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Pokemon Scarlet and Violet Wiki Guide
Amoonguss - Location, Stats, Best Moveset and Nature

Pokemon Scarlet and Violet | Amoonguss - Location, Stats, Best Moveset and Nature | Pokemon SV

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Amoonguss evolution and how to get Amoonguss (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Amoonguss movesets, best builds, best nature, & base stats!

▶Paldea Pokedex - Spawn Area & How To Get

Table Of Contents

Amoonguss - Type Chart, Base Stats & Abilities

Amoonguss - Shiny, Base Stats & Abilities

アイコン

GrassPoison
Pokedex???
Paldean Pokedex206
Gender♂ / ♀
Height/Weight0.6m/10.5Kg
Egg TypeGrass
Effort ValuesHITP+2
Appears In

Base Stats/Actual Values

HP
114
24/ 435
Attack
85
140/ 435
Defense
70
161/ 435
Special Attack
85
112/ 435
Special Defense
80
110/ 435
Speed
30
392/ 435
Total Stats
464
203/ 435
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP221221189189174
Attack1501371059481
Defense134122908167
S.ATK1501371059481
S.DEF1451321009076
Speed9082504531

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. FireIceFlyingPsychic
  2. WaterElectricFightingFairy
  3. Grass

Abilities/Hidden Abilities

  1. Contact may poison or cause paralysis or sleep.
  2. Restores a little HP when withdrawn from battle
Other Abilities & Hidden Abilities Here

Amoonguss - Information On Evolution

Conditions For Evolution

NameHow To Evolve
Foongus IconFoongus-
Amoonguss IconAmoongussFoongus Lvl. 39

Recommended Tera Type

Recommended Tera Type

Power-Up TypeGrassPoison
If the original Type is same as the Tera Type, the power of moves will be doubled!
Counter TypeFireWaterRockDragonFireWaterIceSteelElectricRockSteelPsychicDarkSteel
Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll

Amoonguss - Learnable Moves

    1. Learned at Lvl. 1
      A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    2. Learned at Lvl. 1
      The user's body grows all at once, raising the Attack and Sp. Atk stats.
    3. Learned at Lvl. 1
      The user scatters a cloud of numbing powder that paralyzes the target.
    4. Learned at Lvl. 1
      The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
    5. Learned at Lvl. 12
      A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    6. Learned at Lvl. 16
      The user restores its own HP. The amount of HP regained varies with the weather.
    7. Learned at Lvl. 20
      The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal.
    8. Learned at Lvl. 24
      A sweet scent that harshly lowers opposing Pokemon's evasiveness.
    9. Learned at Lvl. 28
      A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    10. Learned at Lvl. 32
      The user lays roots that restore its HP on every turn. Because its rooted, it can't be switched out.
    11. Learned at Lvl. 36
      A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    12. Learned at Lvl. 42
      The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokemon aim only at the user.
    13. Learned at Lvl. 48
      In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
    14. Learned at Lvl. 54
      The user catches bursts of spores that induce sleep.
    15. Learned via TM66
      The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    16. Learned via TM163
      The target is attacked with a powerful beam. The user can't move on the next turn.
    17. Learned via TM168
      In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
    18. Learned via TM85
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    19. Learned via TM103
      The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    20. Learned via TM7
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    21. Learned via TM6
      The user frightens the target with a scary face to harshly lower its Speed stat.
    22. Learned via TM148
      Unsanitary sludge is hurled at the target. This may also poison the target.
    23. Learned via TM111
      A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    24. Learned via TM47
      The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    25. Learned via TM70
      While it is asleep, the user randomly uses one of the moves it knows.
    26. Learned via TM50
      The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    27. Learned via TM49
      The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    28. Learned via TM25
      This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    29. Learned via TM56
      The user forcefully shoots seeds at the target two to five times in a row.
    30. Learned via TM33
      The user scatters curious leaves that chase the target. This attack never misses.
    31. Learned via TM71
      The user slams a barrage of hard-shelled seeds down on the target from above.
    32. Learned via TM119
      The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
    33. Learned via TM152
      The user charges at the target using every bit of its power. The user can't move on the next turn.
    34. Learned via TM159
      The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
    35. Learned via TM81
      The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
    36. Learned via TM45
      The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
    37. Learned via TM62
      The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
    38. Learned via TM29
      This relentless attack does massive damage to a target affected by status conditions.
    39. Learned via TM137
      The user turns the ground to grass for five turns. This restores the HP of Pokemon on the ground a little every turn and powers up Grass-type moves.
    40. Learned via TM131
      The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.
    41. Learned via TM84
      Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.

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    SteelFairy--
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