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Pokemon Scarlet and Violet Wiki Guide
Delphox - Type, Moveset, & Stats

Pokemon Scarlet and Violet | Delphox - Type, Moveset, & Stats | Pokemon SV

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Delphox evolution and how to get Delphox (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Delphox movesets, best builds, best nature, & base stats!

▶Paldea Pokedex - Spawn Area & How To Get

Table Of Contents

Delphox - Type Chart, Base Stats & Abilities

Delphox - Shiny, Base Stats & Abilities

アイコン

FirePsychic
Pokedex655
Paldean Pokedex-
Gender♂ / ♀
Height/Weight1.5m/39.0Kg
Egg TypeField
Effort ValuesSATK+3
Appears In

*Switch to [D] Default or [S] Shiny image.

Base Stats/Actual Values

HP
75
195/ 518
Attack
69
302/ 518
Defense
72
205/ 518
Special Attack
114
57/ 518
Special Defense
100
64/ 518
Speed
104
70/ 518
Total Stats
534
85/ 518
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP182182150150135
Attack133121898066
Defense136124928369
S.ATK182166134121107
S.DEF16715212010894
Speed17115612411298

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. WaterGroundRockGhostDark
  2. FireGrassIceFightingPsychicSteelFairy

Abilities/Hidden Abilities

  1. Powers up Fire-type moves when the Pokemon is in trouble.
  2. The Pokemon steals the held item of a Pokemon it hits with a move.

▶Abilites & Effects List
▶How To Get Hidden Abilities

Delphox - Information On Evolution

Evolution Conditions

NameHow To Evolve
Fennekin IconFennekin-
Braixen IconBraixenFennekin Lvl. 16
Delphox IconDelphoxBraixen Lvl. 36

▶All Evolution Conditions
▶Special Evolution Conditions

*Input the Name to jump to the other Pokemon's page.

Recommended

Recommended Tera Type

Power-Up TypeFirePsychic
If the original Type is same as the Tera Type, the power of moves will be doubled!
Counter TypeGrassFightingDark
Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll

Delphox - Learnable Moves

    1. The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.
    2. The user trades held items with the target faster than the eye can follow.
    3. The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats.
    4. The user mimics the target completely, copying the target's Ability.
    5. Two turns after this move is used, a hunk of psychic energy attacks the target.
    6. The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
    7. Hard, pointed, sharp claws rake the target to inflict damage.
    8. The target is attacked with small flames. This may also leave the target with a burn.
    9. The user wags its tail cutely, making opposing Pokemon less wary and lowering their Defense stats.
    10. Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.
    11. The target is attacked with a peculiar ray. This may also leave the target confused.
    12. The target becomes trapped within a fierce vortex of fire that rages four to five turns.
    13. A wondrous wall of light is put up to reduce damage from special attacks for five turns.
    14. The user materializes an odd psychic wave to attack the target. This attack does physical damage.
    15. The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    16. The user shoots a sinister flame at the target to inflict a burn.
    17. The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    18. The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    19. The user creates a bizarre area in which Pokemon's held items lose their effects for five turns.
    20. The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    21. A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    22. The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
    23. The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    24. The user hurls mud in the target's face to inflict damage and lower its accuracy.
    25. This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    26. A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
    27. The target is attacked with a peculiar ray. This may also leave the target confused.
    28. The target is exposed to a sinister ray that triggers confusion.
    29. The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
    30. The target becomes trapped within a fierce vortex of fire that rages four to five turns.
    31. This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    32. This relentless attack does massive damage to a target affected by status conditions.
    33. Star-shaped rays are shot at opposing Pokemon. This attack never misses.
    34. The user scatters curious leaves that chase the target. This attack never misses.
    35. Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.
    36. The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
    37. The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
    38. The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    39. The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    40. The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    41. The user materializes an odd psychic wave to attack the target. This attack does physical damage.
    42. The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
    43. The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
    44. The target is punched with a fiery fist. This may also leave the target with a burn.
    45. The target is punched with an electrified fist. This may also leave the target with paralysis.
    46. While it is asleep, the user randomly uses one of the moves it knows.
    47. A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
    48. A wondrous wall of light is put up to reduce damage from special attacks for five turns.
    49. The user damages opposing Pokemon by emitting a powerful flash.
    50. The user waggles a finger and stimulates its brain into randomly using nearly any move.
    51. The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
    52. The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    53. If opposing Pokemon know any move also known by the user, they are prevented from using it.
    54. The user employs its psychic power to exchange Abilities with the target.
    55. The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    56. The user shoots a sinister flame at the target to inflict a burn.
    57. The user catches the target off guard and swaps its held item with its own.
    58. The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
    59. The user lets loose a horribly echoing shout with the power to inflict damage.
    60. The user attacks by exhaling hot breath on opposing Pokemon. This may also leave those Pokemon with a burn.
    61. The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    62. The user compels the target to keep using the move it encored for three turns.
    63. The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    64. The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    65. The user assists an ally by boosting the power of that ally's attack.
    66. This protects Pokemon on the ground from priority moves and powers up Psychic-type moves for five turns.
    67. The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
    68. The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    69. A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears.
    70. The user charges at the target using every bit of its power. The user can't move on the next turn.
    71. The target is razed by a fiery explosion. The user can't move the next turn.
    72. The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
    73. The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
    74. The user creates a bizzarre area in which slower Pokemon get to move first for five turns.
    75. The target is attacked with a powerful beam. The user can't move on the next turn.
    76. The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
    77. In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

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    RockGhostDragonDark
    SteelFairy--
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