Cyndaquil evolution and how to get Cyndaquil (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Cyndaquil movesets, best builds, best nature, & base stats!
▶Paldea Pokedex - Spawn Area & How To GetTable Of Contents
Cyndaquil - Type Chart, Base Stats & Abilities
Cyndaquil - Shiny, Base Stats & Abilities
Pokedex | 155 | |
---|---|---|
Paldean Pokedex | - | |
Gender | ♂ / ♀ | |
Height/Weight | 0.5m/7.9Kg | |
Egg Type | Field | |
Effort Values | SPED+1 | |
Appears In |
*Switch to [D] Default or [S] Shiny image.
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 146 | 146 | 114 | 114 | 99 |
Attack | 114 | 104 | 72 | 65 | 51 |
Defense | 104 | 95 | 63 | 57 | 43 |
S.ATK | 123 | 112 | 80 | 72 | 58 |
S.DEF | 112 | 102 | 70 | 63 | 49 |
Speed | 128 | 117 | 85 | 76 | 63 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- Powers up Fire-type moves when the Pokemon is in trouble.
- Powers up the Pokémon's Fire- type moves if it's hit by one.
▶Abilites & Effects List
▶How To Get Hidden Abilities
Cyndaquil - Information On Evolution
Evolution Conditions
Name | How To Evolve |
---|---|
Cyndaquil | - |
Quilava | Cyndaquil Lvl. 14 |
Typhlosion | Quilava Lvl. 36 |
▶All Evolution Conditions
▶Special Evolution Conditions
*Input the Name to jump to the other Pokemon's page.
Recommended Tera Type
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
---|---|
Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Cyndaquil - Learnable Moves
- A physical attack in which the user charges and slams into the target with its whole body.
- The user gives opposing Pokemon an intimidating leer that lowers the Defense stat.
- The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy.
- The target is attacked with small flames. This may also leave the target with a burn.
- The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
- The user cloaks itself in fire and charge at the target. This may also leave the target with a burn.
- The user curls up to conceal weak spots and raise its Defense stat.
- Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.
- Star-shaped rays are shot at opposing Pokemon. This attack never misses.
- The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.
- The target is scorched with an intense blast of fire. This may also leave the target with a burn.
- The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.
- The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
- A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
- The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
- Power is equal to (user's current HP * 150 / user's maximum HP), rounded down, but not less than 1.
- A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
- The target becomes trapped within a fierce vortex of fire that rages four to five turns.
- This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- The user confounds the target with speed, then slashes. This attack never misses.
- Star-shaped rays are shot at opposing Pokemon. This attack never misses.
- Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.
- The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
- The user burrows into the ground, then attacks on the next turn.
- The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
- The user drops onto the target with its full body weight. This may also leave the target with paralysis.
- While it is asleep, the user randomly uses one of the moves it knows.
- The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- The user slams the target with its steel-hard head. This may also make the target flinch.
- The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- The user shoots a sinister flame at the target to inflict a burn.
- The user attacks by exhaling hot breath on opposing Pokemon. This may also leave those Pokemon with a burn.
- The target is scorched with an intense blast of fire. This may also leave the target with a burn.
- The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
- An all-out attack that becomes more powerful the less HP the user has.
- The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
- A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears.
- The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
- The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
- The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
- The target is quickly kicked twice in succession using both feet.
- A move that works differently for the Ghost type than for all other types.
- An all-out attack that becomes more powerful the less HP the user has.
- This user attacks with an odd, unseeable power. This may also make the target flinch.
- The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats.
- The user endearingly approaches the target, then steals the target's held item.
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