How to get Scream Tail & Location, base stats and moves in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Great Tusk movesets, ability & hidden ability, best builds, best nature, & base stats!
▶Paldea Pokedex - Spawn Area & How To GetTable Of Contents
Scream Tail - Type Chart, Base Stats & Abilities
Scream Tail - Shiny, Base Stats & Abilities
Pokedex | ??? | |
---|---|---|
Paldean Pokedex | 377 | |
Gender | ||
Height/Weight | 1.2m/8.0Kg | |
Egg Type | Undiscovered | |
Appears In |
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 222 | 222 | 190 | 190 | 175 |
Attack | 128 | 117 | 85 | 76 | 63 |
Defense | 166 | 151 | 119 | 107 | 93 |
S.ATK | 128 | 117 | 85 | 76 | 63 |
S.DEF | 183 | 167 | 135 | 121 | 108 |
Speed | 179 | 163 | 131 | 118 | 104 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- No Hidden Ability-
Scream Tail - Information On Evolution
Conditions For Evolution
Name | How To Evolve |
---|---|
Scream Tail | - |
Recommended Tera Type
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
---|---|
Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Best Moves To Use
Scream Tail Best Moveset
Scream Tail - Learnable Moves
- Learned at Lvl. 1The target is physically pounded with a long tail, a foreleg, or the like.
- Learned at Lvl. 1A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
- Learned at Lvl. 1For four turns, this move pevents the target from using the move it last used.
- Learned at Lvl. 7The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats.
- Learned at Lvl. 14Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.
- Learned at Lvl. 21The target is bitten with viciously sharp fangs. This may also make the target flinch.
- Learned at Lvl. 28The user drops onto the target with its full body weight. This may also leave the target with paralysis.
- Learned at Lvl. 35The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned at Lvl. 42The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
- Learned at Lvl. 49The user lets loose a horribly echoing shout with the power to inflict damage.
- Learned at Lvl. 56The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.
- Learned at Lvl. 63The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
- Learned at Lvl. 70One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP.
- Learned at Lvl. 77The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
- Learned at Lvl. 84Any Pokemon that hears this song faints in three turns, unless it switches out of battle.
- Learned at Lvl. 91The user attacks everything around it with the distructive power of a terrible, explosive sound.
- Learned via TM67The target is punched with a fiery fist. This may also leave the target with a burn.
- Learned via TM69The target is punched with an icy fist. This may also leave the target frozen.
- Learned via TM68The target is punched with an electrified fist. This may also leave the target with paralysis.
- Learned via TM66The user drops onto the target with its full body weight. This may also leave the target with paralysis.
- Learned via TM1A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- Learned via TM125The target is scorched with an intense blast of fire. This may also leave the target with a burn.
- Learned via TM135The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
- Learned via TM143A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen.
- Learned via TM16The target is attacked with a peculiar ray. This may also leave the target confused.
- Learned via TM163The target is attacked with a powerful beam. The user can't move on the next turn.
- Learned via TM126A strong electric blast crashes down on the target. This may also leave the target with paralysis.
- Learned via TM82The user launches a weak jolt of electricity that paralyzes the target.
- Learned via TM166A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
- Learned via TM55The user burrows into the ground, then attacks on the next turn.
- Learned via TM120The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
- Learned via TM75A wondrous wall of light is put up to reduce damage from special attacks for five turns.
- Learned via TM74A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
- Learned via TM80The user waggles a finger and stimulates its brain into randomly using nearly any move.
- Learned via TM141The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
- Learned via TM128The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
- Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned via TM6The user frightens the target with a scary face to harshly lower its Speed stat.
- Learned via TM51A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
- Learned via TM47The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- Learned via TM70While it is asleep, the user randomly uses one of the moves it knows.
- Learned via TM132The user switches places with a party Pokemon in waiting and passes along any stat changes.
- Learned via TM122The user compels the target to keep using the move it encored for three turns.
- Learned via TM50The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
- Learned via TM49The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
- Learned via TM108The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
- Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- Learned via TM130The user assists an ally by boosting the power of that ally's attack.
- Learned via TM109The user catches the target off guard and swaps its held item with its own.
- Learned via TM92If opposing Pokemon know any move also known by the user, they are prevented from using it.
- Learned via TM117The user lets loose a horribly echoing shout with the power to inflict damage.
- Learned via TM3The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
- Learned via TM36Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
- Learned via TM64The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
- Learned via TM129The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
- Learned via TM11The user attacks the target with a pulsing blast of water. This may also confuse the target.
- Learned via TM43The user flings its held item at the target to attack. This move's power and effects depend on the item.
- Learned via TM73An energy-draining punch. The user's HP is restored by half the damage taken by the target.
- Learned via TM158The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
- Learned via TM152The user charges at the target using every bit of its power. The user can't move on the next turn.
- Learned via TM9The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
- Learned via TM10The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
- Learned via TM8The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
- Learned via TM59The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
- Learned via TM161The user creates a bizzarre area in which slower Pokemon get to move first for five turns.
- Learned via TM116The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokemon that switch into battle.
- Learned via TM81The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
- Learned via TM54The user materializes an odd psychic wave to attack the target. This attack does physical damage.
- Learned via TM41The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
- Learned via TM139This protects Pokemon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
- Learned via TM127The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
- Learned via TM79The user damages opposing Pokemon by emitting a powerful flash.
- Learned via TM138This protects Pokemon on the ground from priority moves and powers up Psychic-type moves for five turns.
- Learned via TM63The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.
- Learned via TM84Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
- Learned via TM52The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
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Pokemon List Per Type
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