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.
    52. Learned via TM41
      The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
    53. Learned via TM29
      This relentless attack does massive damage to a target affected by status conditions.
    54. Learned via TM151
      The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

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    GroundFlyingPsychicBug
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