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Pokemon Scarlet and Violet Wiki Guide
Hariyama - Location, Stats, Best Moveset and Nature

Pokemon Scarlet and Violet | Hariyama - Location, Stats, Best Moveset and Nature | Pokemon SV

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Hariyama evolution and how to get Hariyama (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Hariyama movesets, best builds, best nature, & base stats!

▶Paldea Pokedex - Spawn Area & How To Get

Table Of Contents

Hariyama - Type Chart, Base Stats & Abilities

Hariyama - Shiny, Base Stats & Abilities

アイコン

Fighting
Pokedex???
Paldean Pokedex117
Gender♂ / ♀
Height/Weight2.3m/253.8Kg
Egg TypeHumanLike
Effort ValuesHITP+2
Appears In

Base Stats/Actual Values

HP
144
10/ 435
Attack
120
34/ 435
Defense
60
241/ 435
Special Attack
40
345/ 435
Special Defense
60
241/ 435
Speed
50
288/ 435
Total Stats
474
186/ 435
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP251251219219204
Attack189172140126112
Defense123112807258
S.ATK10192605440
S.DEF123112807258
Speed112102706349

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. FlyingPsychicFairy
  2. BugRockDark

Abilities/Hidden Abilities

  1. Boosts resistance to Fire- and Ice-type moves.
  2. Boosts the Attack stat if the Pokemon has a status condition.
  3. Removes additional effects to increase move damage
Other Abilities & Hidden Abilities Here

Hariyama - Information On Evolution

Conditions For Evolution

NameHow To Evolve
Makuhita IconMakuhita-
Hariyama IconHariyamaMakuhita Lvl. 24

Recommended Tera Type

Recommended Tera Type

Power-Up TypeFighting
If the original Type is same as the Tera Type, the power of moves will be doubled!
Counter TypeElectricRockSteelPsychicDarkSteelFirePoisonSteel
Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll

Hariyama - Learnable Moves

    1. Learned at Lvl. 1
      Sand is hurled in the target's face, reducing the target's accuracy.
    2. Learned at Lvl. 1
      A physical attack in which the user charges and slams into the target with its whole body.
    3. Learned at Lvl. 1
      The user takes a deep breath and focuses so that critical hits land more easily.
    4. Learned at Lvl. 1
      If the target's HP is half or less, this attack will hit with double the power.
    5. Learned at Lvl. 1
      The user lets loose a flurry of open-palmed arm thrusts that hit two or five times in a row.
    6. Learned at Lvl. 10
      This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.
    7. Learned at Lvl. 13
      The target is attacked with a shock wave. This may also leave the target with paralysis.
    8. Learned at Lvl. 16
      The target is blown away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon.
    9. Learned at Lvl. 19
      The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
    10. Learned at Lvl. 22
      The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
    11. Learned at Lvl. 26
      The user maximizes its Attack stat in exchange for HP equal to half its max HP.
    12. Learned at Lvl. 30
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    13. Learned at Lvl. 34
      The target is thrown using the power of gravity. It inflincts damage equal to the user's level.
    14. Learned at Lvl. 38
      The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
    15. Learned at Lvl. 42
      The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    16. Learned at Lvl. 46
      The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
    17. Learned at Lvl. 50
      An all-out attack that becomes more powerful the less HP the user has.
    18. Learned at Lvl. 54
      The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
    19. Learned at Lvl. 60
      The user smashes into the target in a full-body tackle. This also lowers the user’s Defense and Sp. Def stats.
    20. Learned via TM67
      The target is punched with a fiery fist. This may also leave the target with a burn.
    21. Learned via TM69
      The target is punched with an icy fist. This may also leave the target frozen.
    22. Learned via TM68
      The target is punched with an electrified fist. This may also leave the target with paralysis.
    23. Learned via TM66
      The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    24. Learned via TM1
      A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    25. Learned via TM123
      The user attacks everything around it by swamping its surroundings with a giant wave.
    26. Learned via TM163
      The target is attacked with a powerful beam. The user can't move on the next turn.
    27. Learned via TM12
      A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
    28. Learned via TM149
      The user sets off an earthquake that strikes every Pokemon around it.
    29. Learned via TM55
      The user burrows into the ground, then attacks on the next turn.
    30. Learned via TM80
      The user waggles a finger and stimulates its brain into randomly using nearly any move.
    31. Learned via TM32
      Star-shaped rays are shot at opposing Pokemon. This attack never misses.
    32. Learned via TM85
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    33. Learned via TM86
      Large boulders are hurled at opposing Pokemon to inflict damage. This may also make the opposing Pokemon flinch.
    34. Learned via TM103
      The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    35. Learned via TM18
      The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
    36. Learned via TM134
      An all-out attack that becomes more powerful the less HP the user has.
    37. Learned via TM7
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    38. Learned via TM6
      The user frightens the target with a scary face to harshly lower its Speed stat.
    39. Learned via TM5
      The user hurls mud in the target's face to inflict damage and lower its accuracy.
    40. Learned via TM47
      The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    41. Learned via TM70
      While it is asleep, the user randomly uses one of the moves it knows.
    42. Learned via TM50
      The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    43. Learned via TM49
      The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    44. Learned via TM25
      This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    45. Learned via TM87
      The target is taunted into a rage that allows it to use only attack moves for three turns.
    46. Learned via TM130
      The user assists an ally by boosting the power of that ally's attack.
    47. Learned via TM58
      The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
    48. Learned via TM36
      Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
    49. Learned via TM64
      The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
    50. Learned via TM35
      The user scatters curious leaves that chase the target. This attack never misses.
    51. Learned via TM167
      The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
    52. Learned via TM43
      The user flings its held item at the target to attack. This move's power and effects depend on the item.
    53. Learned via TM83
      The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also posion the target.
    54. Learned via TM73
      An energy-draining punch. The user's HP is restored by half the damage taken by the target.
    55. Learned via TM158
      The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
    56. Learned via TM152
      The user charges at the target using every bit of its power. The user can't move on the next turn.
    57. Learned via TM59
      The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
    58. Learned via TM99
      The user slams the target with its steel-hard head. This may also make the target flinch.
    59. Learned via TM150
      The user stabs the target from below with sharpened stones. Critical hits land more easily.
    60. Learned via TM121
      The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
    61. Learned via TM39
      The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
    62. Learned via TM28
      The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
    63. Learned via TM84
      Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
    64. Learned via TM89
      The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
    65. Learned via TM22
      The user attacks the target by showering it with water that’s so cold it saps the target’s power. This also lowers the target’s Attack stat.

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