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Pokemon Scarlet and Violet Wiki Guide
Koraidon - Location, Stats, Best Moveset and Nature

Pokemon Scarlet and Violet | Koraidon - Location, Stats, Best Moveset and Nature | Pokemon SV

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How to get Koraidon & Location in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Koraidon movesets, best builds, best nature, & base stats!

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Table Of Contents

Koraidon - Type Chart, Base Stats & Abilities

Koraidon - Type Chart, Base Stats & Abilities

アイコン

FightingDragon
Pokedex???
Paldean Pokedex399
Gender
Height/Weight2.5m/303.0Kg
Egg TypeUndiscovered
Appears In

Base Stats/Actual Values

HP
100
41/ 435
Attack
135
6/ 435
Defense
115
19/ 435
Special Attack
85
112/ 435
Special Defense
100
46/ 435
Speed
135
5/ 435
Total Stats
670
1/ 435
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP207207175175160
Attack205187155139126
Defense183167135121108
S.ATK1501371059481
S.DEF16715212010894
Speed205187155139126

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. Fairy
  2. IceFlyingPsychicDragon
  3. FireWaterGrassElectricBugRockDark

Abilities/Hidden Abilities

  1. No Hidden Ability
    -
Other Abilities & Hidden Abilities Here

Koraidon - Information On Evolution

Conditions For Evolution

NameHow To Evolve
Koraidon IconKoraidon-

Best Moves To Use

Exclusive Moves

  1. The user transforms and crashes to the ground, causing a massive prehistoric explosion. This move’s power is boosted more than usual if it’s a supereffective hit.

Koraidon Best Moveset

  1. dragon
    Physical
    120
    100
    10
  2. fire
    Physical
    120
    100
    15

Koraidon - Learnable Moves

    1. Learned at Lvl. 1
      The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    2. Learned at Lvl. 1
      The user swings its tough tail wildly and attacks opposing Pokemon. this also lowers their Attack stat.
    3. Learned at Lvl. 7
      The user attacks with a punch. This may also lower the target's defenses.
    4. Learned at Lvl. 14
      The user attacks with a prehistoric power. This may also raise all the user's stats at once.
    5. Learned at Lvl. 21
      An energy-draining punch. The user's HP is restored by half the damage taken by the target.
    6. Learned at Lvl. 28
      The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
    7. Learned at Lvl. 35
      The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    8. Learned at Lvl. 42
      The user slashes the target with huge sharp claws.
    9. Learned at Lvl. 49
      The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    10. Learned at Lvl. 56
      The user transforms and crashes to the ground, causing a massive prehistoric explosion. This move’s power is boosted more than usual if it’s a supereffective hit.
    11. Learned at Lvl. 63
      An earsplitting screech harshly lowers the target's Defense stat.
    12. Learned at Lvl. 70
      A retaliation move that counters any physical attack, inflicting double the damage taken.
    13. Learned at Lvl. 77
      The user ramnpages and attacks for two to three turns. The user then becomes confused.
    14. Learned at Lvl. 84
      The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
    15. Learned at Lvl. 91
      The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
    16. Learned at Lvl. 98
      The user charges at the target using every bit of its power. The user can't move on the next turn.
    17. Learned via TM88
      A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    18. Learned via TM66
      The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    19. Learned via TM1
      A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    20. Learned via TM125
      The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    21. Learned via TM163
      The target is attacked with a powerful beam. The user can't move on the next turn.
    22. Learned via TM12
      A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
    23. Learned via TM168
      In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
    24. Learned via TM24
      The target becomes trapped within a fierce vortex of fire that rages four to five turns.
    25. Learned via TM55
      The user burrows into the ground, then attacks on the next turn.
    26. Learned via TM4
      The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    27. Learned via TM141
      The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    28. Learned via TM85
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    29. Learned via TM103
      The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    30. Learned via TM134
      An all-out attack that becomes more powerful the less HP the user has.
    31. Learned via TM7
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    32. Learned via TM6
      The user frightens the target with a scary face to harshly lower its Speed stat.
    33. Learned via TM5
      The user hurls mud in the target's face to inflict damage and lower its accuracy.
    34. Learned via TM156
      The user ramnpages and attacks for two to three turns. The user then becomes confused.
    35. Learned via TM47
      The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    36. Learned via TM70
      While it is asleep, the user randomly uses one of the moves it knows.
    37. Learned via TM49
      The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    38. Learned via TM108
      The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
    39. Learned via TM118
      The user attacks by exhaling hot breath on opposing Pokemon. This may also leave those Pokemon with a burn.
    40. Learned via TM25
      This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    41. Learned via TM87
      The target is taunted into a rage that allows it to use only attack moves for three turns.
    42. Learned via TM130
      The user assists an ally by boosting the power of that ally's attack.
    43. Learned via TM58
      The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
    44. Learned via TM157
      The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
    45. Learned via TM78
      The user slashes the target with huge sharp claws.
    46. Learned via TM64
      The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
    47. Learned via TM35
      The user scatters curious leaves that chase the target. This attack never misses.
    48. Learned via TM60
      After making its attack, the user rushes back to switch places with a party Pokemon in waiting.
    49. Learned via TM167
      The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
    50. Learned via TM165
      The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
    51. Learned via TM115
      The target is attacked with a shock wave generated by the user's gaping mouth.
    52. Learned via TM73
      An energy-draining punch. The user's HP is restored by half the damage taken by the target.
    53. Learned via TM158
      The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
    54. Learned via TM152
      The user charges at the target using every bit of its power. The user can't move on the next turn.
    55. Learned via TM61
      The user slashes with a sharp claw made from shadows. Critical hits land more easily.
    56. Learned via TM9
      The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
    57. Learned via TM10
      The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
    58. Learned via TM8
      The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
    59. Learned via TM59
      The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
    60. Learned via TM169
      Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
    61. Learned via TM99
      The user slams the target with its steel-hard head. This may also make the target flinch.
    62. Learned via TM121
      The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
    63. Learned via TM38
      Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.
    64. Learned via TM39
      The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
    65. Learned via TM14
      The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
    66. Learned via TM28
      The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
    67. Learned via TM44
      The target is knocked away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon.
    68. Learned via TM147
      The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
    69. Learned via TM30
      The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokemon.
    70. Learned via TM84
      Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
    71. Learned via TM89
      The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.

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    Pokemon List Per Type

    NormalFireWaterGrass
    ElectricIceFightingPoison
    GroundFlyingPsychicBug
    RockGhostDragonDark
    SteelFairy--
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