Pokemon SV
Pokemon Scarlet and Violet Wiki Guide
Brute Bonnet How To Get & Location

Pokemon Scarlet and Violet | Pokemon SV
Brute Bonnet How To Get & Location

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How to get Brute Bonnet & Location, base stats and moves in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Great Tusk movesets, ability & hidden ability, best builds, best nature, & base stats!

Table Of Contents

Brute Bonnet - Type Chart, Base Stats & Abilities

Brute Bonnet - Shiny, Base Stats & Abilities

アイコン

GrassDark
Pokedex???
Paldean Pokedex378
Gender
Height/Weight1.2m/21.0Kg
Egg TypeUndiscovered
Appears In

Base Stats/Actual Values

HP
111
25/ 427
Attack
127
23/ 427
Defense
99
55/ 427
Special Attack
79
141/ 427
Special Defense
99
50/ 427
Speed
55
263/ 427
Total Stats
570
14/ 427
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP218218186186171
Attack196179147132118
Defense16615111910793
S.ATK144131998975
S.DEF16615111910793
Speed117107756754

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. Bug
  2. FireIceFightingPoisonFlyingFairy
  3. WaterGrassElectricGroundGhostDark
  4. Psychic

Abilities/Hidden Abilities

  1. No Hidden Ability
    -
Other Abilities & Hidden Abilities Here

Brute Bonnet - Information On Evolution

Conditions For Evolution

NameHow To Evolve
Brute Bonnet IconBrute Bonnet-

Recommended Tera Type

Recommended Tera Type

Power-Up TypeGrassDark
If the original Type is same as the Tera Type, the power of moves will be doubled!
Counter TypeFireFightingPoisonFlyingGhostSteelFairy
Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll

Brute Bonnet - Learnable Moves

    1. Learned at Lvl. 1
      A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    2. Learned at Lvl. 1
      The user's body grows all at once, raising the Attack and Sp. Atk stats.
    3. Learned at Lvl. 1
      The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
    4. Learned at Lvl. 7
      The user scatters a cloud of numbing powder that paralyzes the target.
    5. Learned at Lvl. 14
      A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    6. Learned at Lvl. 21
      The user restores its own HP. The amount of HP regained varies with the weather.
    7. Learned at Lvl. 28
      The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal.
    8. Learned at Lvl. 35
      The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    9. Learned at Lvl. 42
      The user rampages and attacks for two to three turns. The user then becomes confused.
    10. Learned at Lvl. 49
      A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    11. Learned at Lvl. 56
      This move enables the user to attack first. This move fails if the target is not readying an attack.
    12. Learned at Lvl. 63
      The user catches bursts of spores that induce sleep.
    13. Learned at Lvl. 70
      The user lays roots that restore its HP on every turn. Because its rooted, it can't be switched out.
    14. Learned at Lvl. 77
      The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokemon aim only at the user.
    15. Learned at Lvl. 91
      In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
    16. Learned via TM66
      The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    17. Learned via TM163
      The target is attacked with a powerful beam. The user can't move on the next turn.
    18. Learned via TM168
      In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
    19. Learned via TM17
      The target is exposed to a sinister ray that triggers confusion.
    20. Learned via TM85
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    21. Learned via TM103
      The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    22. Learned via TM18
      The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
    23. Learned via TM7
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    24. Learned via TM6
      The user frightens the target with a scary face to harshly lower its Speed stat.
    25. Learned via TM156
      The user ramnpages and attacks for two to three turns. The user then becomes confused.
    26. Learned via TM111
      A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    27. Learned via TM47
      The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    28. Learned via TM70
      While it is asleep, the user randomly uses one of the moves it knows.
    29. Learned via TM49
      The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    30. Learned via TM108
      The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
    31. Learned via TM25
      This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    32. Learned via TM87
      The target is taunted into a rage that allows it to use only attack moves for three turns.
    33. Learned via TM56
      The user forcefully shoots seeds at the target two to five times in a row.
    34. Learned via TM33
      The user scatters curious leaves that chase the target. This attack never misses.
    35. Learned via TM167
      The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
    36. Learned via TM94
      The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
    37. Learned via TM71
      The user slams a barrage of hard-shelled seeds down on the target from above.
    38. Learned via TM119
      The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
    39. Learned via TM133
      The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
    40. Learned via TM152
      The user charges at the target using every bit of its power. The user can't move on the next turn.
    41. Learned via TM59
      The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
    42. Learned via TM159
      The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
    43. Learned via TM81
      The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
    44. Learned via TM45
      The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
    45. Learned via TM29
      This relentless attack does massive damage to a target affected by status conditions.
    46. Learned via TM137
      The user turns the ground to grass for five turns. This restores the HP of Pokemon on the ground a little every turn and powers up Grass-type moves.
    47. Learned via TM131
      The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.
    48. Learned via TM84
      Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
    49. Learned via TM89
      The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
    50. Learned via TM20
      The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.

    Pokemon Scarlet & Violet Related Articles

    Pokemon Related Articles

    Pokemon List Per Type

    NormalFireWaterGrass
    ElectricIceFightingPoison
    GroundFlyingPsychicBug
    RockGhostDragonDark
    SteelFairy--

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