Pokemon SV
Pokemon Scarlet and Violet Wiki Guide
Flapple - Location, Stats, Best Moveset and Nature

Pokemon Scarlet and Violet | Flapple - Location, Stats, Best Moveset and Nature | Pokemon SV

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Flapple evolution and how to get Flapple (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Flapple movesets, best builds, best nature, & base stats!

▶Paldea Pokedex - Spawn Area & How To Get

Table Of Contents

Flapple - Type Chart, Base Stats & Abilities

Flapple - Type Chart, Base Stats & Abilities

アイコン

GrassDragon
Pokedex???
Paldean Pokedex109
Gender♂ / ♀
Height/Weight0.3m/1.0Kg
Egg TypeGrass/Dragon
Appears In

Base Stats/Actual Values

HP
70
176/ 435
Attack
110
66/ 435
Defense
80
102/ 435
Special Attack
95
82/ 435
Special Defense
60
241/ 435
Speed
70
186/ 435
Total Stats
485
146/ 435
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP177177145145130
Attack178162130117103
Defense1451321009076
S.ATK16114711510390
S.DEF123112807258
Speed134122908167

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. Ice
  2. PoisonFlyingBugDragonFairy
  3. Ground
  4. WaterGrassElectric

Abilities/Hidden Abilities

  1. Ripens Berries and double their effect.
  2. Makes the Pokemon use a held Berry earlier than usual
  3. Boosts the Attack stat, but lowers accuracy.
Other Abilities & Hidden Abilities Here

Flapple - Information On Evolution

Conditions For Evolution

NameHow To Evolve
Applin IconApplin-
Flapple IconFlappleUse TartApple to Applin
Appletun IconAppletunUse SweetApple to Applin

Recommended Tera Type

Recommended Tera Type

Power-Up TypeGrassDragon
If the original Type is same as the Tera Type, the power of moves will be doubled!
Counter TypeFireWaterIceSteel
Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll

Flapple - Learnable Moves

    1. Learned at Lvl. Ev
      The target is struck with large, imposing wings spread wide to inflict damage.
    2. Learned at Lvl. 1
      The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
    3. Learned at Lvl. 1
      The user whips up a vicious tornado to teat at opposing Pokemon. This may also make them flinch.
    4. Learned at Lvl. 1
      The user withdraws its body into its hard shell, raising its Defense stat.
    5. Learned at Lvl. 1
      The user recycles a held item that has been used in battle so it can be used again.
    6. Learned at Lvl. 1
      The user's body grows all at once, raising the Attack and Sp. Atk stats.
    7. Learned at Lvl. 4
      The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.
    8. Learned at Lvl. 8
      The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
    9. Learned at Lvl. 12
      A seed is planted on the target. It steals some HP from the target every turn.
    10. Learned at Lvl. 16
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    11. Learned at Lvl. 20
      The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
    12. Learned at Lvl. 24
      The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
    13. Learned at Lvl. 28
      The target is attacked with a shock wave generated by the user's gaping mouth.
    14. Learned at Lvl. 32
      The user inflicts damage by dropping an apple from high above. This also lowers the target’s Defense stat.
    15. Learned at Lvl. 36
      The user hardens its body's surface like iron, shraply raising its Defense stat.
    16. Learned at Lvl. 40
      The user flies up into the sky and the strike its target on the next turn.
    17. Learned at Lvl. 44
      The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.
    18. Learned via TM97
      The user flies up into the sky and the strike its target on the next turn.
    19. Learned via TM1
      A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    20. Learned via TM163
      The target is attacked with a powerful beam. The user can't move on the next turn.
    21. Learned via TM168
      In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
    22. Learned via TM85
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    23. Learned via TM103
      The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    24. Learned via TM7
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    25. Learned via TM6
      The user frightens the target with a scary face to harshly lower its Speed stat.
    26. Learned via TM156
      The user ramnpages and attacks for two to three turns. The user then becomes confused.
    27. Learned via TM111
      A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    28. Learned via TM47
      The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    29. Learned via TM70
      While it is asleep, the user randomly uses one of the moves it knows.
    30. Learned via TM49
      The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    31. Learned via TM25
      This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    32. Learned via TM56
      The user forcefully shoots seeds at the target two to five times in a row.
    33. Learned via TM27
      The user confounds the target with speed, then slashes. This attack never misses.
    34. Learned via TM104
      The user hardens its body's surface like iron, shraply raising its Defense stat.
    35. Learned via TM33
      The user scatters curious leaves that chase the target. This attack never misses.
    36. Learned via TM100
      The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
    37. Learned via TM60
      After making its attack, the user rushes back to switch places with a party Pokemon in waiting.
    38. Learned via TM71
      The user slams a barrage of hard-shelled seeds down on the target from above.
    39. Learned via TM65
      The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
    40. Learned via TM115
      The target is attacked with a shock wave generated by the user's gaping mouth.
    41. Learned via TM119
      The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
    42. Learned via TM152
      The user charges at the target using every bit of its power. The user can't move on the next turn.
    43. Learned via TM169
      Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
    44. Learned via TM159
      The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
    45. Learned via TM81
      The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
    46. Learned via TM121
      The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
    47. Learned via TM13
      The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.
    48. Learned via TM14
      The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
    49. Learned via TM137
      The user turns the ground to grass for five turns. This restores the HP of Pokemon on the ground a little every turn and powers up Grass-type moves.
    50. Learned via TM21
      The user attacks by pouncing on the target. This also lowers the target’s Speed stat.
    51. Learned via TM20
      The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.

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    Pokemon List Per Type

    NormalFireWaterGrass
    ElectricIceFightingPoison
    GroundFlyingPsychicBug
    RockGhostDragonDark
    SteelFairy--
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