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Pokemon Scarlet and Violet Wiki Guide
Corvisquire - Location, Stats, Best Moveset and Nature

Pokemon Scarlet and Violet | Corvisquire - Location, Stats, Best Moveset and Nature | Pokemon SV

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Corvisquire evolution and how to get Corvisquire (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Corvisquire movesets, best builds, best nature, & base stats!

▶Paldea Pokedex - Spawn Area & How To Get

Table Of Contents

Corvisquire - Type Chart, Base Stats & Abilities

Corvisquire - Shiny, Base Stats & Abilities


Paldean Pokedex041
Gender♂ / ♀
Egg TypeFlying
Effort ValuesSPED+2
Appears In

Base Stats/Actual Values

216/ 435
242/ 435
283/ 435
Special Attack
339/ 435
Special Defense
270/ 435
158/ 435
Total Stats
275/ 435
Check Actual Stats At Lv50

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. ElectricIceRock
  2. GrassFightingBug
  3. Ground

Abilities/Hidden Abilities

  1. Prevents other Pokemon from lowering accuracy.
  2. Unnerves opposing Pokemon and makes them unable to eat Berries
  3. Protects the Pokemon from Defense-lowering attacks.
Other Abilities & Hidden Abilities Here

Corvisquire - Information On Evolution

Conditions For Evolution

NameHow To Evolve
Rookidee IconRookidee-
Corvisquire IconCorvisquireRookidee Lvl. 18
Corviknight IconCorviknightCorvisquire Lvl. 38

Recommended Tera Type

Recommended Tera Type

Power-Up TypeFlying
If the original Type is same as the Tera Type, the power of moves will be doubled!
Counter TypeGrassElectricGroundDragonFireWaterIceSteelFightingGroundSteel
Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll

Corvisquire - Learnable Moves

    1. Learned at Lvl. 1
      The user gives opposing Pokemon an intimidating leer that lowers the Defense stat.
    2. Learned at Lvl. 1
      The target is jabbed with a sharply pointed beak or horn.
    3. Learned at Lvl. 1
      The user sharpens its claws to boost its Attack stat and accuracy.
    4. Learned at Lvl. 1
      The user boasts its strength and attacks the target. The more the user's stats are raised, the greater the move's power.
    5. Learned at Lvl. 12
      The target is jabbed repeatedly with a horn or beak two to five times in a row.
    6. Learned at Lvl. 16
      The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
    7. Learned at Lvl. 22
      The target is taunted into a rage that allows it to use only attack moves for three turns.
    8. Learned at Lvl. 28
      The user frightens the target with a scary face to harshly lower its Speed stat.
    9. Learned at Lvl. 34
      A corkscrewing attack that strikes the target with a sharp beak acting as a drill.
    10. Learned at Lvl. 40
      The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
    11. Learned at Lvl. 46
      The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
    12. Learned via TM97
      The user flies up into the sky and the strike its target on the next turn.
    13. Learned via TM1
      A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    14. Learned via TM4
      The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    15. Learned via TM32
      Star-shaped rays are shot at opposing Pokemon. This attack never misses.
    16. Learned via TM85
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    17. Learned via TM103
      The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    18. Learned via TM18
      The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
    19. Learned via TM134
      An all-out attack that becomes more powerful the less HP the user has.
    20. Learned via TM7
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    21. Learned via TM6
      The user frightens the target with a scary face to harshly lower its Speed stat.
    22. Learned via TM47
      The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    23. Learned via TM70
      While it is asleep, the user randomly uses one of the moves it knows.
    24. Learned via TM49
      The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    25. Learned via TM25
      This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    26. Learned via TM87
      The target is taunted into a rage that allows it to use only attack moves for three turns.
    27. Learned via TM3
      The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
    28. Learned via TM40
      The user launches razor-like wind to slash opposing Pokemon. Critical hits land more easily.
    29. Learned via TM27
      The user confounds the target with speed, then slashes. This attack never misses.
    30. Learned via TM113
      The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.
    31. Learned via TM60
      After making its attack, the user rushes back to switch places with a party Pokemon in waiting.
    32. Learned via TM65
      The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
    33. Learned via TM164
      The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
    34. Learned via TM140
      The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
    35. Learned via TM160
      The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

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