How to get Iron Treads & Location, base stats and moves in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Great Tusk movesets, ability & hidden ability, best builds, best nature, & base stats!
▶Paldea Pokedex - Spawn Area & How To GetTable Of Contents
Iron Treads - Type Chart, Base Stats & Abilities
Iron Treads - Shiny, Base Stats & Abilities
Pokedex | ??? | |
---|---|---|
Paldean Pokedex | 382 | |
Gender | ||
Height/Weight | 0.9m/240.0Kg | |
Egg Type | Undiscovered | |
Appears In |
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 197 | 197 | 165 | 165 | 150 |
Attack | 180 | 164 | 132 | 119 | 105 |
Defense | 189 | 172 | 140 | 126 | 112 |
S.ATK | 136 | 124 | 92 | 83 | 69 |
S.DEF | 134 | 122 | 90 | 81 | 67 |
Speed | 173 | 158 | 126 | 113 | 99 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- TBD
- No Hidden Ability-
Iron Treads - Information On Evolution
Conditions For Evolution
Name | How To Evolve |
---|---|
Iron Treads | - |
Recommended Tera Type
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
---|---|
Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Best Moves To Use
Iron Treads Best Moveset
Iron Treads - Learnable Moves
- Learned at Lvl. 1The target is jabbed with a sharply pointed horn to inflict damage.
- Learned at Lvl. 1The user curls up to conceal weak spots and raise its Defense stat.
- Learned at Lvl. 1The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
- Learned at Lvl. 1The user electrifies the ground for five turns, powering up Electric-type moves. Pokemon on the ground no longer fall asleep.
- Learned at Lvl. 7The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
- Learned at Lvl. 21A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user's Speed stat.
- Learned at Lvl. 28The user slams the target with its steel-hard head. This may also make the target flinch.
- Learned at Lvl. 35Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
- Learned at Lvl. 42The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
- Learned at Lvl. 49The user sets off an earthquake that strikes every Pokemon around it.
- Learned at Lvl. 56The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
- Learned at Lvl. 63The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
- Learned at Lvl. 70This attack move cuts down the target's HP to equal the user's HP.
- Learned at Lvl. 77Using its tough and impressive horn, the user rams into the target with no letup.
- Learned at Lvl. 84The user charges at the target using every bit of its power. The user can't move on the next turn.
- Learned at Lvl. 91The user attacks while destroying the terrain. This move fails when the ground hasn't turned into a terrain.
- Learned via TM66The user drops onto the target with its full body weight. This may also leave the target with paralysis.
- Learned via TM1A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- Learned via TM163The target is attacked with a powerful beam. The user can't move on the next turn.
- Learned via TM166A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
- Learned via TM149The user sets off an earthquake that strikes every Pokemon around it.
- Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned via TM86Large boulders are hurled at opposing Pokemon to inflict damage. This may also make the opposing Pokemon flinch.
- Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned via TM6The user frightens the target with a scary face to harshly lower its Speed stat.
- Learned via TM5The user hurls mud in the target's face to inflict damage and lower its accuracy.
- Learned via TM51A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
- Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- Learned via TM36Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
- Learned via TM104The user hardens its body's surface like iron, shraply raising its Defense stat.
- Learned via TM35The user scatters curious leaves that chase the target. This attack never misses.
- Learned via TM133The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
- Learned via TM152The user charges at the target using every bit of its power. The user can't move on the next turn.
- Learned via TM9The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
- Learned via TM10The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
- Learned via TM59The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
- Learned via TM93The user gathers all its light energy and releases it all at once. This may also lower the target's SP. Def stat.
- Learned via TM99The user slams the target with its steel-hard head. This may also make the target flinch.
- Learned via TM150The user stabs the target from below with sharpened stones. Critical hits land more easily.
- Learned via TM116The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokemon that switch into battle.
- Learned via TM121The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
- Learned via TM72The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
- Learned via TM48After making its attack, the user rushes back to switch places with a party Pokemon in waiting.
- Learned via TM28The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
- Learned via TM147The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
- Learned via TM136The user electrifies the ground for five turns, powering up Electric-type moves. Pokemon on the ground no longer fall asleep.
- Learned via TM53The user stabs the target with a sharp horn. This attack never misses.
- Learned via TM84Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
- Learned via TM89The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
- Learned via TM170The user fires a beam of steel that it collected from its entire body. This also damages the user.
- Learned via TM124The user covers its feet in thin ice and twirls around, slamming into the target. This move’s spinning motion also destroys the terrain.
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