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Pokemon Scarlet and Violet Wiki Guide
Pineco Evolution & How To Get (Location)

Pokemon Scarlet and Violet | Pokemon SV
Pineco Evolution & How To Get (Location)

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Pineco evolution and how to get Pineco (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Pineco movesets, best builds, best nature, & base stats!

Table Of Contents

Pineco - Type Chart, Base Stats & Abilities

Pineco - Shiny, Base Stats & Abilities

アイコン

Bug
Pokedex???
Paldean Pokedex258
Gender♂ / ♀
Height/Weight0.6m/7.2Kg
Egg TypeBug
Effort ValuesDEFF+1
Appears In

Base Stats/Actual Values

HP
50
322/ 427
Attack
65
242/ 427
Defense
90
72/ 427
Special Attack
35
375/ 427
Special Defense
35
388/ 427
Speed
15
418/ 427
Total Stats
290
359/ 427
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP157157125125110
Attack128117857663
Defense1561421109985
S.ATK9587554936
S.DEF9587554936
Speed7367353118

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. FireFlyingRock
  2. GrassFightingGround

Abilities/Hidden Abilities

  1. It cannot be knocked out with one hit.
  2. Protects the Pokemon from things like sand, hail, and powder.
Other Abilities & Hidden Abilities Here

Pineco - Information On Evolution

Conditions For Evolution

NameHow To Evolve
Pineco IconPineco-
Forretress IconForretressPineco Lvl. 31

Recommended Tera Type

Recommended Tera Type

Power-Up TypeBug
If the original Type is same as the Tera Type, the power of moves will be doubled!
Counter TypeFireWaterRockDragonElectricRockSteelFightingGroundSteel
Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll

Pineco - Learnable Moves

    1. Learned at Lvl. 1
      A physical attack in which the user charges and slams into the target with its whole body.
    2. Learned at Lvl. 1
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    3. Learned at Lvl. 6
      The user attacks everything around it by causing an explosion. The user faints upon using this move.
    4. Learned at Lvl. 9
      The user bites the target. If the target is holding a berry, the user eats it and gain its effect.
    5. Learned at Lvl. 12
      A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    6. Learned at Lvl. 17
      A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user's Speed stat.
    7. Learned at Lvl. 20
      The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
    8. Learned at Lvl. 23
      A move that works differently for the Ghost type than for all other types.
    9. Learned at Lvl. 28
      The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokemon that switch into battle.
    10. Learned at Lvl. 31
      The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    11. Learned at Lvl. 34
      The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
    12. Learned at Lvl. 39
      The user hardens its body's surface like iron, shraply raising its Defense stat.
    13. Learned at Lvl. 42
      The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
    14. Learned at Lvl. 45
      A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
    15. Learned via TM66
      The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    16. Learned via TM1
      A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    17. Learned via TM168
      In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
    18. Learned via TM55
      The user burrows into the ground, then attacks on the next turn.
    19. Learned via TM75
      A wondrous wall of light is put up to reduce damage from special attacks for five turns.
    20. Learned via TM74
      A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
    21. Learned via TM32
      Star-shaped rays are shot at opposing Pokemon. This attack never misses.
    22. Learned via TM85
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    23. Learned via TM86
      Large boulders are hurled at opposing Pokemon to inflict damage. This may also make the opposing Pokemon flinch.
    24. Learned via TM103
      The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    25. Learned via TM134
      An all-out attack that becomes more powerful the less HP the user has.
    26. Learned via TM7
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    27. Learned via TM90
      The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokemon that switch into battle.
    28. Learned via TM51
      A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
    29. Learned via TM111
      A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    30. Learned via TM47
      The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    31. Learned via TM70
      While it is asleep, the user randomly uses one of the moves it knows.
    32. Learned via TM50
      The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    33. Learned via TM49
      The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    34. Learned via TM25
      This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    35. Learned via TM130
      The user assists an ally by boosting the power of that ally's attack.
    36. Learned via TM36
      Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
    37. Learned via TM104
      The user hardens its body's surface like iron, shraply raising its Defense stat.
    38. Learned via TM76
      The user hurls hard rocks at the target. Two to five rocks are launched in a row.
    39. Learned via TM91
      The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokemon that switch into battle.
    40. Learned via TM83
      The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also posion the target.
    41. Learned via TM71
      The user slams a barrage of hard-shelled seeds down on the target from above.
    42. Learned via TM162
      The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
    43. Learned via TM116
      The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokemon that switch into battle.
    44. Learned via TM45
      The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
    45. Learned via TM15
      While resisting, the user attacks opposing Pokemon. This lowers the Sp. Atk stats of those hit.
    46. Learned via TM28
      The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
    47. Learned via TM106
      The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
    48. Learned via TM124
      The user covers its feet in thin ice and twirls around, slamming into the target. This move’s spinning motion also destroys the terrain.
    49. Learned via TM21
      The user attacks by pouncing on the target. This also lowers the target’s Speed stat.
    50. Egg Move
      Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
    51. Egg Move
      A retaliation move that counters any physical attack, inflicting double the damage taken.
    52. Egg Move
      Star-shaped rays are shot at opposing Pokemon. This attack never misses.
    53. Egg Move
      The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
    54. Egg Move
      The user traps the target inside a harshly raging sandstorm for four to five turns.
    55. Egg Move
      The user employs its psychic power to switch its Attack stat with its Defense stat.
    56. Egg Move
      The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokemon that switch into battle.

    Pokemon Scarlet & Violet Related Articles

    Pokemon Related Articles

    Pokemon List Per Type

    NormalFireWaterGrass
    ElectricIceFightingPoison
    GroundFlyingPsychicBug
    RockGhostDragonDark
    SteelFairy--

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