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Pokemon Scarlet and Violet Wiki Guide
Finizen - Location, Stats, Best Moveset and Nature

Pokemon Scarlet and Violet | Finizen - Location, Stats, Best Moveset and Nature | Pokemon SV

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How to get Finizen & Location in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Finizen movesets, best builds, best nature, & base stats!

▶Paldea Pokedex - Spawn Area & How To Get

Table Of Contents

Finizen - Type Chart, Base Stats & Abilities

Finizen - Shiny, Base Stats & Abilities

アイコン

Water
Pokedex???
Paldean Pokedex291
Gender
Height/Weight1.3m/60.2Kg
Egg TypeField/Water2
Appears In

Base Stats/Actual Values

HP
70
176/ 435
Attack
45
370/ 435
Defense
40
372/ 435
Special Attack
45
315/ 435
Special Defense
40
366/ 435
Speed
75
160/ 435
Total Stats
315
328/ 435
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP177177145145130
Attack10697655845
Defense10192605440
S.ATK10697655845
S.DEF10192605440
Speed139127958572

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. GrassElectric
  2. FireWaterIceSteel

Abilities/Hidden Abilities

  1. Prevents the Pokemon from getting a burn.
  2. No Hidden Ability
    -
Other Abilities & Hidden Abilities Here

Finizen - Information On Evolution

Conditions For Evolution

NameHow To Evolve
Finizen IconFinizen-

Recommended Nature and Tera Type

Adamant or Jolly is recommended

NatureStats Compensation
Adamant
(Build that best supports Physical Moves)
Atk ⬆/S.Atk ⬇
Jolly
(Build that increases Speed)
SPD ⬆/S.Atk ⬇

Recommended Tera Type

Power-Up TypeWater
If the original Type is same as the Tera Type, the power of moves will be doubled!
Counter TypeFireGrassPoisonFlyingBugDragonSteelGrassElectricGroundDragon
Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll

Finizen - Learnable Moves

    1. Learned at Lvl. 1
      The user generate odd sound waves from its body that confuse the target.
    2. Learned at Lvl. 1
      The target is blasted with a forceful shot of water.
    3. Learned at Lvl. 7
      The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
    4. Learned at Lvl. 10
      The user takes a deep breath and focuses so that critical hits land more easily.
    5. Learned at Lvl. 13
      The user slams the target with its steel-hard head. This may also make the target flinch.
    6. Learned at Lvl. 17
      The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
    7. Learned at Lvl. 21
      Diving on the first turn, the user floats up and attacks on the next turn.
    8. Learned at Lvl. 25
      The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
    9. Learned at Lvl. 29
      The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
    10. Learned at Lvl. 34
      The user compels the target to keep using the move it encored for three turns.
    11. Learned at Lvl. 39
      The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
    12. Learned at Lvl. 44
      The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
    13. Learned at Lvl. 50
      The target is blasted by a huge volume of water launched under great pressure.
    14. Learned via TM66
      The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    15. Learned via TM1
      A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    16. Learned via TM142
      The target is blasted by a huge volume of water launched under great pressure.
    17. Learned via TM123
      The user attacks everything around it by swamping its surroundings with a giant wave.
    18. Learned via TM135
      The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
    19. Learned via TM143
      A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen.
    20. Learned via TM4
      The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    21. Learned via TM77
      The user charges at the target and may make it flinch.
    22. Learned via TM32
      Star-shaped rays are shot at opposing Pokemon. This attack never misses.
    23. Learned via TM85
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    24. Learned via TM103
      The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    25. Learned via TM7
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    26. Learned via TM34
      The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats.
    27. Learned via TM47
      The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    28. Learned via TM2
      The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
    29. Learned via TM70
      While it is asleep, the user randomly uses one of the moves it knows.
    30. Learned via TM122
      The user compels the target to keep using the move it encored for three turns.
    31. Learned via TM50
      The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    32. Learned via TM25
      This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    33. Learned via TM130
      The user assists an ally by boosting the power of that ally's attack.
    34. Learned via TM11
      The user attacks the target with a pulsing blast of water. This may also confuse the target.
    35. Learned via TM43
      The user flings its held item at the target to attack. This move's power and effects depend on the item.
    36. Learned via TM59
      The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
    37. Learned via TM14
      The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
    38. Learned via TM19
      Letting out a charming cry, the user does emotional damage to opposing Pokemon. This attack never misses.
    39. Learned via TM37
      The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target.
    40. Learned via TM110
      The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
    41. Learned via TM22
      The user attacks the target by showering it with water that’s so cold it saps the target’s power. This also lowers the target’s Attack stat.
    42. Egg Move
      A retaliation move that counters any physical attack, inflicting double the damage taken.
    43. Egg Move
      The user creates a haze that eliminates every stat change among all the Pokemon engaged in battle.
    44. Egg Move
      The user tickles the target into laughing, reducing its Attack and Defense stats.
    45. Egg Move
      The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
    46. Egg Move
      The user attacks everything around it with the distructive power of a terrible, explosive sound.

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    Article Written by
    Pokemon SV Strategy Team

    Pokemon SV Strategy Team

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