Hattrem evolution and how to get Hattrem (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Hattrem movesets, best builds, best nature, & base stats!
▶Paldea Pokedex - Spawn Area & How To GetTable Of Contents
Hattrem - Type Chart, Base Stats & Abilities
Hattrem - Type Chart, Base Stats & Abilities
Pokedex | ??? | |
---|---|---|
Paldean Pokedex | 283 | |
Gender | ♀ | |
Height/Weight | 0.6m/4.8Kg | |
Egg Type | Fairy | |
Effort Values | SATK+2 | |
Appears In |
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 164 | 164 | 132 | 132 | 117 |
Attack | 101 | 92 | 60 | 54 | 40 |
Defense | 128 | 117 | 85 | 76 | 63 |
S.ATK | 151 | 138 | 106 | 95 | 81 |
S.DEF | 137 | 125 | 93 | 84 | 70 |
Speed | 111 | 101 | 69 | 62 | 48 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- Sometimes heals an ally's status condition.
- Senses an opposing Pokémon's dangerous moves
- Reflects status moves back to the attacker.
Hattrem - Information On Evolution
Conditions For Evolution
Recommended Tera Type
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
---|---|
Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Hattrem - Learnable Moves
- Learned at Lvl. EvThe user swings its body around violently to inflict damage on everything in its vicinity.
- Learned at Lvl. 1The target is hit by a weak telekinetic force. This may also confuse the target.
- Learned at Lvl. 1Letting out a charming cry, the user does emotional damage to opposing Pokemon. This attack never misses.
- Learned at Lvl. 1The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.
- Learned at Lvl. 1The user scatters mysterious water around and restores the HP of itself and its ally Pokemon in the battle.
- Learned at Lvl. 15The user raises the Sp. Def stat of an ally Pokemon by using a mysterious aroma.
- Learned at Lvl. 20The target is attacked with a peculiar ray. This may also leave the target confused.
- Learned at Lvl. 25The user emits a healing pulse that restores the target's HP by up to half of its max HP.
- Learned at Lvl. 30The user damages opposing Pokemon by emitting a powerful flash.
- Learned at Lvl. 37The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
- Learned at Lvl. 44The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
- Learned at Lvl. 51The user faints. In return, the Pokemon taking its place will have its HP restored and status conditions cured.
- Learned via TM16The target is attacked with a peculiar ray. This may also leave the target confused.
- Learned via TM82The user launches a weak jolt of electricity that paralyzes the target.
- Learned via TM120The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
- Learned via TM75A wondrous wall of light is put up to reduce damage from special attacks for five turns.
- Learned via TM74A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
- Learned via TM80The user waggles a finger and stimulates its brain into randomly using nearly any move.
- Learned via TM32Star-shaped rays are shot at opposing Pokemon. This attack never misses.
- Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned via TM111A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
- Learned via TM47The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- Learned via TM2The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
- Learned via TM70While it is asleep, the user randomly uses one of the moves it knows.
- Learned via TM132The user switches places with a party Pokemon in waiting and passes along any stat changes.
- Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- Learned via TM130The user assists an ally by boosting the power of that ally's attack.
- Learned via TM109The user catches the target off guard and swaps its held item with its own.
- Learned via TM98The user employs its psychic power to exchange Abilities with the target.
- Learned via TM92If opposing Pokemon know any move also known by the user, they are prevented from using it.
- Learned via TM33The user scatters curious leaves that chase the target. This attack never misses.
- Learned via TM129The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
- Learned via TM94The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
- Learned via TM161The user creates a bizzarre area in which slower Pokemon get to move first for five turns.
- Learned via TM54The user materializes an odd psychic wave to attack the target. This attack does physical damage.
- Learned via TM41The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
- Learned via TM19Letting out a charming cry, the user does emotional damage to opposing Pokemon. This attack never misses.
- Learned via TM37The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target.
- Learned via TM139This protects Pokemon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
- Learned via TM127The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
- Learned via TM79The user damages opposing Pokemon by emitting a powerful flash.
- Learned via TM138This protects Pokemon on the ground from priority moves and powers up Psychic-type moves for five turns.
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