Pelipper evolution and how to get Pelipper (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Pelipper movesets, best builds, best nature, & base stats!
▶Paldea Pokedex - Spawn Area & How To GetTable Of Contents
Pelipper - Type Chart, Base Stats & Abilities
Pelipper - Shiny, Base Stats & Abilities
Pokedex | ??? | |
---|---|---|
Paldean Pokedex | 133 | |
Gender | ♂ / ♀ | |
Height/Weight | 1.2m/28.0Kg | |
Egg Type | Water1/Flying | |
Effort Values | DEFF+2 | |
Appears In |
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 167 | 167 | 135 | 135 | 120 |
Attack | 112 | 102 | 70 | 63 | 49 |
Defense | 167 | 152 | 120 | 108 | 94 |
S.ATK | 161 | 147 | 115 | 103 | 90 |
S.DEF | 134 | 122 | 90 | 81 | 67 |
Speed | 128 | 117 | 85 | 76 | 63 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- Prevents other Pokemon from lowering accuracy.
- The Pokemon makes it rain when it enters a battle
- The Pokemon gradually regains HP in rain
Pelipper - Information On Evolution
Conditions For Evolution
Recommended Tera Type
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
---|---|
Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Pelipper - Learnable Moves
- Learned at Lvl. 1The user growls in an endearing way, making opposing Pokemon less wary. This lowers their Attack stats.
- Learned at Lvl. 1The user generate odd sound waves from its body that confuse the target.
- Learned at Lvl. 1The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
- Learned at Lvl. 1The target is blasted with a forceful shot of water.
- Learned at Lvl. 1The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.
- Learned at Lvl. 1The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
- Learned at Lvl. 1The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
- Learned at Lvl. 1This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned at Lvl. 1The user shoots a torrent of water at the target and changes the target's type to Water.
- Learned at Lvl. 15The target is struck with large, imposing wings spread wide to inflict damage.
- Learned at Lvl. 20The user attacks the target with a pulsing blast of water. This may also confuse the target.
- Learned at Lvl. 28The user charges up power and raises both its Defence and Sp. Def stats. This move can be used three times.
- Learned at Lvl. 28The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
- Learned at Lvl. 28The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
- Learned at Lvl. 34The user flings its held item at the target to attack. This move's power and effects depend on the item.
- Learned at Lvl. 41The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
- Learned at Lvl. 48The user lands and rests its body. This move restores the user's HP by up to half of its max HP.
- Learned at Lvl. 55The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
- Learned at Lvl. 62The target is blasted by a huge volume of water launched under great pressure.
- Learned via TM97The user flies up into the sky and the strike its target on the next turn.
- Learned via TM66The user drops onto the target with its full body weight. This may also leave the target with paralysis.
- Learned via TM1A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- Learned via TM142The target is blasted by a huge volume of water launched under great pressure.
- Learned via TM123The user attacks everything around it by swamping its surroundings with a giant wave.
- Learned via TM135The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
- Learned via TM143A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen.
- Learned via TM163The target is attacked with a powerful beam. The user can't move on the next turn.
- Learned via TM4The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
- Learned via TM77The user charges at the target and may make it flinch.
- Learned via TM32Star-shaped rays are shot at opposing Pokemon. This attack never misses.
- Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- Learned via TM18The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
- Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned via TM34The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats.
- Learned via TM47The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- Learned via TM70While it is asleep, the user randomly uses one of the moves it knows.
- Learned via TM50The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
- Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- Learned via TM130The user assists an ally by boosting the power of that ally's attack.
- Learned via TM40The user launches razor-like wind to slash opposing Pokemon. Critical hits land more easily.
- Learned via TM27The user confounds the target with speed, then slashes. This attack never misses.
- Learned via TM11The user attacks the target with a pulsing blast of water. This may also confuse the target.
- Learned via TM113The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.
- Learned via TM60After making its attack, the user rushes back to switch places with a party Pokemon in waiting.
- Learned via TM43The user flings its held item at the target to attack. This move's power and effects depend on the item.
- Learned via TM71The user slams a barrage of hard-shelled seeds down on the target from above.
- Learned via TM65The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
- Learned via TM164The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
- Learned via TM152The user charges at the target using every bit of its power. The user can't move on the next turn.
- Learned via TM102The user shoots filthy garbage at the target to attack. This may also poison the target.
- Learned via TM14The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
- Learned via TM160The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
- Learned via TM110The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
- Learned via TM52The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
- Learned via TM22The user attacks the target by showering it with water that’s so cold it saps the target’s power. This also lowers the target’s Attack stat.
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