How to get Brute Bonnet & Location, base stats and moves in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Great Tusk movesets, ability & hidden ability, best builds, best nature, & base stats!
▶Paldea Pokedex - Spawn Area & How To GetTable Of Contents
Brute Bonnet - Type Chart, Base Stats & Abilities
Brute Bonnet - Shiny, Base Stats & Abilities
Pokedex | ??? | |
---|---|---|
Paldean Pokedex | 378 | |
Gender | ||
Height/Weight | 1.2m/21.0Kg | |
Egg Type | Undiscovered | |
Appears In |
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 218 | 218 | 186 | 186 | 171 |
Attack | 196 | 179 | 147 | 132 | 118 |
Defense | 166 | 151 | 119 | 107 | 93 |
S.ATK | 144 | 131 | 99 | 89 | 75 |
S.DEF | 166 | 151 | 119 | 107 | 93 |
Speed | 117 | 107 | 75 | 67 | 54 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- No Hidden Ability-
Brute Bonnet - Information On Evolution
Conditions For Evolution
Name | How To Evolve |
---|---|
Brute Bonnet | - |
Recommended Tera Type
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
---|---|
Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Brute Bonnet - Learnable Moves
- Learned at Lvl. 1A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
- Learned at Lvl. 1The user's body grows all at once, raising the Attack and Sp. Atk stats.
- Learned at Lvl. 1The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
- Learned at Lvl. 7The user scatters a cloud of numbing powder that paralyzes the target.
- Learned at Lvl. 14A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
- Learned at Lvl. 21The user restores its own HP. The amount of HP regained varies with the weather.
- Learned at Lvl. 28The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal.
- Learned at Lvl. 35The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
- Learned at Lvl. 42The user rampages and attacks for two to three turns. The user then becomes confused.
- Learned at Lvl. 49A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
- Learned at Lvl. 56This move enables the user to attack first. This move fails if the target is not readying an attack.
- Learned at Lvl. 63The user catches bursts of spores that induce sleep.
- Learned at Lvl. 70The user lays roots that restore its HP on every turn. Because its rooted, it can't be switched out.
- Learned at Lvl. 77The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokemon aim only at the user.
- Learned at Lvl. 91In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
- Learned via TM66The user drops onto the target with its full body weight. This may also leave the target with paralysis.
- Learned via TM163The target is attacked with a powerful beam. The user can't move on the next turn.
- Learned via TM168In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
- Learned via TM17The target is exposed to a sinister ray that triggers confusion.
- Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- Learned via TM18The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
- Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned via TM6The user frightens the target with a scary face to harshly lower its Speed stat.
- Learned via TM156The user ramnpages and attacks for two to three turns. The user then becomes confused.
- Learned via TM111A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
- Learned via TM47The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- Learned via TM70While it is asleep, the user randomly uses one of the moves it knows.
- Learned via TM49The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
- Learned via TM108The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
- Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- Learned via TM87The target is taunted into a rage that allows it to use only attack moves for three turns.
- Learned via TM56The user forcefully shoots seeds at the target two to five times in a row.
- Learned via TM33The user scatters curious leaves that chase the target. This attack never misses.
- Learned via TM167The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
- Learned via TM94The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
- Learned via TM71The user slams a barrage of hard-shelled seeds down on the target from above.
- Learned via TM119The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
- Learned via TM133The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
- Learned via TM152The user charges at the target using every bit of its power. The user can't move on the next turn.
- Learned via TM59The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
- Learned via TM159The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
- Learned via TM81The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
- Learned via TM45The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
- Learned via TM29This relentless attack does massive damage to a target affected by status conditions.
- Learned via TM137The user turns the ground to grass for five turns. This restores the HP of Pokemon on the ground a little every turn and powers up Grass-type moves.
- Learned via TM131The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.
- Learned via TM84Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
- Learned via TM89The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
- Learned via TM20The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.
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Pokemon List Per Type
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