Pokemon SV
Pokemon Scarlet and Violet Wiki Guide
Dragonite - Location, Stats, Best Moveset and Nature

Pokemon Scarlet and Violet | Pokemon SV
Dragonite - Location, Stats, Best Moveset and Nature

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Dragonite evolution and how to get Dragonite (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Dragonite movesets, best builds, best nature, & base stats!

▶Paldea Pokedex - Spawn Area & How To Get

Table Of Contents

Dragonite - Type Chart, Base Stats & Abilities

Dragonite - Shiny, Base Stats & Abilities

アイコン

DragonFlying
Pokedex???
Paldean Pokedex349
Gender♂ / ♀
Height/Weight2.2m/210.0Kg
Egg TypeWater1/Dragon
Effort ValuesATTK+3
Appears In

Base Stats/Actual Values

HP
91
74/ 435
Attack
134
10/ 435
Defense
95
64/ 435
Special Attack
100
65/ 435
Special Defense
100
46/ 435
Speed
80
140/ 435
Total Stats
600
4/ 435
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP198198166166151
Attack204186154139125
Defense16114711510390
S.ATK16715212010894
S.DEF16715212010894
Speed1451321009076

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. Ice
  2. RockDragonFairy
  3. FireWaterFightingBug
  4. Grass
  5. Ground

Abilities/Hidden Abilities

  1. Protects the Pokemon from flinching.
  2. Multiscale
    Take half damage when HP is at full.
Other Abilities & Hidden Abilities Here

Dragonite - Information On Evolution

Conditions For Evolution

NameHow To Evolve
Dratini IconDratini-
Dragonair IconDragonairDratini Lvl. 30
Dragonite IconDragoniteDragonair Lvl. 55

Recommended Nature and Tera Type

Adamant or Jolly is recommended

NatureStats Compensation
Adamant
(Build that best supports Physical Moves)
Atk ⬆/S.Atk ⬇
Jolly
(Build that best supports Physical Moves)
SPD ⬆/S.Atk ⬇
Modest
(Build that best supports Special Move)
S.Atk ⬆/Atk ⬇

Recommended Tera Type

Power-Up TypeDragonFlying
If the original Type is same as the Tera Type, the power of moves will be doubled!
Counter TypeFireWaterIceSteel
Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll

Best Moves To Use

Dragonite Best Moveset

  1. dragon
    Physical
    120
    100
    10
  2. fire
    Physical
    75
    100
    15

Dragonite - Learnable Moves

    1. Learned at Lvl. Ev
      The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
    2. Learned at Lvl. 1
      The user lands and rests its body. This move restores the user's HP by up to half of its max HP.
    3. Learned at Lvl. 1
      The user charges the target at blinding speed. This move always goes first.
    4. Learned at Lvl. 1
      The user whips up a vicious tornado to teat at opposing Pokemon. This may also make them flinch.
    5. Learned at Lvl. 1
      The user launches a weak jolt of electricity that paralyzes the target.
    6. Learned at Lvl. 1
      The target is punched with a fiery fist. This may also leave the target with a burn.
    7. Learned at Lvl. 1
      A long body, vines, or the like are used to wrap and squeeze the target for four or five turns,
    8. Learned at Lvl. 1
      The target is struck with large, imposing wings spread wide to inflict damage.
    9. Learned at Lvl. 1
      The target is punched with an electrified fist. This may also leave the target with paralysis.
    10. Learned at Lvl. 1
      The user gives opposing Pokemon an intimidating leer that lowers the Defense stat.
    11. Learned at Lvl. 15
      The target is knocked away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon.
    12. Learned at Lvl. 20
      The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    13. Learned at Lvl. 25
      The target is slammed with a long tail, vines, or the like to inflict damage.
    14. Learned at Lvl. 33
      The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
    15. Learned at Lvl. 39
      The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.
    16. Learned at Lvl. 41
      The user ramnpages and attacks for two to three turns. The user then becomes confused.
    17. Learned at Lvl. 46
      The user creates a protective field that prevents status conditions for five turns.
    18. Learned at Lvl. 53
      The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    19. Learned at Lvl. 62
      The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
    20. Learned at Lvl. 80
      The target is attacked with a powerful beam. The user can't move on the next turn.
    21. Learned via TM67
      The target is punched with a fiery fist. This may also leave the target with a burn.
    22. Learned via TM69
      The target is punched with an icy fist. This may also leave the target frozen.
    23. Learned via TM68
      The target is punched with an electrified fist. This may also leave the target with paralysis.
    24. Learned via TM97
      The user flies up into the sky and the strike its target on the next turn.
    25. Learned via TM66
      The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    26. Learned via TM1
      A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    27. Learned via TM125
      The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    28. Learned via TM142
      The target is blasted by a huge volume of water launched under great pressure.
    29. Learned via TM123
      The user attacks everything around it by swamping its surroundings with a giant wave.
    30. Learned via TM135
      The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
    31. Learned via TM143
      A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen.
    32. Learned via TM163
      The target is attacked with a powerful beam. The user can't move on the next turn.
    33. Learned via TM12
      A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
    34. Learned via TM24
      The target becomes trapped within a fierce vortex of fire that rages four to five turns.
    35. Learned via TM126
      A strong electric blast crashes down on the target. This may also leave the target with paralysis.
    36. Learned via TM82
      The user launches a weak jolt of electricity that paralyzes the target.
    37. Learned via TM166
      A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
    38. Learned via TM149
      The user sets off an earthquake that strikes every Pokemon around it.
    39. Learned via TM4
      The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    40. Learned via TM75
      A wondrous wall of light is put up to reduce damage from special attacks for five turns.
    41. Learned via TM80
      The user waggles a finger and stimulates its brain into randomly using nearly any move.
    42. Learned via TM141
      The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    43. Learned via TM77
      The user charges at the target and may make it flinch.
    44. Learned via TM32
      Star-shaped rays are shot at opposing Pokemon. This attack never misses.
    45. Learned via TM85
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    46. Learned via TM86
      Large boulders are hurled at opposing Pokemon to inflict damage. This may also make the opposing Pokemon flinch.
    47. Learned via TM103
      The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    48. Learned via TM7
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    49. Learned via TM6
      The user frightens the target with a scary face to harshly lower its Speed stat.
    50. Learned via TM34
      The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats.
    51. Learned via TM156
      The user ramnpages and attacks for two to three turns. The user then becomes confused.
    52. Learned via TM51
      A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
    53. Learned via TM47
      The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    54. Learned via TM70
      While it is asleep, the user randomly uses one of the moves it knows.
    55. Learned via TM122
      The user compels the target to keep using the move it encored for three turns.
    56. Learned via TM50
      The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    57. Learned via TM49
      The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    58. Learned via TM118
      The user attacks by exhaling hot breath on opposing Pokemon. This may also leave those Pokemon with a burn.
    59. Learned via TM25
      This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    60. Learned via TM130
      The user assists an ally by boosting the power of that ally's attack.
    61. Learned via TM58
      The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
    62. Learned via TM40
      The user launches razor-like wind to slash opposing Pokemon. Critical hits land more easily.
    63. Learned via TM36
      Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
    64. Learned via TM27
      The user confounds the target with speed, then slashes. This attack never misses.
    65. Learned via TM78
      The user slashes the target with huge sharp claws.
    66. Learned via TM100
      The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
    67. Learned via TM11
      The user attacks the target with a pulsing blast of water. This may also confuse the target.
    68. Learned via TM113
      The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.
    69. Learned via TM43
      The user flings its held item at the target to attack. This move's power and effects depend on the item.
    70. Learned via TM65
      The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
    71. Learned via TM115
      The target is attacked with a shock wave generated by the user's gaping mouth.
    72. Learned via TM158
      The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
    73. Learned via TM152
      The user charges at the target using every bit of its power. The user can't move on the next turn.
    74. Learned via TM169
      Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
    75. Learned via TM99
      The user slams the target with its steel-hard head. This may also make the target flinch.
    76. Learned via TM150
      The user stabs the target from below with sharpened stones. Critical hits land more easily.
    77. Learned via TM28
      The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
    78. Learned via TM44
      The target is knocked away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon.
    79. Learned via TM160
      The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
    80. Learned via TM84
      Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
    81. Learned via TM89
      The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
    82. Learned via TM124
      The user covers its feet in thin ice and twirls around, slamming into the target. This move’s spinning motion also destroys the terrain.
    83. Learned via TM52
      The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
    84. Learned via TM22
      The user attacks the target by showering it with water that’s so cold it saps the target’s power. This also lowers the target’s Attack stat.

    Pokemon Scarlet & Violet Related Articles

    Pokemon Related Articles

    Pokemon List Per Type

    NormalFireWaterGrass
    ElectricIceFightingPoison
    GroundFlyingPsychicBug
    RockGhostDragonDark
    SteelFairy--

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