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Iron Moth - Location, Stats, Best Moveset and Nature

Pokemon Scarlet and Violet | Iron Moth - Location, Stats, Best Moveset and Nature | Pokemon SV

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How to get Iron Moth & Location, base stats and moves in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Great Tusk movesets, ability & hidden ability, best builds, best nature, & base stats!

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▶Best Pokemon For Tera Raid

Table Of Contents

Iron Moth - Type Chart, Base Stats & Abilities

Iron Moth - Shiny, Base Stats & Abilities

アイコン

FirePoison
Pokedex???
Paldean Pokedex386
Gender
Height/Weight1.2m/36.0Kg
Egg TypeUndiscovered
Appears In

Base Stats/Actual Values

HP
80
114/ 435
Attack
70
215/ 435
Defense
60
241/ 435
Special Attack
140
1/ 435
Special Defense
110
22/ 435
Speed
110
29/ 435
Total Stats
570
14/ 435
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP187187155155140
Attack134122908167
Defense123112807258
S.ATK211192160144130
S.DEF178162130117103
Speed178162130117103

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. Ground
  2. WaterPsychicRock
  3. FireIceFightingPoisonSteel
  4. GrassBugFairy

Abilities/Hidden Abilities

  1. No Hidden Ability
    -
Other Abilities & Hidden Abilities Here

Iron Moth - Information On Evolution

Conditions For Evolution

NameHow To Evolve
Iron Moth IconIron Moth-

Recommended Tera Type

Recommended Tera Type

Power-Up TypeFirePoison
If the original Type is same as the Tera Type, the power of moves will be doubled!
Counter TypeGrassFlyingBug
Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll

Best Moves To Use

Iron Moth Best Moveset

Iron Moth - Learnable Moves

    1. Learned at Lvl. 1
      A gust of wind is whipped up by wings and launched at the target to inflict damage.
    2. Learned at Lvl. 1
      The target is blown away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon.
    3. Learned at Lvl. 1
      The target is attacked with small flames. This may also leave the target with a burn.
    4. Learned at Lvl. 1
      The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.
    5. Learned at Lvl. 7
      While resisting, the user attacks opposing Pokemon. This lowers the Sp. Atk stats of those hit.
    6. Learned at Lvl. 14
      The target becomes trapped within a fierce vortex of fire that rages four to five turns.
    7. Learned at Lvl. 21
      A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    8. Learned at Lvl. 28
      The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
    9. Learned at Lvl. 35
      An earsplitting screech harshly lowers the target's Defense stat.
    10. Learned at Lvl. 42
      The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
    11. Learned at Lvl. 49
      The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
    12. Learned at Lvl. 56
      Cloaked in flames, the user attacks the target by dancing and flapping its wings. This may also raise the user's Sp. Atk stat.
    13. Learned at Lvl. 63
      A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
    14. Learned at Lvl. 70
      The user restores its own HP. The amount of HP regained varies with the weather.
    15. Learned at Lvl. 77
      The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
    16. Learned at Lvl. 84
      The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
    17. Learned at Lvl. 91
      The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
    18. Learned via TM1
      A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    19. Learned via TM125
      The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    20. Learned via TM163
      The target is attacked with a powerful beam. The user can't move on the next turn.
    21. Learned via TM168
      In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
    22. Learned via TM24
      The target becomes trapped within a fierce vortex of fire that rages four to five turns.
    23. Learned via TM120
      The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    24. Learned via TM4
      The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    25. Learned via TM17
      The target is exposed to a sinister ray that triggers confusion.
    26. Learned via TM75
      A wondrous wall of light is put up to reduce damage from special attacks for five turns.
    27. Learned via TM141
      The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    28. Learned via TM32
      Star-shaped rays are shot at opposing Pokemon. This attack never misses.
    29. Learned via TM85
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    30. Learned via TM103
      The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    31. Learned via TM7
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    32. Learned via TM47
      The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    33. Learned via TM70
      While it is asleep, the user randomly uses one of the moves it knows.
    34. Learned via TM49
      The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    35. Learned via TM118
      The user attacks by exhaling hot breath on opposing Pokemon. This may also leave those Pokemon with a burn.
    36. Learned via TM25
      This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    37. Learned via TM130
      The user assists an ally by boosting the power of that ally's attack.
    38. Learned via TM157
      The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
    39. Learned via TM60
      After making its attack, the user rushes back to switch places with a party Pokemon in waiting.
    40. Learned via TM91
      The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokemon that switch into battle.
    41. Learned via TM165
      The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
    42. Learned via TM65
      The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
    43. Learned via TM162
      The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
    44. Learned via TM119
      The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
    45. Learned via TM152
      The user charges at the target using every bit of its power. The user can't move on the next turn.
    46. Learned via TM93
      The user gathers all its light energy and releases it all at once. This may also lower the target's SP. Def stat.
    47. Learned via TM23
      The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
    48. Learned via TM45
      The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
    49. Learned via TM38
      Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.
    50. Learned via TM13
      The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.
    51. Learned via TM14
      The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
    52. Learned via TM15
      While resisting, the user attacks opposing Pokemon. This lowers the Sp. Atk stats of those hit.
    53. Learned via TM160
      The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
    54. Learned via TM136
      The user electrifies the ground for five turns, powering up Electric-type moves. Pokemon on the ground no longer fall asleep.
    55. Learned via TM79
      The user damages opposing Pokemon by emitting a powerful flash.
    56. Learned via TM21
      The user attacks by pouncing on the target. This also lowers the target’s Speed stat.

    Pokemon Scarlet & Violet Related Articles

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    Pokemon List Per Type

    NormalFireWaterGrass
    ElectricIceFightingPoison
    GroundFlyingPsychicBug
    RockGhostDragonDark
    SteelFairy--
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