Pawmi evolution and how to get Pawmi (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Pawmi movesets, best builds, best nature, & base stats!
▶Paldea Pokedex - Spawn Area & How To Get Pawmi - Type Chart, Base Stats & Abilities Pawmi - Shiny, Base Stats & Abilities Pokedex ??? Paldean Pokedex 022 Gender Height/Weight 0.3m/2.5Kg Egg Type Field Appears In
Base Stats/Actual Values HP Attack Defense Special Attack Special Defense Speed Total Stats
Check Actual Stats At Lv50 Best High Base Low Lowest HP 152 152 120 120 105 Attack 112 102 70 63 49 Defense 79 72 40 36 22 S.ATK 101 92 60 54 40 S.DEF 84 77 45 40 27 Speed 123 112 80 72 58
※Stats Shown Are At Lv 50 Best: Highest IV, Max EV, Boosted By Nature High: Highest IV, Max EV, Not affected by Nature. Base: Highest IV, No EV, Not affected by Nature Low: Highest IV, No EV, Decreased by Nature Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart Abilities/Hidden Abilities Contact with the Pokemon may cause paralysis.
All status conditions heal when the Pokemon switches out.
Powers up punching moves.
Other Abilities & Hidden Abilities Here Pawmi - Information On Evolution Conditions For Evolution Name How To Evolve Pawmi- PawmoPawmi Lvl. 18 PawmotUse Let's Go to walk your Pokemon up to 1000 steps then increase its level.
Recommended Tera Type Recommended Tera Type Power-Up Type If the original Type is same as the Tera Type, the power of moves will be doubled!Counter Type Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll Pawmi - Learnable Moves
Learned at Lvl. 1
Hard, pointed, sharp claws rake the target to inflict damage.Learned at Lvl. 1
The user growls in an endearing way, making opposing Pokemon less wary. This lowers their Attack stats.Learned at Lvl. 3
A jolt of ecectricity crashes down on the target to inflict damage. This may also leave the target with paralysis.Learned at Lvl. 6
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.Learned at Lvl. 8
The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat.Learned at Lvl. 12
The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.Learned at Lvl. 15
The user burrows into the ground, then attacks on the next turn.Learned at Lvl. 19
The target is bitten with viciously sharp fangs. This may also make the target flinch.Learned at Lvl. 23
The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.Learned at Lvl. 27
The user launches a weak jolt of electricity that paralyzes the target.Learned at Lvl. 31
The user dances with an odd rhythm that compels that target to mimic it, making the target's Ability the same as the user's.Learned at Lvl. 35
The target is slammed with a long tail, vines, or the like to inflict damage.Learned at Lvl. 38
The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.Learned at Lvl. 40
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.Learned at Lvl. 44
The user shrouds itself in electricity and smashes into its target. This also damages the user a little.Learned via TM1
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.Learned via TM126
A strong electric blast crashes down on the target. This may also leave the target with paralysis.Learned via TM82
The user launches a weak jolt of electricity that paralyzes the target.Learned via TM166
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.Learned via TM55
The user burrows into the ground, then attacks on the next turn.Learned via TM4
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.Learned via TM32
Star-shaped rays are shot at opposing Pokemon. This attack never misses.Learned via TM85
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.Learned via TM103
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.Learned via TM18
The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.Learned via TM7
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.Learned via TM47
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.Learned via TM2
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.Learned via TM70
While it is asleep, the user randomly uses one of the moves it knows.Learned via TM132
The user switches places with a party Pokemon in waiting and passes along any stat changes.Learned via TM122
The user compels the target to keep using the move it encored for three turns.Learned via TM31
The target is raked with steel claws. This may also raise the user's Attack stat.Learned via TM50
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.Learned via TM49
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.Learned via TM108
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.Learned via TM25
This attack move doubles its power if the user is poisoned, burned, or paralyzed.Learned via TM130
The user assists an ally by boosting the power of that ally's attack.Learned via TM43
The user flings its held item at the target to attack. This move's power and effects depend on the item.Learned via TM9
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.Learned via TM23
The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.Learned via TM72
The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.Learned via TM48
After making its attack, the user rushes back to switch places with a party Pokemon in waiting.Learned via TM147
The user shrouds itself in electricity and smashes into its target. This also damages the user a little.Learned via TM127
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.Learned via TM96
The user's body body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.Learned via TM136
The user electrifies the ground for five turns, powering up Electric-type moves. Pokemon on the ground no longer fall asleep.Egg Move
The user throws a punch at blinding speed. This move always foes first.Egg Move
The user kisses the target with a sweet, angelic cuteness that causes confusion.Egg Move
This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.Egg Move
One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP. Pokemon Scarlet & Violet Related Articles Pokemon Related Articles Pokemon List Per Type