Morgrem evolution and how to get Morgrem (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Morgrem movesets, best builds, best nature, & base stats!
▶Paldea Pokedex - Spawn Area & How To GetTable Of Contents
Morgrem - Type Chart, Base Stats & Abilities
Morgrem - Shiny, Base Stats & Abilities
Pokedex | ??? | |
---|---|---|
Paldean Pokedex | 286 | |
Gender | ♂ | |
Height/Weight | 0.8m/12.5Kg | |
Egg Type | Fairy/HumanLike | |
Effort Values | SATK+2 | |
Appears In |
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 172 | 172 | 140 | 140 | 125 |
Attack | 123 | 112 | 80 | 72 | 58 |
Defense | 106 | 97 | 65 | 58 | 45 |
S.ATK | 139 | 127 | 95 | 85 | 72 |
S.DEF | 117 | 107 | 75 | 67 | 54 |
Speed | 134 | 122 | 90 | 81 | 67 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- Gives priority to a status move.
- The Pokemon can check an opposing Pokémon's held item.
- Steal the opponent's item when hit with a direct attack.
Morgrem - Information On Evolution
Conditions For Evolution
Name | How To Evolve |
---|---|
Impidimp | - |
Morgrem | Impidimp Lvl. 32 |
Grimmsnarl | Morgrem Lvl. 42 |
Recommended Tera Type
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
---|---|
Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Morgrem - Learnable Moves
- Learned at Lvl. EvThe user pretends to bow its head, but then it stabs the target with its disheveled hair. This attack never misses.
- Learned at Lvl. 1The target is bitten with viciously sharp fangs. This may also make the target flinch.
- Learned at Lvl. 1This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.
- Learned at Lvl. 1Flattery is ussed to confuse the target. However, this also raises the target's Sp. Atk stat.
- Learned at Lvl. 1The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
- Learned at Lvl. 12The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
- Learned at Lvl. 16If the target has already taken some damage in the same turn, this attack's power is doubled.
- Learned at Lvl. 20The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
- Learned at Lvl. 24This move enables the user to attack first. This move fails if the target is not readying an attack.
- Learned at Lvl. 28The user torments and enrages the target, making it incapable of using the same move twice in a row.
- Learned at Lvl. 35The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
- Learned at Lvl. 40The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
- Learned at Lvl. 46The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
- Learned at Lvl. 52The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
- Learned via TM1A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- Learned via TM12A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
- Learned via TM82The user launches a weak jolt of electricity that paralyzes the target.
- Learned via TM75A wondrous wall of light is put up to reduce damage from special attacks for five turns.
- Learned via TM74A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
- Learned via TM80The user waggles a finger and stimulates its brain into randomly using nearly any move.
- Learned via TM95The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
- Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- Learned via TM18The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
- Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned via TM6The user frightens the target with a scary face to harshly lower its Speed stat.
- Learned via TM47The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- Learned via TM70While it is asleep, the user randomly uses one of the moves it knows.
- Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- Learned via TM87The target is taunted into a rage that allows it to use only attack moves for three turns.
- Learned via TM109The user catches the target off guard and swaps its held item with its own.
- Learned via TM92If opposing Pokemon know any move also known by the user, they are prevented from using it.
- Learned via TM3The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
- Learned via TM43The user flings its held item at the target to attack. This move's power and effects depend on the item.
- Learned via TM94The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
- Learned via TM73An energy-draining punch. The user's HP is restored by half the damage taken by the target.
- Learned via TM140The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
- Learned via TM61The user slashes with a sharp claw made from shadows. Critical hits land more easily.
- Learned via TM62The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
- Learned via TM37The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target.
- Learned via TM139This protects Pokemon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
- Learned via TM127The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
- Learned via TM79The user damages opposing Pokemon by emitting a powerful flash.
- Learned via TM20The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.
- Learned via TM22The user attacks the target by showering it with water that’s so cold it saps the target’s power. This also lowers the target’s Attack stat.
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