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Pokemon Scarlet and Violet Wiki Guide
Salamence Evolution & How To Get (Location)

Pokemon Scarlet and Violet | Pokemon SV
Salamence Evolution & How To Get (Location)

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Salamence evolution and how to get Salamence (Location) in Pokemon Scarlet & Violet (Pokemon SV)! Learn about the best Salamence movesets, best builds, best nature, & base stats!

Table Of Contents

Salamence - Type Chart, Base Stats & Abilities

Salamence Basic Information

IconDragonFlyingPokedex373
Paldea Pokedex278
Gender♂ / ♀
Height/Weight1.5m/102.6Kg
Egg TypeDragon

Base Stats

HP
95
Rank:
59
/403
Attack
135
Rank:
6
/403
Defense
80
Rank:
93
/403
Special Attack
110
Rank:
36
/403
Special Defense
80
Rank:
102
/403
Speed
100
Rank:
50
/403
Total Stats600
Rank: (4/403)

Type Chart

  1. Ice
  2. RockDragonFairy
  3. FireWaterFightingBug
  4. Grass
  5. Ground

Abilities

  1. Intimidate
    Lowers the opposing Pokémon's Attack stat.

Salamence - Information On Evolution

Conditions For Evolution

NameHow To Evolve
Bagon IconBagon-
Shelgon IconShelgonBagon Lvl. 30
Salamence IconSalamenceShelgon Lvl. 50

Salamence - Learnable Moves

    1. Learned at Lvl. Ev
      The user flies up into the sky and the strike its target on the next turn.
    2. Learned at Lvl. 1
      The user lands and rests its body. This move restores the user's HP by up to half of its max HP.
    3. Learned at Lvl. 1
      The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
    4. Learned at Lvl. 1
      The target is knocked away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon.
    5. Learned at Lvl. 1
      The target is attacked with small flames. This may also leave the target with a burn.
    6. Learned at Lvl. 1
      The user slams the target with its wings. The target is hit twice in a row.
    7. Learned at Lvl. 1
      The user gives opposing Pokemon an intimidating leer that lowers the Defense stat.
    8. Learned at Lvl. 1
      The target is bitten with viciously sharp fangs. This may also make the target flinch.
    9. Learned at Lvl. 1
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    10. Learned at Lvl. 15
      The user sticks out its head and attacks by charing straight into the target. This may also make the target flinch.
    11. Learned at Lvl. 20
      The user frightens the target with a scary face to harshly lower its Speed stat.
    12. Learned at Lvl. 25
      The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
    13. Learned at Lvl. 33
      The user slashes the target with huge sharp claws.
    14. Learned at Lvl. 39
      The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
    15. Learned at Lvl. 46
      The user takes a deep breath and focuses so that critical hits land more easily.
    16. Learned at Lvl. 55
      The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    17. Learned at Lvl. 73
      A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
    18. Learned via TM97
      The user flies up into the sky and the strike its target on the next turn.
    19. Learned via TM66
      The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    20. Learned via TM1
      A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    21. Learned via TM125
      The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    22. Learned via TM142
      The target is blasted by a huge volume of water launched under great pressure.
    23. Learned via TM163
      The target is attacked with a powerful beam. The user can't move on the next turn.
    24. Learned via TM24
      The target becomes trapped within a fierce vortex of fire that rages four to five turns.
    25. Learned via TM149
      The user sets off an earthquake that strikes every Pokemon around it.
    26. Learned via TM141
      The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    27. Learned via TM32
      Star-shaped rays are shot at opposing Pokemon. This attack never misses.
    28. Learned via TM85
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    29. Learned via TM86
      Large boulders are hurled at opposing Pokemon to inflict damage. This may also make the opposing Pokemon flinch.
    30. Learned via TM103
      The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    31. Learned via TM7
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    32. Learned via TM6
      The user frightens the target with a scary face to harshly lower its Speed stat.
    33. Learned via TM5
      The user hurls mud in the target's face to inflict damage and lower its accuracy.
    34. Learned via TM156
      The user ramnpages and attacks for two to three turns. The user then becomes confused.
    35. Learned via TM47
      The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    36. Learned via TM70
      While it is asleep, the user randomly uses one of the moves it knows.
    37. Learned via TM50
      The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    38. Learned via TM49
      The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    39. Learned via TM108
      The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
    40. Learned via TM118
      The user attacks by exhaling hot breath on opposing Pokemon. This may also leave those Pokemon with a burn.
    41. Learned via TM25
      This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    42. Learned via TM130
      The user assists an ally by boosting the power of that ally's attack.
    43. Learned via TM58
      The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
    44. Learned via TM117
      The user lets loose a horribly echoing shout with the power to inflict damage.
    45. Learned via TM36
      Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
    46. Learned via TM27
      The user confounds the target with speed, then slashes. This attack never misses.
    47. Learned via TM104
      The user hardens its body's surface like iron, shraply raising its Defense stat.
    48. Learned via TM78
      The user slashes the target with huge sharp claws.
    49. Learned via TM100
      The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
    50. Learned via TM113
      The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.
    51. Learned via TM65
      The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
    52. Learned via TM115
      The target is attacked with a shock wave generated by the user's gaping mouth.
    53. Learned via TM152
      The user charges at the target using every bit of its power. The user can't move on the next turn.
    54. Learned via TM61
      The user slashes with a sharp claw made from shadows. Critical hits land more easily.
    55. Learned via TM9
      The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
    56. Learned via TM8
      The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
    57. Learned via TM59
      The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
    58. Learned via TM169
      Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
    59. Learned via TM99
      The user slams the target with its steel-hard head. This may also make the target flinch.
    60. Learned via TM150
      The user stabs the target from below with sharpened stones. Critical hits land more easily.
    61. Learned via TM28
      The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
    62. Learned via TM44
      The target is knocked away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon.
    63. Learned via TM160
      The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
    64. Learned via TM63
      The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.

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