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Pokemon Scarlet and Violet Wiki Guide
Wo-Chien How To Get & Base Stats

Pokemon Scarlet and Violet | Wo-Chien How To Get & Base Stats | Pokemon SV

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How to get Wo-Chien & Stakes Location in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Wo-Chien movesets, best builds, best nature, & base stats!

▶Paldea Pokedex - Spawn Area & How To Get

Table Of Contents

Wo-Chien - Type Chart, Base Stats & Abilities

Wo-Chien - Type Chart, Base Stats & Abilities

アイコン

DarkGrass
Pokedex???
Paldean Pokedex393
Gender
Height/Weight1.5m/74.2Kg
Egg TypeUndiscovered
Appears In

Base Stats/Actual Values

HP
85
95/ 435
Attack
85
140/ 435
Defense
100
45/ 435
Special Attack
95
82/ 435
Special Defense
135
4/ 435
Speed
70
186/ 435
Total Stats
570
14/ 435
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP192192160160145
Attack1501371059481
Defense16715212010894
S.ATK16114711510390
S.DEF205187155139126
Speed134122908167

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. Bug
  2. FireIceFightingPoisonFlyingFairy
  3. WaterGrassElectricGroundGhostDark
  4. Psychic

Abilities/Hidden Abilities

  1. No Hidden Ability
    -
Other Abilities & Hidden Abilities Here

Wo-Chien - Information On Evolution

Conditions For Evolution

NameHow To Evolve
Wo-Chien IconWo-Chien-

Recommended Tera Type

Recommended Tera Type

Power-Up TypeDarkGrass
If the original Type is same as the Tera Type, the power of moves will be doubled!
Counter TypeFireFightingPoisonFlyingGhostSteelFairy
Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll

Wo-Chien - Learnable Moves

    1. Learned at Lvl. 1
      A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    2. Learned at Lvl. 1
      The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
    3. Learned at Lvl. 1
      The user pins the target with a dark, arresting look. The target becomes unable to flee.
    4. Learned at Lvl. 5
      The user tickles the target into laughing, reducing its Attack and Defense stats.
    5. Learned at Lvl. 10
      The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    6. Learned at Lvl. 15
      The user scatters a cloud of poison dust that poisons the ground.
    7. Learned at Lvl. 15
      The user scatters a cloud of numbing powder that paralyzes the target.
    8. Learned at Lvl. 20
      A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    9. Learned at Lvl. 25
      A seed is planted on the target. It steals some HP from the target every turn.
    10. Learned at Lvl. 30
      The user's body grows all at once, raising the Attack and Sp. Atk stats.
    11. Learned at Lvl. 35
      The user lays roots that restore its HP on every turn. Because its rooted, it can't be switched out.
    12. Learned at Lvl. 40
      The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
    13. Learned at Lvl. 45
      A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    14. Learned at Lvl. 50
      The user summons a ruinous disaster. This cuts the target’s HP in half.
    15. Learned at Lvl. 55
      The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
    16. Learned at Lvl. 60
      The user violently whirls its vines, tentacles, or the like to harshly lash the target.
    17. Learned at Lvl. 65
      The user turns the ground to grass for five turns. This restores the HP of Pokemon on the ground a little every turn and powers up Grass-type moves.
    18. Learned at Lvl. 70
      The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
    19. Learned at Lvl. 75
      The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
    20. Learned via TM66
      The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    21. Learned via TM1
      A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    22. Learned via TM163
      The target is attacked with a powerful beam. The user can't move on the next turn.
    23. Learned via TM168
      In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
    24. Learned via TM75
      A wondrous wall of light is put up to reduce damage from special attacks for five turns.
    25. Learned via TM74
      A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
    26. Learned via TM85
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    27. Learned via TM103
      The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    28. Learned via TM7
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    29. Learned via TM6
      The user frightens the target with a scary face to harshly lower its Speed stat.
    30. Learned via TM5
      The user hurls mud in the target's face to inflict damage and lower its accuracy.
    31. Learned via TM111
      A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    32. Learned via TM47
      The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    33. Learned via TM70
      While it is asleep, the user randomly uses one of the moves it knows.
    34. Learned via TM50
      The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    35. Learned via TM49
      The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    36. Learned via TM25
      This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    37. Learned via TM87
      The target is taunted into a rage that allows it to use only attack moves for three turns.
    38. Learned via TM56
      The user forcefully shoots seeds at the target two to five times in a row.
    39. Learned via TM35
      The user scatters curious leaves that chase the target. This attack never misses.
    40. Learned via TM33
      The user scatters curious leaves that chase the target. This attack never misses.
    41. Learned via TM94
      The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
    42. Learned via TM71
      The user slams a barrage of hard-shelled seeds down on the target from above.
    43. Learned via TM119
      The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
    44. Learned via TM152
      The user charges at the target using every bit of its power. The user can't move on the next turn.
    45. Learned via TM59
      The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
    46. Learned via TM159
      The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
    47. Learned via TM81
      The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
    48. Learned via TM62
      The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
    49. Learned via TM29
      This relentless attack does massive damage to a target affected by status conditions.
    50. Learned via TM30
      The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokemon.
    51. Learned via TM137
      The user turns the ground to grass for five turns. This restores the HP of Pokemon on the ground a little every turn and powers up Grass-type moves.
    52. Learned via TM131
      The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.
    53. Learned via TM89
      The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
    54. Learned via TM20
      The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.

    Pokemon Scarlet & Violet Related Articles

    Pokemon Related Articles

    Pokemon List Per Type

    NormalFireWaterGrass
    ElectricIceFightingPoison
    GroundFlyingPsychicBug
    RockGhostDragonDark
    SteelFairy--
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    Article Written by
    Pokemon SV Strategy Team

    Pokemon SV Strategy Team

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