Sunflora evolution and how to get Sunflora (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Sunflora movesets, best builds, best nature, & base stats!
▶Paldea Pokedex - Spawn Area & How To GetTable Of Contents
Sunflora - Type Chart, Base Stats & Abilities
Sunflora - Shiny, Base Stats & Abilities
Pokedex | ??? | |
---|---|---|
Paldean Pokedex | 032 | |
Gender | ♂ / ♀ | |
Height/Weight | 0.8m/8.5Kg | |
Egg Type | Grass | |
Effort Values | SATK+2 | |
Appears In |
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 182 | 182 | 150 | 150 | 135 |
Attack | 139 | 127 | 95 | 85 | 72 |
Defense | 117 | 107 | 75 | 67 | 54 |
S.ATK | 172 | 157 | 125 | 112 | 99 |
S.DEF | 150 | 137 | 105 | 94 | 81 |
Speed | 90 | 82 | 50 | 45 | 31 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- Boosts the Pokémon's Speed stat in sunshine.
- Boosts the Sp. Atk stat in sunny weather, but HP decreases.
- The Pokemon awakens quickly from sleep.
Sunflora - Information On Evolution
Conditions For Evolution
Recommended Tera Type
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
---|---|
Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Sunflora - Learnable Moves
- Learned at Lvl. 1The target is physically pounded with a long tail, a foreleg, or the like.
- Learned at Lvl. 1A physical attack in which the user charges and slams into the target with its whole body.
- Learned at Lvl. 1The user's body grows all at once, raising the Attack and Sp. Atk stats.
- Learned at Lvl. 4The user lays roots that restore its HP on every turn. Because its rooted, it can't be switched out.
- Learned at Lvl. 7A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
- Learned at Lvl. 10A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
- Learned at Lvl. 13A seed is planted on the target. It steals some HP from the target every turn.
- Learned at Lvl. 16Sharp-edged leaves are launched to slash at opposing Pokemon. Critical hits land more easily.
- Learned at Lvl. 19A seed that can cause worry is planted on the ground. It prevents sleep by making the target's Ability Insomnia.
- Learned at Lvl. 22A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
- Learned at Lvl. 25The user forcefully shoots seeds at the target two to five times in a row.
- Learned at Lvl. 28The user attacks the target by scattering petals for two to three turns. The user then becomes confused.
- Learned at Lvl. 31In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
- Learned at Lvl. 34A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
- Learned at Lvl. 39The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
- Learned at Lvl. 43The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
- Learned at Lvl. 50The user stirs up a violent petal blizzard and attacks everything around it.
- Learned via TM88A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
- Learned via TM1A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- Learned via TM163The target is attacked with a powerful beam. The user can't move on the next turn.
- Learned via TM168In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
- Learned via TM75A wondrous wall of light is put up to reduce damage from special attacks for five turns.
- Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned via TM148Unsanitary sludge is hurled at the target. This may also poison the target.
- Learned via TM111A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
- Learned via TM47The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- Learned via TM70While it is asleep, the user randomly uses one of the moves it knows.
- Learned via TM122The user compels the target to keep using the move it encored for three turns.
- Learned via TM50The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
- Learned via TM49The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
- Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- Learned via TM130The user assists an ally by boosting the power of that ally's attack.
- Learned via TM56The user forcefully shoots seeds at the target two to five times in a row.
- Learned via TM33The user scatters curious leaves that chase the target. This attack never misses.
- Learned via TM71The user slams a barrage of hard-shelled seeds down on the target from above.
- Learned via TM119The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
- Learned via TM133The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
- Learned via TM152The user charges at the target using every bit of its power. The user can't move on the next turn.
- Learned via TM159The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
- Learned via TM81The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
- Learned via TM137The user turns the ground to grass for five turns. This restores the HP of Pokemon on the ground a little every turn and powers up Grass-type moves.
- Learned via TM79The user damages opposing Pokemon by emitting a powerful flash.
- Learned via TM20The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.
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