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Pokemon Scarlet and Violet Wiki Guide
Happiny - Location, Stats, Best Moveset and Nature

Pokemon Scarlet and Violet | Happiny - Location, Stats, Best Moveset and Nature | Pokemon SV

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Happiny evolution and how to get Happiny (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Happiny movesets, best builds, best nature, & base stats!

▶Paldea Pokedex - Spawn Area & How To Get

Table Of Contents

Happiny - Type Chart, Base Stats & Abilities

Happiny - Shiny, Base Stats & Abilities


Paldean Pokedex043
Egg TypeUndiscovered
Effort ValuesHITP+1
Appears In

Base Stats/Actual Values

41/ 435
434/ 435
434/ 435
Special Attack
433/ 435
Special Defense
205/ 435
392/ 435
Total Stats
420/ 435
Check Actual Stats At Lv50

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. Fighting
  2. Ghost

Abilities/Hidden Abilities

  1. All status conditions heal when the Pokemon switches out.
  2. Boosts the likelihood of additional effects occurring.
  3. Reduces damage taken by your allies.
Other Abilities & Hidden Abilities Here

Happiny - Information On Evolution

Conditions For Evolution

NameHow To Evolve
Happiny IconHappiny-
Chansey IconChanseyMake Happini hold an Oval Stone and increase its level during Morning or Afternoon.
Blissey IconBlisseyReach Max Friendship and Lvl. Up

Recommended Nature and Tera Type

Bold or Calm is recommended

NatureStats Compensation
(Build that is made around Physical Defense)
Def ⬆/Atk ⬇
(Build that is strong for Special Defense)
S.Def ⬆/Atk ⬇

Recommended Tera Type

Power-Up TypeNormal
If the original Type is same as the Tera Type, the power of moves will be doubled!
Counter TypePoisonFlyingPsychicBugGhostFairy
Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll

Happiny - Learnable Moves

    1. Learned at Lvl. 1
      The target is physically pounded with a long tail, a foreleg, or the like.
    2. Learned at Lvl. 1
      The user mimics the move used immediately before it. The move fails if no other move has been used yet.
    3. Learned at Lvl. 4
      The user curls up to conceal weak spots and raise its Defense stat.
    4. Learned at Lvl. 8
      The user kisses the target with a sweet, angelic cuteness that causes confusion.
    5. Learned at Lvl. 12
      Letting out a charming cry, the user does emotional damage to opposing Pokemon. This attack never misses.
    6. Learned at Lvl. 16
      The user endearingly approaches the target, then steals the target's held item.
    7. Learned at Lvl. 20
      The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
    8. Learned via TM1
      A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    9. Learned via TM168
      In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
    10. Learned via TM82
      The user launches a weak jolt of electricity that paralyzes the target.
    11. Learned via TM120
      The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    12. Learned via TM75
      A wondrous wall of light is put up to reduce damage from special attacks for five turns.
    13. Learned via TM80
      The user waggles a finger and stimulates its brain into randomly using nearly any move.
    14. Learned via TM85
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    15. Learned via TM103
      The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    16. Learned via TM7
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    17. Learned via TM34
      The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats.
    18. Learned via TM47
      The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    19. Learned via TM2
      The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
    20. Learned via TM70
      While it is asleep, the user randomly uses one of the moves it knows.
    21. Learned via TM50
      The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    22. Learned via TM49
      The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    23. Learned via TM114
      The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
    24. Learned via TM25
      This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    25. Learned via TM130
      The user assists an ally by boosting the power of that ally's attack.
    26. Learned via TM117
      The user lets loose a horribly echoing shout with the power to inflict damage.
    27. Learned via TM43
      The user flings its held item at the target to attack. This move's power and effects depend on the item.
    28. Learned via TM59
      The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
    29. Learned via TM81
      The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
    30. Learned via TM41
      The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
    31. Learned via TM19
      Letting out a charming cry, the user does emotional damage to opposing Pokemon. This attack never misses.
    32. Learned via TM52
      The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
    33. Egg Move
      The target is thrown using the power of gravity. It inflincts damage equal to the user's level.
    34. Egg Move
      The user makes a soothing bell chime to heal the status conditions of all the party Pokemon.
    35. Egg Move
      The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.
    36. Egg Move
      This move enables Flying-type Pokemon or Pokemon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can't be used.

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