Vigoroth evolution and how to get Vigoroth (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Vigoroth movesets, best builds, best nature, & base stats!
▶Paldea Pokedex - Spawn Area & How To GetTable Of Contents
Vigoroth - Type Chart, Base Stats & Abilities
Vigoroth - Shiny, Base Stats & Abilities
Pokedex | ??? | |
---|---|---|
Paldean Pokedex | 079 | |
Gender | ♂ / ♀ | |
Height/Weight | 1.4m/46.5Kg | |
Egg Type | Field | |
Effort Values | SPED+2 | |
Appears In |
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 187 | 187 | 155 | 155 | 140 |
Attack | 145 | 132 | 100 | 90 | 76 |
Defense | 145 | 132 | 100 | 90 | 76 |
S.ATK | 117 | 107 | 75 | 67 | 54 |
S.DEF | 117 | 107 | 75 | 67 | 54 |
Speed | 156 | 142 | 110 | 99 | 85 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- Prevents the Pokemon from falling asleep.
- No Hidden Ability-
Vigoroth - Information On Evolution
Conditions For Evolution
Recommended Tera Type
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
---|---|
Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Vigoroth - Learnable Moves
- Learned at Lvl. 1Hard, pointed, sharp claws rake the target to inflict damage.
- Learned at Lvl. 1The user takes a deep breath and focuses so that critical hits land more easily.
- Learned at Lvl. 1The user compels the target to keep using the move it encored for three turns.
- Learned at Lvl. 1The user attacks in an uproar for three turns. During that time, no Pokemon can fall asleep.
- Learned at Lvl. 14The target is raked with sharp claws of scythes quickly two to five times in a row.
- Learned at Lvl. 17The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- Learned at Lvl. 23The target is attacked with a slash of claws or blades. Critical hits land more easily.
- Learned at Lvl. 27The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turms.
- Learned at Lvl. 33A retaliation move that counters any physical attack, inflicting double the damage taken.
- Learned at Lvl. 37The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
- Learned at Lvl. 43An all-out attack that becomes more powerful the less HP the user has.
- Learned via TM67The target is punched with a fiery fist. This may also leave the target with a burn.
- Learned via TM69The target is punched with an icy fist. This may also leave the target frozen.
- Learned via TM68The target is punched with an electrified fist. This may also leave the target with paralysis.
- Learned via TM66The user drops onto the target with its full body weight. This may also leave the target with paralysis.
- Learned via TM1A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- Learned via TM125The target is scorched with an intense blast of fire. This may also leave the target with a burn.
- Learned via TM135The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
- Learned via TM143A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen.
- Learned via TM12A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
- Learned via TM168In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
- Learned via TM126A strong electric blast crashes down on the target. This may also leave the target with paralysis.
- Learned via TM82The user launches a weak jolt of electricity that paralyzes the target.
- Learned via TM166A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
- Learned via TM149The user sets off an earthquake that strikes every Pokemon around it.
- Learned via TM55The user burrows into the ground, then attacks on the next turn.
- Learned via TM80The user waggles a finger and stimulates its brain into randomly using nearly any move.
- Learned via TM141The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
- Learned via TM128The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
- Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned via TM86Large boulders are hurled at opposing Pokemon to inflict damage. This may also make the opposing Pokemon flinch.
- Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- Learned via TM18The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
- Learned via TM134An all-out attack that becomes more powerful the less HP the user has.
- Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned via TM6The user frightens the target with a scary face to harshly lower its Speed stat.
- Learned via TM5The user hurls mud in the target's face to inflict damage and lower its accuracy.
- Learned via TM34The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats.
- Learned via TM156The user ramnpages and attacks for two to three turns. The user then becomes confused.
- Learned via TM47The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- Learned via TM57A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
- Learned via TM70While it is asleep, the user randomly uses one of the moves it knows.
- Learned via TM122The user compels the target to keep using the move it encored for three turns.
- Learned via TM31The target is raked with steel claws. This may also raise the user's Attack stat.
- Learned via TM50The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
- Learned via TM49The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
- Learned via TM114The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
- Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- Learned via TM87The target is taunted into a rage that allows it to use only attack moves for three turns.
- Learned via TM130The user assists an ally by boosting the power of that ally's attack.
- Learned via TM58The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
- Learned via TM117The user lets loose a horribly echoing shout with the power to inflict damage.
- Learned via TM36Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
- Learned via TM27The user confounds the target with speed, then slashes. This attack never misses.
- Learned via TM64The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
- Learned via TM35The user scatters curious leaves that chase the target. This attack never misses.
- Learned via TM43The user flings its held item at the target to attack. This move's power and effects depend on the item.
- Learned via TM83The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also posion the target.
- Learned via TM71The user slams a barrage of hard-shelled seeds down on the target from above.
- Learned via TM105The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
- Learned via TM73An energy-draining punch. The user's HP is restored by half the damage taken by the target.
- Learned via TM158The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
- Learned via TM61The user slashes with a sharp claw made from shadows. Critical hits land more easily.
- Learned via TM59The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
- Learned via TM102The user shoots filthy garbage at the target to attack. This may also poison the target.
- Learned via TM39The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
- Learned via TM28The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
- Learned via TM127The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
- Learned via TM84Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
- Learned via TM20The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.
- Learned via TM22The user attacks the target by showering it with water that’s so cold it saps the target’s power. This also lowers the target’s Attack stat.
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