Pokemon SV
Pokemon Scarlet and Violet Wiki Guide
Deino - Location, Stats, Best Moveset and Nature

Pokemon Scarlet and Violet | Deino - Location, Stats, Best Moveset and Nature | Pokemon SV

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Deino evolution and how to get Deino (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Deino movesets, best builds, best nature, & base stats!

▶Paldea Pokedex - Spawn Area & How To Get

Table Of Contents

Deino - Type Chart, Base Stats & Abilities

Deino - Shiny, Base Stats & Abilities

アイコン

DarkDragon
Pokedex???
Paldean Pokedex370
Gender♂ / ♀
Height/Weight0.8m/17.3Kg
Egg TypeDragon
Effort ValuesATTK+1
Appears In

Base Stats/Actual Values

HP
52
320/ 435
Attack
65
243/ 435
Defense
50
304/ 435
Special Attack
45
315/ 435
Special Defense
50
308/ 435
Speed
38
366/ 435
Total Stats
300
351/ 435
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP159159127127112
Attack128117857663
Defense112102706349
S.ATK10697655845
S.DEF112102706349
Speed9990585238

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. Fairy
  2. IceFightingBugDragon
  3. FireWaterGrassElectricGhostDark
  4. Psychic

Abilities/Hidden Abilities

  1. Boosts the Attack stat, but lowers accuracy.
  2. No Hidden Ability
    -
Other Abilities & Hidden Abilities Here

Deino - Information On Evolution

Conditions For Evolution

NameHow To Evolve
Deino IconDeino-
Zweilous IconZweilousDeino Lvl. 50
Hydreigon IconHydreigonZweilous Lvl. 64

Recommended Nature and Tera Type

Modest or Timid is recommended

NatureStats Compensation
Modest
(Build that best supports Special Move)
S.Atk ⬆/Atk ⬇
Timid
(Build that best supports Special Move)
SPD ⬆/Atk ⬇

Recommended Tera Type

Power-Up TypeDarkDragon
If the original Type is same as the Tera Type, the power of moves will be doubled!
Counter TypeFirePoisonSteel
Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll

Deino - Learnable Moves

    1. Learned at Lvl. 1
      A physical attack in which the user charges and slams into the target with its whole body.
    2. Learned at Lvl. 1
      The user takes a deep breath and focuses so that critical hits land more easily.
    3. Learned at Lvl. 4
      The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
    4. Learned at Lvl. 8
      The target is bitten with viciously sharp fangs. This may also make the target flinch.
    5. Learned at Lvl. 12
      The target is scared off, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon.
    6. Learned at Lvl. 16
      If the target has already taken some damage in the same turn, this attack's power is doubled.
    7. Learned at Lvl. 20
      The user sticks out its head and attacks by charing straight into the target. This may also make the target flinch.
    8. Learned at Lvl. 24
      The user is roused, and its Attack and Sp. Atk stats increase.
    9. Learned at Lvl. 28
      The target is slammed with a long tail, vines, or the like to inflict damage.
    10. Learned at Lvl. 32
      The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
    11. Learned at Lvl. 36
      The user frightens the target with a scary face to harshly lower its Speed stat.
    12. Learned at Lvl. 40
      The target is attacked with a shock wave generated by the user's gaping mouth.
    13. Learned at Lvl. 44
      The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    14. Learned at Lvl. 48
      The user lets loose a horribly echoing shout with the power to inflict damage.
    15. Learned at Lvl. 52
      The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.
    16. Learned at Lvl. 56
      The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
    17. Learned at Lvl. 60
      The user ramnpages and attacks for two to three turns. The user then becomes confused.
    18. Learned via TM66
      The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    19. Learned via TM1
      A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    20. Learned via TM82
      The user launches a weak jolt of electricity that paralyzes the target.
    21. Learned via TM85
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    22. Learned via TM103
      The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    23. Learned via TM18
      The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
    24. Learned via TM7
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    25. Learned via TM6
      The user frightens the target with a scary face to harshly lower its Speed stat.
    26. Learned via TM156
      The user ramnpages and attacks for two to three turns. The user then becomes confused.
    27. Learned via TM47
      The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    28. Learned via TM70
      While it is asleep, the user randomly uses one of the moves it knows.
    29. Learned via TM50
      The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    30. Learned via TM49
      The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    31. Learned via TM108
      The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
    32. Learned via TM25
      This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    33. Learned via TM87
      The target is taunted into a rage that allows it to use only attack moves for three turns.
    34. Learned via TM117
      The user lets loose a horribly echoing shout with the power to inflict damage.
    35. Learned via TM94
      The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
    36. Learned via TM115
      The target is attacked with a shock wave generated by the user's gaping mouth.
    37. Learned via TM133
      The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
    38. Learned via TM140
      The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
    39. Learned via TM9
      The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
    40. Learned via TM10
      The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
    41. Learned via TM8
      The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
    42. Learned via TM59
      The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
    43. Learned via TM169
      Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
    44. Learned via TM44
      The target is knocked away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon.
    45. Learned via TM30
      The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokemon.
    46. Egg Move
      The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
    47. Egg Move
      The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.
    48. Egg Move
      The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
    49. Egg Move
      The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.

    Pokemon Scarlet & Violet Related Articles

    Pokemon Related Articles

    Pokemon List Per Type

    NormalFireWaterGrass
    ElectricIceFightingPoison
    GroundFlyingPsychicBug
    RockGhostDragonDark
    SteelFairy--
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