Galarian Meowth evolution and how to get Galarian Meowth (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Galarian Meowth movesets, best builds, best nature, & base stats!
▶Paldea Pokedex - Spawn Area & How To GetTable Of Contents
Galarian Meowth - Type Chart, Base Stats & Abilities
Galarian Meowth - Shiny, Base Stats & Abilities
Pokedex | 052 | |
---|---|---|
Paldean Pokedex | ??? | |
Gender | ♂ / ♀ | |
Height/Weight | / | |
Egg Type | ||
Appears In |
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | |||||
Attack | |||||
Defense | |||||
S.ATK | |||||
S.DEF | |||||
Speed |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- The Pokemon may pick up items.
- Unnerves opposing Pokemon and makes them unable to eat Berries
Galarian Meowth - Information On Evolution
Conditions For Evolution
Name | How To Evolve |
---|---|
Galarian Meowth | - |
Perrserker | Meowth-2 Lvl. 28 |
Recommended Tera Type
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
---|---|
Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Galarian Meowth - Learnable Moves
- Learned at Lvl. 1The user growls in an endearing way, making opposing Pokemon less wary. This lowers their Attack stats.
- Learned at Lvl. 1This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.
- Learned at Lvl. 4The user sharpens its claws to boost its Attack stat and accuracy.
- Learned at Lvl. 8Hard, pointed, sharp claws rake the target to inflict damage.
- Learned at Lvl. 12Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.
- Learned at Lvl. 16The target is raked with steel claws. This may also raise the user's Attack stat.
- Learned at Lvl. 20The target is taunted into a rage that allows it to use only attack moves for three turns.
- Learned at Lvl. 24The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
- Learned at Lvl. 29The target is raked with sharp claws of scythes quickly two to five times in a row.
- Learned at Lvl. 32An earsplitting screech harshly lowers the target's Defense stat.
- Learned at Lvl. 36The target is attacked with a slash of claws or blades. Critical hits land more easily.
- Learned at Lvl. 40A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
- Learned at Lvl. 44The user rampages and attacks for two to three turns. The user then becomes confused.
- Learned via TM88A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
- Learned via TM66The user drops onto the target with its full body weight. This may also leave the target with paralysis.
- Learned via TM1A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- Learned via TM126A strong electric blast crashes down on the target. This may also leave the target with paralysis.
- Learned via TM166A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
- Learned via TM55The user burrows into the ground, then attacks on the next turn.
- Learned via TM80The user waggles a finger and stimulates its brain into randomly using nearly any move.
- Learned via TM128The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
- Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- Learned via TM18The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
- Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned via TM47The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- Learned via TM2The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
- Learned via TM57A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
- Learned via TM70While it is asleep, the user randomly uses one of the moves it knows.
- Learned via TM31The target is raked with steel claws. This may also raise the user's Attack stat.
- Learned via TM50The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
- Learned via TM49The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
- Learned via TM108The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
- Learned via TM114The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
- Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- Learned via TM87The target is taunted into a rage that allows it to use only attack moves for three turns.
- Learned via TM130The user assists an ally by boosting the power of that ally's attack.
- Learned via TM58The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
- Learned via TM117The user lets loose a horribly echoing shout with the power to inflict damage.
- Learned via TM3The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
- Learned via TM27The user confounds the target with speed, then slashes. This attack never misses.
- Learned via TM104The user hardens its body's surface like iron, shraply raising its Defense stat.
- Learned via TM60After making its attack, the user rushes back to switch places with a party Pokemon in waiting.
- Learned via TM43The user flings its held item at the target to attack. This move's power and effects depend on the item.
- Learned via TM94The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
- Learned via TM71The user slams a barrage of hard-shelled seeds down on the target from above.
- Learned via TM105The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
- Learned via TM140The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
- Learned via TM61The user slashes with a sharp claw made from shadows. Critical hits land more easily.
- Learned via TM93The user gathers all its light energy and releases it all at once. This may also lower the target's SP. Def stat.
- Learned via TM102The user shoots filthy garbage at the target to attack. This may also poison the target.
- Learned via TM99The user slams the target with its steel-hard head. This may also make the target flinch.
- Learned via TM116The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokemon that switch into battle.
- Learned via TM62The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
- Learned via TM127The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
- Learned via TM170The user fires a beam of steel that it collected from its entire body. This also damages the user.
- Learned via TM20The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.
- Egg MoveA reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
- Egg MoveA move that works differently for the Ghost type than for all other types.
- Egg MoveThe user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
- Egg MoveThe user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
- Egg MoveThe user endearingly approaches the target, then steals the target's held item.
- Egg MoveThe user slashes the target the instant an opportunity arises. Critical hits land more easily.
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