Pokemon SV
Pokemon Scarlet and Violet Wiki Guide
Polteageist - Location, Stats, Best Moveset and Nature

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Polteageist - Location, Stats, Best Moveset and Nature

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How to get Polteageist & Location in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Polteageist movesets, best builds, best nature, & base stats!

▶Paldea Pokedex - Spawn Area & How To Get

Table Of Contents

Polteageist - Type Chart, Base Stats & Abilities

Polteageist - Shiny, Base Stats & Abilities

アイコン

Ghost
Pokedex???
Paldean Pokedex238
GenderUnknown
Height/Weight0.2m/0.4Kg
Egg TypeMineral/Amorphous
Appears In

Base Stats/Actual Values

HP
60
258/ 435
Attack
65
243/ 435
Defense
65
206/ 435
Special Attack
134
7/ 435
Special Defense
114
19/ 435
Speed
70
186/ 435
Total Stats
508
87/ 435
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP167167135135120
Attack128117857663
Defense128117857663
S.ATK204186154139125
S.DEF182166134121107
Speed134122908167

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. GhostDark
  2. PoisonBug
  3. NormalFighting

Abilities/Hidden Abilities

  1. Physical attacks lower its Defense stat and raise its Speed stat
  2. May disable a move used on the Pokémon.
Other Abilities & Hidden Abilities Here
アイコン

Ghost
Pokedex???
Paldean Pokedex238
GenderUnknown
Height/Weight0.2m/0.4Kg
Egg TypeMineral/Amorphous
Appears In

Base Stats/Actual Values

HP
60
258/ 435
Attack
65
243/ 435
Defense
65
206/ 435
Special Attack
134
7/ 435
Special Defense
114
19/ 435
Speed
70
186/ 435
Total Stats
508
87/ 435
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP167167135135120
Attack128117857663
Defense128117857663
S.ATK204186154139125
S.DEF182166134121107
Speed134122908167

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. GhostDark
  2. PoisonBug
  3. NormalFighting

Abilities/Hidden Abilities

  1. Physical attacks lower its Defense stat and raise its Speed stat
  2. May disable a move used on the Pokémon.
Other Abilities & Hidden Abilities Here

Recommended Tera Type

Recommended Tera Type

Power-Up TypeGhost
If the original Type is same as the Tera Type, the power of moves will be doubled!
Counter TypeNormalDarkFightingDarkFairy
Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll

Polteageist - Learnable Moves

    1. Learned at Lvl. Ev
      The user has teatime with all the Pokemon currently in the battle. Each Pokemon eats its held Berry.
    2. Learned at Lvl. 1
      A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    3. Learned at Lvl. 1
      The user withdraws its body into its hard shell, raising its Defense stat.
    4. Learned at Lvl. 1
      The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
    5. Learned at Lvl. 1
      The user raises the Sp. Def stat of an ally Pokemon by using a mysterious aroma.
    6. Learned at Lvl. 1
      The user restores its HP by the same amount as the target's Attack stat. It also lowers the target's Attack stat.
    7. Learned at Lvl. 18
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    8. Learned at Lvl. 24
      This move enables the user to attack first. This move fails if the target is not readying an attack.
    9. Learned at Lvl. 30
      A sweet scent that harshly lowers opposing Pokemon's evasiveness.
    10. Learned at Lvl. 36
      A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    11. Learned at Lvl. 42
      The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
    12. Learned at Lvl. 48
      The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
    13. Learned at Lvl. 54
      The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats.
    14. Learned at Lvl. 60
      The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.
    15. Learned at Lvl. 66
      A move that works differently for the Ghost type than for all other types.
    16. Learned via TM16
      The target is attacked with a peculiar ray. This may also leave the target confused.
    17. Learned via TM163
      The target is attacked with a powerful beam. The user can't move on the next turn.
    18. Learned via TM120
      The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    19. Learned via TM42
      The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
    20. Learned via TM17
      The target is exposed to a sinister ray that triggers confusion.
    21. Learned via TM75
      A wondrous wall of light is put up to reduce damage from special attacks for five turns.
    22. Learned via TM74
      A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
    23. Learned via TM80
      The user waggles a finger and stimulates its brain into randomly using nearly any move.
    24. Learned via TM85
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    25. Learned via TM103
      The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    26. Learned via TM7
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    27. Learned via TM111
      A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    28. Learned via TM47
      The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    29. Learned via TM70
      While it is asleep, the user randomly uses one of the moves it knows.
    30. Learned via TM132
      The user switches places with a party Pokemon in waiting and passes along any stat changes.
    31. Learned via TM114
      The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
    32. Learned via TM107
      The user shoots a sinister flame at the target to inflict a burn.
    33. Learned via TM25
      This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    34. Learned via TM109
      The user catches the target off guard and swaps its held item with its own.
    35. Learned via TM98
      The user employs its psychic power to exchange Abilities with the target.
    36. Learned via TM92
      If opposing Pokemon know any move also known by the user, they are prevented from using it.
    37. Learned via TM33
      The user scatters curious leaves that chase the target. This attack never misses.
    38. Learned via TM129
      The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    39. Learned via TM94
      The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
    40. Learned via TM152
      The user charges at the target using every bit of its power. The user can't move on the next turn.
    41. Learned via TM140
      The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
    42. Learned via TM161
      The user creates a bizzarre area in which slower Pokemon get to move first for five turns.
    43. Learned via TM54
      The user materializes an odd psychic wave to attack the target. This attack does physical damage.
    44. Learned via TM62
      The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
    45. Learned via TM41
      The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
    46. Learned via TM29
      This relentless attack does massive damage to a target affected by status conditions.
    47. Learned via TM151
      The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

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    SteelFairy--

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