Gothorita evolution and how to get Gothorita (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Gothorita movesets, best builds, best nature, & base stats!
▶Paldea Pokedex - Spawn Area & How To GetTable Of Contents
Gothorita - Type Chart, Base Stats & Abilities
Gothorita - Shiny, Base Stats & Abilities
Pokedex | ??? | |
---|---|---|
Paldean Pokedex | 235 | |
Gender | ♂ / ♀ | |
Height/Weight | 0.7m/18.0Kg | |
Egg Type | HumanLike | |
Effort Values | SDEF+2 | |
Appears In |
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 167 | 167 | 135 | 135 | 120 |
Attack | 106 | 97 | 65 | 58 | 45 |
Defense | 134 | 122 | 90 | 81 | 67 |
S.ATK | 139 | 127 | 95 | 85 | 72 |
S.DEF | 150 | 137 | 105 | 94 | 81 |
Speed | 117 | 107 | 75 | 67 | 54 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- The Pokemon can check an opposing Pokémon's held item.
- Boosts the Sp. Atk stat when a stat is lowered.
- Prevents opposing Pokemon from escaping
Gothorita - Information On Evolution
Conditions For Evolution
Name | How To Evolve |
---|---|
Gothita | - |
Gothorita | Gothita Lvl. 32 |
Gothitelle | Gothorita Lvl. 41 |
Recommended Tera Type
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
---|---|
Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Gothorita - Learnable Moves
- Learned at Lvl. 1The target is physically pounded with a long tail, a foreleg, or the like.
- Learned at Lvl. 1The target is hit by a weak telekinetic force. This may also confuse the target.
- Learned at Lvl. 1The user tickles the target into laughing, reducing its Attack and Defense stats.
- Learned at Lvl. 1The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.
- Learned at Lvl. 12The target is attacked with a peculiar ray. This may also leave the target confused.
- Learned at Lvl. 16The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
- Learned at Lvl. 20The user materializes an odd psychic wave to attack the target. This attack does physical damage.
- Learned at Lvl. 24The user employs hypnotic suggestion to make the target fall into a deep sleep.
- Learned at Lvl. 28The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
- Learned at Lvl. 35The user hypnotizes itself into copying any stat change made by the target.
- Learned at Lvl. 46Flattery is ussed to confuse the target. However, this also raises the target's Sp. Atk stat.
- Learned at Lvl. 52Two turns after this move is used, a hunk of psychic energy attacks the target.
- Learned at Lvl. 58The user creates a bizarre area in which Pokemon's held items lose their effects for five turns.
- Learned via TM16The target is attacked with a peculiar ray. This may also leave the target confused.
- Learned via TM126A strong electric blast crashes down on the target. This may also leave the target with paralysis.
- Learned via TM82The user launches a weak jolt of electricity that paralyzes the target.
- Learned via TM120The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
- Learned via TM75A wondrous wall of light is put up to reduce damage from special attacks for five turns.
- Learned via TM74A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
- Learned via TM80The user waggles a finger and stimulates its brain into randomly using nearly any move.
- Learned via TM32Star-shaped rays are shot at opposing Pokemon. This attack never misses.
- Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned via TM86Large boulders are hurled at opposing Pokemon to inflict damage. This may also make the opposing Pokemon flinch.
- Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- Learned via TM18The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
- Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned via TM47The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- Learned via TM2The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
- Learned via TM70While it is asleep, the user randomly uses one of the moves it knows.
- Learned via TM50The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
- Learned via TM114The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
- Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- Learned via TM87The target is taunted into a rage that allows it to use only attack moves for three turns.
- Learned via TM130The user assists an ally by boosting the power of that ally's attack.
- Learned via TM109The user catches the target off guard and swaps its held item with its own.
- Learned via TM98The user employs its psychic power to exchange Abilities with the target.
- Learned via TM92If opposing Pokemon know any move also known by the user, they are prevented from using it.
- Learned via TM3The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
- Learned via TM36Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
- Learned via TM129The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
- Learned via TM43The user flings its held item at the target to attack. This move's power and effects depend on the item.
- Learned via TM94The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
- Learned via TM119The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
- Learned via TM140The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
- Learned via TM59The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
- Learned via TM161The user creates a bizzarre area in which slower Pokemon get to move first for five turns.
- Learned via TM81The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
- Learned via TM54The user materializes an odd psychic wave to attack the target. This attack does physical damage.
- Learned via TM62The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
- Learned via TM41The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
- Learned via TM138This protects Pokemon on the ground from priority moves and powers up Psychic-type moves for five turns.
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