Corviknight evolution and how to get Corviknight (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Corviknight movesets, best builds, best nature, & base stats!
Corviknight Related Articles | |
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Corviknight Stats & Moves | Corviknight Build For Raid |
Table Of Contents
Corviknight - Type Chart, Base Stats & Abilities
Corviknight - Shiny, Base Stats & Abilities
Pokedex | ??? | |
---|---|---|
Paldean Pokedex | 042 | |
Gender | ♂ / ♀ | |
Height/Weight | 2.2m/75.0Kg | |
Egg Type | Flying | |
Effort Values | DEFF+3 | |
Appears In |
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 205 | 205 | 173 | 173 | 158 |
Attack | 152 | 139 | 107 | 96 | 82 |
Defense | 172 | 157 | 125 | 112 | 99 |
S.ATK | 115 | 105 | 73 | 66 | 52 |
S.DEF | 150 | 137 | 105 | 94 | 81 |
Speed | 130 | 119 | 87 | 78 | 64 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- The Pokemon raises opposing Pokémon's PP usage.
- Unnerves opposing Pokemon and makes them unable to eat Berries
- Bounces back only the stat-lowering effects that the Pokemon receives.
Corviknight - Information On Evolution
Conditions For Evolution
Name | How To Evolve |
---|---|
Rookidee | - |
Corvisquire | Rookidee Lvl. 18 |
Corviknight | Corvisquire Lvl. 38 |
Recommended Tera Type
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
---|---|
Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Corviknight - Learnable Moves
- Learned at Lvl. EvThe target is hit with wings of steel. This may also raise the user's Defense stat.
- Learned at Lvl. 1The user gives opposing Pokemon an intimidating leer that lowers the Defense stat.
- Learned at Lvl. 1The target is jabbed with a sharply pointed beak or horn.
- Learned at Lvl. 1An earsplitting screech harshly lowers the target's Defense stat.
- Learned at Lvl. 1A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
- Learned at Lvl. 1The user hardens its body's surface like iron, shraply raising its Defense stat.
- Learned at Lvl. 1The user sharpens its claws to boost its Attack stat and accuracy.
- Learned at Lvl. 1The user boasts its strength and attacks the target. The more the user's stats are raised, the greater the move's power.
- Learned at Lvl. 12The target is jabbed repeatedly with a horn or beak two to five times in a row.
- Learned at Lvl. 16The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
- Learned at Lvl. 22The target is taunted into a rage that allows it to use only attack moves for three turns.
- Learned at Lvl. 28The user frightens the target with a scary face to harshly lower its Speed stat.
- Learned at Lvl. 34A corkscrewing attack that strikes the target with a sharp beak acting as a drill.
- Learned at Lvl. 42The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
- Learned at Lvl. 50The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
- Learned via TM97The user flies up into the sky and the strike its target on the next turn.
- Learned via TM66The user drops onto the target with its full body weight. This may also leave the target with paralysis.
- Learned via TM1A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- Learned via TM163The target is attacked with a powerful beam. The user can't move on the next turn.
- Learned via TM4The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
- Learned via TM75A wondrous wall of light is put up to reduce damage from special attacks for five turns.
- Learned via TM74A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
- Learned via TM32Star-shaped rays are shot at opposing Pokemon. This attack never misses.
- Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- Learned via TM18The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
- Learned via TM134An all-out attack that becomes more powerful the less HP the user has.
- Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned via TM6The user frightens the target with a scary face to harshly lower its Speed stat.
- Learned via TM47The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- Learned via TM70While it is asleep, the user randomly uses one of the moves it knows.
- Learned via TM31The target is raked with steel claws. This may also raise the user's Attack stat.
- Learned via TM50The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
- Learned via TM49The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
- Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- Learned via TM87The target is taunted into a rage that allows it to use only attack moves for three turns.
- Learned via TM3The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
- Learned via TM40The user launches razor-like wind to slash opposing Pokemon. Critical hits land more easily.
- Learned via TM27The user confounds the target with speed, then slashes. This attack never misses.
- Learned via TM104The user hardens its body's surface like iron, shraply raising its Defense stat.
- Learned via TM64The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
- Learned via TM113The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.
- Learned via TM60After making its attack, the user rushes back to switch places with a party Pokemon in waiting.
- Learned via TM65The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
- Learned via TM164The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
- Learned via TM152The user charges at the target using every bit of its power. The user can't move on the next turn.
- Learned via TM140The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
- Learned via TM93The user gathers all its light energy and releases it all at once. This may also lower the target's SP. Def stat.
- Learned via TM99The user slams the target with its steel-hard head. This may also make the target flinch.
- Learned via TM121The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
- Learned via TM160The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
- Learned via TM89The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
- Learned via TM170The user fires a beam of steel that it collected from its entire body. This also damages the user.
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