Forretress evolution and how to get Forretress (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Forretress movesets, best builds, best nature, & base stats!
▶Paldea Pokedex - Spawn Area & How To GetTable Of Contents
Forretress - Type Chart, Base Stats & Abilities
Forretress - Shiny, Base Stats & Abilities
Pokedex | ??? | |
---|---|---|
Paldean Pokedex | 259 | |
Gender | ♂ / ♀ | |
Height/Weight | 1.2m/125.8Kg | |
Egg Type | Bug | |
Effort Values | DEFF+2 | |
Appears In |
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 182 | 182 | 150 | 150 | 135 |
Attack | 156 | 142 | 110 | 99 | 85 |
Defense | 211 | 192 | 160 | 144 | 130 |
S.ATK | 123 | 112 | 80 | 72 | 58 |
S.DEF | 123 | 112 | 80 | 72 | 58 |
Speed | 101 | 92 | 60 | 54 | 40 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- It cannot be knocked out with one hit.
- Protects the Pokemon from things like sand, hail, and powder.
Forretress - Information On Evolution
Conditions For Evolution
Name | How To Evolve |
---|---|
Pineco | - |
Forretress | Pineco Lvl. 31 |
Recommended Tera Type
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
---|---|
Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Forretress - Learnable Moves
- Learned at Lvl. EvThe user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
- Learned at Lvl. 1The user levitates using electrically generated magnetism for five turns.
- Learned at Lvl. 1The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokemon that switch into battle.
- Learned at Lvl. 1The user bites the target. If the target is holding a berry, the user eats it and gain its effect.
- Learned at Lvl. 1This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned at Lvl. 1The user fires an electric blast like a cannon to inflict damage and cause paralysis.
- Learned at Lvl. 1The user attacks everything around it by causing an explosion. The user faints upon using this move.
- Learned at Lvl. 1A physical attack in which the user charges and slams into the target with its whole body.
- Learned at Lvl. 12A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- Learned at Lvl. 17A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user's Speed stat.
- Learned at Lvl. 20The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
- Learned at Lvl. 23A move that works differently for the Ghost type than for all other types.
- Learned at Lvl. 28The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokemon that switch into battle.
- Learned at Lvl. 32The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
- Learned at Lvl. 36The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
- Learned at Lvl. 42The user hardens its body's surface like iron, shraply raising its Defense stat.
- Learned at Lvl. 46The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
- Learned at Lvl. 50A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
- Learned via TM66The user drops onto the target with its full body weight. This may also leave the target with paralysis.
- Learned via TM1A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- Learned via TM163The target is attacked with a powerful beam. The user can't move on the next turn.
- Learned via TM168In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
- Learned via TM82The user launches a weak jolt of electricity that paralyzes the target.
- Learned via TM149The user sets off an earthquake that strikes every Pokemon around it.
- Learned via TM55The user burrows into the ground, then attacks on the next turn.
- Learned via TM75A wondrous wall of light is put up to reduce damage from special attacks for five turns.
- Learned via TM74A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
- Learned via TM32Star-shaped rays are shot at opposing Pokemon. This attack never misses.
- Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned via TM86Large boulders are hurled at opposing Pokemon to inflict damage. This may also make the opposing Pokemon flinch.
- Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- Learned via TM134An all-out attack that becomes more powerful the less HP the user has.
- Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned via TM90The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokemon that switch into battle.
- Learned via TM51A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
- Learned via TM111A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
- Learned via TM47The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- Learned via TM70While it is asleep, the user randomly uses one of the moves it knows.
- Learned via TM50The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
- Learned via TM49The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
- Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- Learned via TM130The user assists an ally by boosting the power of that ally's attack.
- Learned via TM36Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
- Learned via TM104The user hardens its body's surface like iron, shraply raising its Defense stat.
- Learned via TM76The user hurls hard rocks at the target. Two to five rocks are launched in a row.
- Learned via TM91The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokemon that switch into battle.
- Learned via TM83The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also posion the target.
- Learned via TM71The user slams a barrage of hard-shelled seeds down on the target from above.
- Learned via TM162The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
- Learned via TM133The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
- Learned via TM152The user charges at the target using every bit of its power. The user can't move on the next turn.
- Learned via TM93The user gathers all its light energy and releases it all at once. This may also lower the target's SP. Def stat.
- Learned via TM99The user slams the target with its steel-hard head. This may also make the target flinch.
- Learned via TM150The user stabs the target from below with sharpened stones. Critical hits land more easily.
- Learned via TM116The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokemon that switch into battle.
- Learned via TM45The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
- Learned via TM121The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
- Learned via TM48After making its attack, the user rushes back to switch places with a party Pokemon in waiting.
- Learned via TM15While resisting, the user attacks opposing Pokemon. This lowers the Sp. Atk stats of those hit.
- Learned via TM28The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
- Learned via TM106The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
- Learned via TM53The user stabs the target with a sharp horn. This attack never misses.
- Learned via TM89The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
- Learned via TM170The user fires a beam of steel that it collected from its entire body. This also damages the user.
- Learned via TM124The user covers its feet in thin ice and twirls around, slamming into the target. This move’s spinning motion also destroys the terrain.
- Learned via TM21The user attacks by pouncing on the target. This also lowers the target’s Speed stat.
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