Quagsire evolution and how to get Quagsire (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Quagsire movesets, best builds, best nature, & base stats!▶Paldea Pokedex - Spawn Area & How To Get
Table Of Contents
Quagsire - Type Chart, Base Stats & Abilities
Quagsire - Type Chart, Base Stats & Abilities
|♂ / ♀
Base Stats/Actual Values
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
- Prevents the use of self-destructing moves.
- Restores HP if hit by a Water-type move.
- Ignores the opposing Pokémon's stat changes.
Quagsire - Information On Evolution
Conditions For Evolution
Recommended Tera Type
Recommended Tera Type
If the original Type is same as the Tera Type, the power of moves will be doubled!
Terastalize to the type you were weak against and catch your opponents off guard!
Quagsire - Learnable Moves
- Learned at Lvl. 1The user wags its tail cutely, making opposing Pokemon less wary and lowering their Defense stats.
- Learned at Lvl. 1The target is blasted with a forceful shot of water.
- Learned at Lvl. 1The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
- Learned at Lvl. 1The user scatters curious leaves that chase the target. This attack never misses.
- Learned at Lvl. 12The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
- Learned at Lvl. 12The user creates a haze that eliminates every stat change among all the Pokemon engaged in battle.
- Learned at Lvl. 16The target is slammed with a long tail, vines, or the like to inflict damage.
- Learned at Lvl. 23The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
- Learned at Lvl. 28The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
- Learned at Lvl. 34The user attacks by shooting muddy water at opposing Pokemon. This may also lower their accuracy.
- Learned at Lvl. 40The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
- Learned at Lvl. 46A move that leaves the target badly poisoned. Its poison damage worsens every turn.
- Learned at Lvl. 52The user sets off an earthquake that strikes every Pokemon around it.
- Learned via TM69The target is punched with an icy fist. This may also leave the target frozen.
- Learned via TM66The user drops onto the target with its full body weight. This may also leave the target with paralysis.
- Learned via TM1A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- Learned via TM142The target is blasted by a huge volume of water launched under great pressure.
- Learned via TM123The user attacks everything around it by swamping its surroundings with a giant wave.
- Learned via TM135The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
- Learned via TM143A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen.
- Learned via TM163The target is attacked with a powerful beam. The user can't move on the next turn.
- Learned via TM149The user sets off an earthquake that strikes every Pokemon around it.
- Learned via TM55The user burrows into the ground, then attacks on the next turn.
- Learned via TM77The user charges at the target and may make it flinch.
- Learned via TM128The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
- Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned via TM86Large boulders are hurled at opposing Pokemon to inflict damage. This may also make the opposing Pokemon flinch.
- Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- Learned via TM18The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
- Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned via TM148Unsanitary sludge is hurled at the target. This may also poison the target.
- Learned via TM5The user hurls mud in the target's face to inflict damage and lower its accuracy.
- Learned via TM90The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokemon that switch into battle.
- Learned via TM34The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats.
- Learned via TM51A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
- Learned via TM47The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- Learned via TM70While it is asleep, the user randomly uses one of the moves it knows.
- Learned via TM122The user compels the target to keep using the move it encored for three turns.
- Learned via TM50The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
- Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- Learned via TM130The user assists an ally by boosting the power of that ally's attack.
- Learned via TM58The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
- Learned via TM36Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
- Learned via TM35The user scatters curious leaves that chase the target. This attack never misses.
- Learned via TM11The user attacks the target with a pulsing blast of water. This may also confuse the target.
- Learned via TM43The user flings its held item at the target to attack. This move's power and effects depend on the item.
- Learned via TM91The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokemon that switch into battle.
- Learned via TM73An energy-draining punch. The user's HP is restored by half the damage taken by the target.
- Learned via TM158The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
- Learned via TM133The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
- Learned via TM152The user charges at the target using every bit of its power. The user can't move on the next turn.
- Learned via TM46The power of this attack move is doubled if the user has been hurt by the target in the same turn.
- Learned via TM150The user stabs the target from below with sharpened stones. Critical hits land more easily.
- Learned via TM116The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokemon that switch into battle.
- Learned via TM13The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.
- Learned via TM28The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
- Learned via TM96The user's body body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
- Learned via TM84Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
- Learned via TM110The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
- Learned via TM89The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
- Learned via TM52The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
- Learned via TM20The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.
- Learned via TM22The user attacks the target by showering it with water that’s so cold it saps the target’s power. This also lowers the target’s Attack stat.
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