After School (Doomscroll) anomaly commission guide for NTE: Neverness to Everness. Covers After School (Doomscroll) unlock conditions and rewards. Use this guide for quest walkthroughs in NTE.
Anomaly Commission ListAfter School (Doomscroll) - Rewards and Unlock Conditions
Anomaly Commission Details and Rewards
| Location | Bridge Crossings |
|---|---|
| Anomaly Name | Doomscroll |
| Category | Common Commission |
| Anomaly Class | II |
| Anomaly Type | Meme |
| Reward | Hunter Level EXP×200 Annulith×30 Fons×10,000 U-00NE×20 Beetle Coin×5,000 Anomaly Material Selection Box I×4 |
Anomaly Commission Start Location
| Surrounding Scenery | Map |
|---|---|
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After School (Doomscroll) Walkthrough Chart
- Approach the TV behind the building
- Move while watching the human-shaped silhouettes
- Retrieve the key from the pot in the hallway
- Use the key to enter the office
- Move to the back of the office
- Turn off the power and escape to clear the commission

Once you have tracked the commission and arrived at the destination, approach the TV showing the inside of the school. Approaching it will transport you to an Anomalous Realm. There, explore the school and escape the realm to clear the commission.

The human-shaped silhouettes move and chase the player while not visible on screen. If caught from a blind spot, you will be sent back to the starting point, so move while keeping the silhouettes in view.

A key is hidden in the pot on top of the shelf in the hallway, so retrieve it. With the key, you can exit to the hallway on the opposite side of the classroom.

Use the retrieved key to enter the office. The silhouettes in the hallway will not follow you into the office.

From the room with many desks, pass through the storage room filled with cardboard boxes, and move to the room at the back where a TV is placed on a desk. There are two human-shaped silhouettes, but neither will chase you.

Approach the TV and select "Look inside". Press the power button at the bottom right of the screen to turn off the TV and successfully escape, clearing the commission.
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