Marill evolution and how to get Marill (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Marill movesets, best builds, best nature, & base stats!
▶Paldea Pokedex - Spawn Area & How To GetTable Of Contents
Marill - Type Chart, Base Stats & Abilities
Marill - Shiny, Base Stats & Abilities
![]() ![]() ![]()  | Pokedex | ??? | 
|---|---|---|
| Paldean Pokedex | 047 | |
| Gender | ♂ / ♀ | |
| Height/Weight | 0.4m/8.5Kg | |
| Egg Type | Water1/Fairy | |
| Effort Values | HITP+2 | |
| Appears In | 
Base Stats/Actual Values
Check Actual Stats At Lv50| Best | High | Base | Low | Lowest | |
|---|---|---|---|---|---|
| HP | 177 | 177 | 145 | 145 | 130 | 
| Attack | 79 | 72 | 40 | 36 | 22 | 
| Defense | 112 | 102 | 70 | 63 | 49 | 
| S.ATK | 79 | 72 | 40 | 36 | 22 | 
| S.DEF | 112 | 102 | 70 | 63 | 49 | 
| Speed | 101 | 92 | 60 | 54 | 40 | 
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature 
High: Highest IV, Max EV, Not affected by Nature. 
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- Boosts resistance to Fire- and Ice-type moves.
 - Boosts the Pokemon's Attack stat.
 - Boosts the Attack stat when hit by a Grass-type move
 
Marill - Information On Evolution
Conditions For Evolution
Recommended Tera Type
Recommended Tera Type
| Power-Up Type | ![]() ![]() If the original Type is same as the Tera Type, the power of moves will be doubled!  | 
|---|---|
| Counter Type | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Terastalize to the type you were weak against and catch your opponents off guard!  | 
Marill - Learnable Moves
- Learned at Lvl. 1A physical attack in which the user charges and slams into the target with its whole body.
 - Learned at Lvl. 1The user assists an ally by boosting the power of that ally's attack.
 - Learned at Lvl. 1The user wags its tail cutely, making opposing Pokemon less wary and lowering their Defense stats.
 - Learned at Lvl. 1The target is blasted with a forceful shot of water.
 - Learned at Lvl. 1The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
 - Learned at Lvl. 1The user curls up to conceal weak spots and raise its Defense stat.
 - Learned at Lvl. 6A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat.
 - Learned at Lvl. 9The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
 - Learned at Lvl. 12The target is slammed with a long tail, vines, or the like to inflict damage.
 - Learned at Lvl. 15The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
 - Learned at Lvl. 19The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
 - Learned at Lvl. 21The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
 - Learned at Lvl. 24The user envelops itself in a veil made of water. It regains some HP every turn.
 - Learned at Lvl. 27The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
 - Learned at Lvl. 30The target is blasted by a huge volume of water launched under great pressure.
 - Learned at Lvl. 33A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
 - Learned at Lvl. 36The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
 - Learned via TM69The target is punched with an icy fist. This may also leave the target frozen.
 - Learned via TM66The user drops onto the target with its full body weight. This may also leave the target with paralysis.
 - Learned via TM1A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
 - Learned via TM142The target is blasted by a huge volume of water launched under great pressure.
 - Learned via TM123The user attacks everything around it by swamping its surroundings with a giant wave.
 - Learned via TM135The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
 - Learned via TM143A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen.
 - Learned via TM55The user burrows into the ground, then attacks on the next turn.
 - Learned via TM75A wondrous wall of light is put up to reduce damage from special attacks for five turns.
 - Learned via TM80The user waggles a finger and stimulates its brain into randomly using nearly any move.
 - Learned via TM77The user charges at the target and may make it flinch.
 - Learned via TM32Star-shaped rays are shot at opposing Pokemon. This attack never misses.
 - Learned via TM128The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
 - Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
 - Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
 - Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
 - Learned via TM5The user hurls mud in the target's face to inflict damage and lower its accuracy.
 - Learned via TM34The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats.
 - Learned via TM47The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
 - Learned via TM2The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
 - Learned via TM70While it is asleep, the user randomly uses one of the moves it knows.
 - Learned via TM122The user compels the target to keep using the move it encored for three turns.
 - Learned via TM50The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
 - Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
 - Learned via TM130The user assists an ally by boosting the power of that ally's attack.
 - Learned via TM58The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
 - Learned via TM117The user lets loose a horribly echoing shout with the power to inflict damage.
 - Learned via TM3The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
 - Learned via TM35The user scatters curious leaves that chase the target. This attack never misses.
 - Learned via TM11The user attacks the target with a pulsing blast of water. This may also confuse the target.
 - Learned via TM43The user flings its held item at the target to attack. This move's power and effects depend on the item.
 - Learned via TM81The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
 - Learned via TM28The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
 - Learned via TM19Letting out a charming cry, the user does emotional damage to opposing Pokemon. This attack never misses.
 - Learned via TM37The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target.
 - Learned via TM139This protects Pokemon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
 - Learned via TM127The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
 - Learned via TM110The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
 - Learned via TM124The user covers its feet in thin ice and twirls around, slamming into the target. This move’s spinning motion also destroys the terrain.
 - Learned via TM52The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
 - Learned via TM20The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.
 - Learned via TM22The user attacks the target by showering it with water that’s so cold it saps the target’s power. This also lowers the target’s Attack stat.
 
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