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Pokemon Scarlet and Violet Wiki Guide
Gholdengo - Location, Stats, Best Moveset and Nature

Pokemon Scarlet and Violet | Gholdengo - Location, Stats, Best Moveset and Nature | Pokemon SV

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Pokemon Scarlet and Violet | Gholdengo - Location, Stats, Best Moveset and Nature | Pokemon SV - GameWith

How to get Gholdengo & Location in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Gholdengo movesets, best builds, best nature, & base stats!

▶Paldea Pokedex - Spawn Area & How To Get

Table Of Contents

Gholdengo - Type Chart, Base Stats & Abilities

Gholdengo - Type Chart, Base Stats & Abilities

アイコン

SteelGhost
Pokedex???
Paldean Pokedex392
Gender
Height/Weight1.2m/30.0Kg
Egg TypeUndiscovered
Appears In

Base Stats/Actual Values

HP
87
92/ 435
Attack
60
289/ 435
Defense
95
64/ 435
Special Attack
133
9/ 435
Special Defense
91
68/ 435
Speed
84
129/ 435
Total Stats
550
32/ 435
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP194194162162147
Attack123112807258
Defense16114711510390
S.ATK203185153138124
S.DEF15714311110086
Speed1491361049480

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. FireGroundGhostDark
  2. GrassIceFlyingPsychicRockDragonSteelFairy
  3. Bug
  4. NormalFightingPoison

Abilities/Hidden Abilities

  1. No Hidden Ability
    -
Other Abilities & Hidden Abilities Here

Gholdengo - Information On Evolution

Conditions For Evolution

NameHow To Evolve
Gholdengo IconGholdengoCollect 999 coins and then level up.

Leveling Up With 999 Coins

evolve

Gholdengo evolves by leveling up after obtaining 999 "Gimmighoul Coins". The 999 Coins will be disappeared once it evolves, it is necessary to collect more coins in order to evolve another one.

▶Gimmighoul's Coins Map

Recommended Tera Type

Recommended Tera Type

Power-Up TypeSteelGhost
If the original Type is same as the Tera Type, the power of moves will be doubled!
Counter TypeFireWaterRockDragonGrassFlyingBugNormalDarkFightingDarkFairy
Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll

Gholdengo - Learnable Moves

    1. Learned at Lvl. 1
      A physical attack in which the user charges and slams into the target with its whole body.
    2. Learned at Lvl. 1
      The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
    3. Learned at Lvl. 7
      The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
    4. Learned at Lvl. 14
      The target is exposed to a sinister ray that triggers confusion.
    5. Learned at Lvl. 21
      The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    6. Learned at Lvl. 28
      A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
    7. Learned at Lvl. 35
      The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
    8. Learned at Lvl. 42
      Restoring its own cells, the user restores its own HP by half of its max HP.
    9. Learned at Lvl. 49
      The user attacks with a ray of light that sparkles as if it were made of gemstones.
    10. Learned at Lvl. 56
      The user attacks by throwing out a mass of coins. This also lowers the user’s Sp. Atk stat. Money is earned after the battle.
    11. Learned at Lvl. 63
      The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
    12. Learned at Lvl. 70
      The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats.
    13. Learned via TM68
      The target is punched with an electrified fist. This may also leave the target with paralysis.
    14. Learned via TM1
      A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    15. Learned via TM163
      The target is attacked with a powerful beam. The user can't move on the next turn.
    16. Learned via TM12
      A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
    17. Learned via TM126
      A strong electric blast crashes down on the target. This may also leave the target with paralysis.
    18. Learned via TM82
      The user launches a weak jolt of electricity that paralyzes the target.
    19. Learned via TM166
      A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
    20. Learned via TM120
      The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    21. Learned via TM42
      The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
    22. Learned via TM17
      The target is exposed to a sinister ray that triggers confusion.
    23. Learned via TM75
      A wondrous wall of light is put up to reduce damage from special attacks for five turns.
    24. Learned via TM74
      A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
    25. Learned via TM85
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    26. Learned via TM103
      The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    27. Learned via TM18
      The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
    28. Learned via TM7
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    29. Learned via TM51
      A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
    30. Learned via TM47
      The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    31. Learned via TM70
      While it is asleep, the user randomly uses one of the moves it knows.
    32. Learned via TM114
      The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
    33. Learned via TM109
      The user catches the target off guard and swaps its held item with its own.
    34. Learned via TM43
      The user flings its held item at the target to attack. This move's power and effects depend on the item.
    35. Learned via TM101
      The user attacks with a ray of light that sparkles as if it were made of gemstones.
    36. Learned via TM158
      The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
    37. Learned via TM152
      The user charges at the target using every bit of its power. The user can't move on the next turn.
    38. Learned via TM140
      The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
    39. Learned via TM93
      The user gathers all its light energy and releases it all at once. This may also lower the target's SP. Def stat.
    40. Learned via TM99
      The user slams the target with its steel-hard head. This may also make the target flinch.
    41. Learned via TM23
      The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
    42. Learned via TM54
      The user materializes an odd psychic wave to attack the target. This attack does physical damage.
    43. Learned via TM121
      The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
    44. Learned via TM72
      The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
    45. Learned via TM39
      The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
    46. Learned via TM29
      This relentless attack does massive damage to a target affected by status conditions.
    47. Learned via TM79
      The user damages opposing Pokemon by emitting a powerful flash.
    48. Learned via TM170
      The user fires a beam of steel that it collected from its entire body. This also damages the user.

    Pokemon Scarlet & Violet Related Articles

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    Pokemon List Per Type

    NormalFireWaterGrass
    ElectricIceFightingPoison
    GroundFlyingPsychicBug
    RockGhostDragonDark
    SteelFairy--
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