Capsakid evolution and how to get Capsakid (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Capsakid movesets, best builds, best nature, & base stats!
▶Paldea Pokedex - Spawn Area & How To GetTable Of Contents
Capsakid - Type Chart, Base Stats & Abilities
Capsakid - Shiny, Base Stats & Abilities
Pokedex | ??? | |
---|---|---|
Paldean Pokedex | 250 | |
Gender | ||
Height/Weight | 0.3m/3.0Kg | |
Egg Type | Grass | |
Appears In |
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 157 | 157 | 125 | 125 | 110 |
Attack | 125 | 114 | 82 | 74 | 60 |
Defense | 101 | 92 | 60 | 54 | 40 |
S.ATK | 125 | 114 | 82 | 74 | 60 |
S.DEF | 101 | 92 | 60 | 54 | 40 |
Speed | 112 | 102 | 70 | 63 | 49 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- Boosts the Pokémon's Speed stat in sunshine.
- Prevents the Pokemon from falling asleep.
- The Pokemon can't use any held items.
Capsakid - Information On Evolution
Conditions For Evolution
Name | How To Evolve |
---|---|
Capsakid | - |
Scovillain | Use Capsakid to Fire Stone |
Recommended Nature and Tera Type
Hasty or Naive is recommended
Nature | Stats Compensation |
---|---|
Hasty (Build that is strong for both Physical and Special Moves) | SPD ⬆/Def ⬇ |
Naive (Build that is strong for both Physical and Special Moves) | SPD ⬆/S.Def ⬇ |
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
---|---|
Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Capsakid - Learnable Moves
- Learned at Lvl. 1The user gives opposing Pokemon an intimidating leer that lowers the Defense stat.
- Learned at Lvl. 1The user attacks by pelting the target with leaves.
- Learned at Lvl. 4The target is bitten with viciously sharp fangs. This may also make the target flinch.
- Learned at Lvl. 10The user's body grows all at once, raising the Attack and Sp. Atk stats.
- Learned at Lvl. 13Sharp-edged leaves are launched to slash at opposing Pokemon. Critical hits land more easily.
- Learned at Lvl. 17The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
- Learned at Lvl. 21The user forcefully shoots seeds at the target two to five times in a row.
- Learned at Lvl. 24The user sticks out its head and attacks by charing straight into the target. This may also make the target flinch.
- Learned at Lvl. 28The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
- Learned at Lvl. 38The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
- Learned at Lvl. 44The user slams a barrage of hard-shelled seeds down on the target from above.
- Learned at Lvl. 48In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
- Learned via TM1A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- Learned via TM168In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
- Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- Learned via TM18The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
- Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned via TM51A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
- Learned via TM111A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
- Learned via TM47The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- Learned via TM70While it is asleep, the user randomly uses one of the moves it knows.
- Learned via TM49The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
- Learned via TM108The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
- Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- Learned via TM130The user assists an ally by boosting the power of that ally's attack.
- Learned via TM56The user forcefully shoots seeds at the target two to five times in a row.
- Learned via TM33The user scatters curious leaves that chase the target. This attack never misses.
- Learned via TM71The user slams a barrage of hard-shelled seeds down on the target from above.
- Learned via TM119The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
- Learned via TM59The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
- Learned via TM159The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
- Learned via TM81The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
- Learned via TM137The user turns the ground to grass for five turns. This restores the HP of Pokemon on the ground a little every turn and powers up Grass-type moves.
- Learned via TM84Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
- Learned via TM20The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.
- Egg MoveA seed is planted on the target. It steals some HP from the target every turn.
- Egg MoveThe user continually rolls into the target over five turns. It becomes more powerful each time it hits.
- Egg MoveThe user lays roots that restore its HP on every turn. Because its rooted, it can't be switched out.
- Egg MoveA seed that can cause worry is planted on the ground. It prevents sleep by making the target's Ability Insomnia.
- Egg MoveThe user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokemon aim only at the user.
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Pokemon List Per Type
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