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Pokemon Scarlet and Violet Wiki Guide
Appletun - Location, Stats, Best Moveset and Nature

Pokemon Scarlet and Violet | Appletun - Location, Stats, Best Moveset and Nature | Pokemon SV

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Appletun evolution and how to get Appletun (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Appletun movesets, best builds, best nature, & base stats!

▶Paldea Pokedex - Spawn Area & How To Get

Table Of Contents

Appletun - Type Chart, Base Stats & Abilities

Appletun - Type Chart, Base Stats & Abilities

アイコン

GrassDragon
Pokedex???
Paldean Pokedex110
Gender♂ / ♀
Height/Weight0.4m/13.0Kg
Egg TypeGrass/Dragon
Effort ValuesHITP+2
Appears In

Base Stats/Actual Values

HP
110
28/ 435
Attack
85
140/ 435
Defense
80
102/ 435
Special Attack
100
65/ 435
Special Defense
80
110/ 435
Speed
30
392/ 435
Total Stats
485
146/ 435
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP217217185185170
Attack1501371059481
Defense1451321009076
S.ATK16715212010894
S.DEF1451321009076
Speed9082504531

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. Ice
  2. PoisonFlyingBugDragonFairy
  3. Ground
  4. WaterGrassElectric

Abilities/Hidden Abilities

  1. Ripens Berries and double their effect.
  2. Makes the Pokemon use a held Berry earlier than usual
  3. Boosts resistance to Fire- and Ice-type moves.
Other Abilities & Hidden Abilities Here

Appletun - Information On Evolution

Conditions For Evolution

NameHow To Evolve
Applin IconApplin-
Flapple IconFlappleUse TartApple to Applin
Appletun IconAppletunUse SweetApple to Applin

Recommended Tera Type

Recommended Tera Type

Power-Up TypeGrassDragon
If the original Type is same as the Tera Type, the power of moves will be doubled!
Counter TypeFireWaterIceSteel
Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll

Appletun - Learnable Moves

    1. Learned at Lvl. Ev
      The user sticks out its head and attacks by charing straight into the target. This may also make the target flinch.
    2. Learned at Lvl. 1
      The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
    3. Learned at Lvl. 1
      The user's body grows all at once, raising the Attack and Sp. Atk stats.
    4. Learned at Lvl. 1
      The user recycles a held item that has been used in battle so it can be used again.
    5. Learned at Lvl. 1
      The user withdraws its body into its hard shell, raising its Defense stat.
    6. Learned at Lvl. 1
      A sweet scent that harshly lowers opposing Pokemon's evasiveness.
    7. Learned at Lvl. 4
      A move that works differently for the Ghost type than for all other types.
    8. Learned at Lvl. 8
      The target is stomped with a big foot. This may also make the target flinch.
    9. Learned at Lvl. 12
      A seed is planted on the target. It steals some HP from the target every turn.
    10. Learned at Lvl. 16
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    11. Learned at Lvl. 20
      The user forcefully shoots seeds at the target two to five times in a row.
    12. Learned at Lvl. 24
      Restoring its own cells, the user restores its own HP by half of its max HP.
    13. Learned at Lvl. 28
      The user attacks the target with acidic liquid created from tart apples. This also lowers the target's Sp. Def stat.
    14. Learned at Lvl. 32
      The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    15. Learned at Lvl. 36
      The user hardens its body's surface like iron, shraply raising its Defense stat.
    16. Learned at Lvl. 40
      The target is attacked with a shock wave generated by the user's gaping mouth.
    17. Learned at Lvl. 44
      The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
    18. Learned via TM66
      The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    19. Learned via TM1
      A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    20. Learned via TM163
      The target is attacked with a powerful beam. The user can't move on the next turn.
    21. Learned via TM168
      In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
    22. Learned via TM149
      The user sets off an earthquake that strikes every Pokemon around it.
    23. Learned via TM75
      A wondrous wall of light is put up to reduce damage from special attacks for five turns.
    24. Learned via TM74
      A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
    25. Learned via TM128
      The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
    26. Learned via TM85
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    27. Learned via TM103
      The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    28. Learned via TM7
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    29. Learned via TM156
      The user ramnpages and attacks for two to three turns. The user then becomes confused.
    30. Learned via TM111
      A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    31. Learned via TM47
      The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    32. Learned via TM70
      While it is asleep, the user randomly uses one of the moves it knows.
    33. Learned via TM50
      The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    34. Learned via TM49
      The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    35. Learned via TM25
      This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    36. Learned via TM130
      The user assists an ally by boosting the power of that ally's attack.
    37. Learned via TM56
      The user forcefully shoots seeds at the target two to five times in a row.
    38. Learned via TM104
      The user hardens its body's surface like iron, shraply raising its Defense stat.
    39. Learned via TM33
      The user scatters curious leaves that chase the target. This attack never misses.
    40. Learned via TM71
      The user slams a barrage of hard-shelled seeds down on the target from above.
    41. Learned via TM115
      The target is attacked with a shock wave generated by the user's gaping mouth.
    42. Learned via TM119
      The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
    43. Learned via TM152
      The user charges at the target using every bit of its power. The user can't move on the next turn.
    44. Learned via TM59
      The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
    45. Learned via TM169
      Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
    46. Learned via TM159
      The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
    47. Learned via TM99
      The user slams the target with its steel-hard head. This may also make the target flinch.
    48. Learned via TM81
      The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
    49. Learned via TM121
      The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
    50. Learned via TM28
      The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
    51. Learned via TM44
      The target is knocked away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon.
    52. Learned via TM137
      The user turns the ground to grass for five turns. This restores the HP of Pokemon on the ground a little every turn and powers up Grass-type moves.
    53. Learned via TM84
      Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
    54. Learned via TM89
      The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
    55. Learned via TM21
      The user attacks by pouncing on the target. This also lowers the target’s Speed stat.
    56. Learned via TM20
      The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.

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    Pokemon List Per Type

    NormalFireWaterGrass
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    GroundFlyingPsychicBug
    RockGhostDragonDark
    SteelFairy--
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