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Quaquaval Evolution - Base Stats & Best Nature

Pokemon Scarlet and Violet | Quaquaval Evolution - Base Stats & Best Nature | Pokemon SV

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Pokemon Scarlet and Violet | Quaquaval Evolution - Base Stats & Best Nature | Pokemon SV - GameWith

Quaquaval evolution and how to get Quaquaval (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Quaquaval movesets, best builds, best nature, & base stats!

▶Paldea Pokedex - Spawn Area & How To Get

Table Of Contents

Quaquaval - Type Chart, Base Stats & Abilities

Quaquaval - Shiny, Base Stats & Abilities

アイコン

WaterFighting
Pokedex???
Paldean Pokedex009
Gender
Height/Weight1.8m/61.9Kg
Egg TypeFlying/Water1
Appears In

Base Stats/Actual Values

HP
85
95/ 435
Attack
120
34/ 435
Defense
80
102/ 435
Special Attack
85
112/ 435
Special Defense
75
136/ 435
Speed
85
115/ 435
Total Stats
530
43/ 435
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP192192160160145
Attack189172140126112
Defense1451321009076
S.ATK1501371059481
S.DEF139127958572
Speed1501371059481

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. GrassElectricFlyingPsychicFairy
  2. FireWaterIceBugRockDarkSteel

Abilities/Hidden Abilities

  1. Powers up Water-type moves when the Pokemon is in trouble.
  2. Boosts the Attack stat after knocking out any Pokémon
Other Abilities & Hidden Abilities Here

Quaquaval - Information On Evolution

Conditions For Evolution

NameHow To Evolve
Quaxly IconQuaxly-
Quaxwell IconQuaxwellQuaxly Lvl. 16
Quaquaval IconQuaquavalQuaxwell Lvl. 36

Recommended Nature and Tera Type

Adamant or Jolly is recommended

NatureStats Compensation
Adamant
(Build that increases Characteristics)
Atk ⬆/S.Atk ⬇
Jolly
(Build that increases Characteristics)
SPD ⬆/S.Atk ⬇

Quaquaval has the highest base ATK. To maximize this, use nature that increases ATK such as Adamant. You can also choose Jolly to increase the speed of the Pokemon.

How to Carefully Select a Pokemon's Nature
How to carefully select
  1. Talk with Clavell and advance to the point before receiving the Starter Pokemon.
  2. Turn off Autosave from the settings and change the movie to "Skip".
  3. Make It Manual Save
  4. Select Starter Pokemon, and after the movie ends, select a Pokemon from "X" to check its status.
  5. If you don't get what you want, don't save and reset.
  6. Start the game and repeat steps 6 and 7.
  1. Contents that can be carefully selected
  2. ContentsDetails
    GenderNeed to select ♂/♀
    NatureEach Nature can be carefully selected
    If you have an ability correction you want to develop

    The above is what you can select carefully with your first Pokemon in Pokemon Scarlet and Violet. Carefully select Nature and gender according to your own preferences.

    Do Shiny appear?

    In the previous version, Shiny was not available when the first Starter Pokemon was received. Therefore, it is highly likely that they will not be available in Pokemon SV as well.

  3. Proceed to just before receiving Starter Pokemon.
  4. Proceed to just before receiving Starter Pokemon

    When you start the game, proceed until just before you talk with Clavell and receive the Starter Pokemon. There is no problem to proceed without setting anything until after the conversation in the picture.

  5. Change to manual save and save just before selecting starter pokemon
  6. Change to manual save and save just before selecting

    When you are ready to receive the report, press the X button to open the "Settings" menu. Next, change "Autosave" to "Do not do" and save the file manually. (Note that if you leave Autosave turned on, you will not be able to carefully select the items you want to save.

  7. If you don't get what you want, don't save and reset.
  8. If you don

    If you are not satisfied with the Starter Pokemon you have, exit the game from the home screen. You will be able to return to the data you had just before you selected your Starter Pokemon, and you can repeat the reset process until you are satisfied.

Recommended Tera Type

Power-Up TypeWaterFighting
If the original Type is same as the Tera Type, the power of moves will be doubled!
Counter TypeFireGrassPoisonFlyingBugDragonSteelGrassElectricGroundDragonElectricRockSteelPsychicDarkSteelFirePoisonSteel
Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll

Best Moves To Use

Exclusive Moves

    Quaquaval Best Moveset

    1. bug
      Physical
      70
      100
      20

    Quaquaval - Learnable Moves

      1. Learned at Lvl. Ev
        The user toys with the target and attacks it using light and fluid dance steps. This also boosts the user’s Speed stat.
      2. Learned at Lvl. 1
        The target is physically pounded with a long tail, a foreleg, or the like.
      3. Learned at Lvl. 1
        The user growls in an endearing way, making opposing Pokemon less wary. This lowers their Attack stats.
      4. Learned at Lvl. 1
        The target is blasted with a forceful shot of water.
      5. Learned at Lvl. 1
        The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
      6. Learned at Lvl. 7
        The user is roused, and its Attack and Sp. Atk stats increase.
      7. Learned at Lvl. 10
        The target is struck with large, imposing wings spread wide to inflict damage.
      8. Learned at Lvl. 13
        The user slams the target with its steel-hard head. This may also make the target flinch.
      9. Learned at Lvl. 17
        The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
      10. Learned at Lvl. 17
        The user attacks the target with a pulsing blast of water. This may also confuse the target.
      11. Learned at Lvl. 21
        The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit.
      12. Learned at Lvl. 27
        The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
      13. Learned at Lvl. 32
        The user takes a deep breath and focuses so that critical hits land more easily.
      14. Learned at Lvl. 38
        The target is attacked by a kick launched with a muscle-packed power.
      15. Learned at Lvl. 43
        The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
      16. Learned at Lvl. 47
        The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
      17. Learned at Lvl. 52
        The user covers the target's body with a mass of down that harshly lowers its Attack stat.
      18. Learned at Lvl. 58
        The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
      19. Learned at Lvl. 64
        The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot.
      20. Learned via TM88
        A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
      21. Learned via TM1
        A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
      22. Learned via TM142
        The target is blasted by a huge volume of water launched under great pressure.
      23. Learned via TM123
        The user attacks everything around it by swamping its surroundings with a giant wave.
      24. Learned via TM163
        The target is attacked with a powerful beam. The user can't move on the next turn.
      25. Learned via TM12
        A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
      26. Learned via TM4
        The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
      27. Learned via TM32
        Star-shaped rays are shot at opposing Pokemon. This attack never misses.
      28. Learned via TM85
        The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
      29. Learned via TM103
        The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
      30. Learned via TM134
        An all-out attack that becomes more powerful the less HP the user has.
      31. Learned via TM7
        This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
      32. Learned via TM34
        The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats.
      33. Learned via TM47
        The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
      34. Learned via TM70
        While it is asleep, the user randomly uses one of the moves it knows.
      35. Learned via TM132
        The user switches places with a party Pokemon in waiting and passes along any stat changes.
      36. Learned via TM122
        The user compels the target to keep using the move it encored for three turns.
      37. Learned via TM50
        The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
      38. Learned via TM25
        This attack move doubles its power if the user is poisoned, burned, or paralyzed.
      39. Learned via TM87
        The target is taunted into a rage that allows it to use only attack moves for three turns.
      40. Learned via TM130
        The user assists an ally by boosting the power of that ally's attack.
      41. Learned via TM58
        The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
      42. Learned via TM154
        The target is hit with a watery blast. The user can't move on the next turn.
      43. Learned via TM40
        The user launches razor-like wind to slash opposing Pokemon. Critical hits land more easily.
      44. Learned via TM27
        The user confounds the target with speed, then slashes. This attack never misses.
      45. Learned via TM64
        The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
      46. Learned via TM11
        The user attacks the target with a pulsing blast of water. This may also confuse the target.
      47. Learned via TM60
        After making its attack, the user rushes back to switch places with a party Pokemon in waiting.
      48. Learned via TM167
        The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
      49. Learned via TM43
        The user flings its held item at the target to attack. This move's power and effects depend on the item.
      50. Learned via TM65
        The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
      51. Learned via TM164
        The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
      52. Learned via TM152
        The user charges at the target using every bit of its power. The user can't move on the next turn.
      53. Learned via TM39
        The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
      54. Learned via TM14
        The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
      55. Learned via TM145
        A column of water strikes the target. When combined with its fire equivalent, its power increases and a rainbow appears.
      56. Learned via TM160
        The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
      57. Learned via TM19
        Letting out a charming cry, the user does emotional damage to opposing Pokemon. This attack never misses.
      58. Learned via TM139
        This protects Pokemon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
      59. Learned via TM110
        The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
      60. Learned via TM124
        The user covers its feet in thin ice and twirls around, slamming into the target. This move’s spinning motion also destroys the terrain.
      61. Learned via TM22
        The user attacks the target by showering it with water that’s so cold it saps the target’s power. This also lowers the target’s Attack stat.

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