Wattrel evolution and how to get Wattrel (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Wattrel movesets, best builds, best nature, & base stats!
▶Paldea Pokedex - Spawn Area & How To GetTable Of Contents
Wattrel - Type Chart, Base Stats & Abilities
Wattrel - Shiny, Base Stats & Abilities
Pokedex | ??? | |
---|---|---|
Paldean Pokedex | 177 | |
Gender | ||
Height/Weight | 0.4m/3.6Kg | |
Egg Type | Water1/Flying | |
Appears In |
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 147 | 147 | 115 | 115 | 100 |
Attack | 101 | 92 | 60 | 54 | 40 |
Defense | 95 | 87 | 55 | 49 | 36 |
S.ATK | 117 | 107 | 75 | 67 | 54 |
S.DEF | 101 | 92 | 60 | 54 | 40 |
Speed | 134 | 122 | 90 | 81 | 67 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- TBD
- Restores HP if hit by an Electric-type move.
- Boosts the Sp. Atk stat when a stat is lowered.
Wattrel - Information On Evolution
Conditions For Evolution
Name | How To Evolve |
---|---|
Wattrel | - |
Kilowattrel | Wattrel Lvl. 25 |
Recommended Nature and Tera Type
Timid or Modest is recommended
Nature | Stats Compensation |
---|---|
Timid (Build that increases Speed) | SPD ⬆/Atk ⬇ |
Modest (Build that best supports Special Move) | S.Atk ⬆/Atk ⬇ |
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
---|---|
Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Wattrel - Learnable Moves
- Learned at Lvl. 1The user growls in an endearing way, making opposing Pokemon less wary. This lowers their Attack stats.
- Learned at Lvl. 1The target is jabbed with a sharply pointed beak or horn.
- Learned at Lvl. 4A jolt of ecectricity crashes down on the target to inflict damage. This may also leave the target with paralysis.
- Learned at Lvl. 7The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
- Learned at Lvl. 11The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
- Learned at Lvl. 15The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.
- Learned at Lvl. 19The user attacks in an uproar for three turns. During that time, no Pokemon can fall asleep.
- Learned at Lvl. 23The user lands and rests its body. This move restores the user's HP by up to half of its max HP.
- Learned at Lvl. 27The user slams the target with its wings. The target is hit twice in a row.
- Learned at Lvl. 32The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
- Learned at Lvl. 37After making its attack, the user rushes back to switch places with a party Pokemon in waiting.
- Learned at Lvl. 43The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
- Learned via TM97The user flies up into the sky and the strike its target on the next turn.
- Learned via TM1A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- Learned via TM126A strong electric blast crashes down on the target. This may also leave the target with paralysis.
- Learned via TM82The user launches a weak jolt of electricity that paralyzes the target.
- Learned via TM166A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
- Learned via TM4The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
- Learned via TM32Star-shaped rays are shot at opposing Pokemon. This attack never misses.
- Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned via TM47The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- Learned via TM70While it is asleep, the user randomly uses one of the moves it knows.
- Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- Learned via TM40The user launches razor-like wind to slash opposing Pokemon. Critical hits land more easily.
- Learned via TM27The user confounds the target with speed, then slashes. This attack never misses.
- Learned via TM113The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.
- Learned via TM60After making its attack, the user rushes back to switch places with a party Pokemon in waiting.
- Learned via TM65The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
- Learned via TM164The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
- Learned via TM23The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
- Learned via TM72The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
- Learned via TM14The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
- Learned via TM48After making its attack, the user rushes back to switch places with a party Pokemon in waiting.
- Learned via TM147The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
- Learned via TM160The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
- Learned via TM96The user's body body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
- Learned via TM136The user electrifies the ground for five turns, powering up Electric-type moves. Pokemon on the ground no longer fall asleep.
- Egg MoveThe user charges up power and raises both its Defence and Sp. Def stats. This move can be used three times.
- Egg MoveThe power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
- Egg MoveThe power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
- Egg MoveThis attack move cuts down the target's HP to equal the user's HP.
- Egg MoveThe user covers the target's body with a mass of down that harshly lowers its Attack stat.
- Egg MoveThis attack move varies in power and type depending on the weather.
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