Revavroom evolution and how to get Revavroom (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Revavroom movesets, best builds, best nature, & base stats!
▶Paldea Pokedex - Spawn Area & How To GetTable Of Contents
Revavroom - Type Chart, Base Stats & Abilities
Revavroom - Shiny, Base Stats & Abilities
Pokedex | ??? | |
---|---|---|
Paldean Pokedex | 294 | |
Gender | ||
Height/Weight | 1.8m/120.0Kg | |
Egg Type | Mineral | |
Appears In |
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 187 | 187 | 155 | 155 | 140 |
Attack | 188 | 171 | 139 | 125 | 111 |
Defense | 156 | 142 | 110 | 99 | 85 |
S.ATK | 116 | 106 | 74 | 67 | 53 |
S.DEF | 130 | 119 | 87 | 78 | 64 |
Speed | 156 | 142 | 110 | 99 | 85 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- Protects the Pokemon from things like sand, hail, and powder.
- Reduces damage from supereffective attacks.
Revavroom - Information On Evolution
Conditions For Evolution
Recommended Tera Type
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
---|---|
Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Best Moves To Use
Exclusive Moves
- The user spins furiously by straining its legs, inflicting damage on the target. This also harshly lowers the user’s Speed stat.
Revavroom Best Moveset
Revavroom - Learnable Moves
- Learned at Lvl. EvThe user rotates its gears, raising its Attack stat and sharply raising its Speed stat.
- Learned at Lvl. 1The user levitates using electrically generated magnetism for five turns.
- Learned at Lvl. 1The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.
- Learned at Lvl. 1A cloud of poison gas is sprayedin the face of opposing Pokemon, poison those it hits.
- Learned at Lvl. 4The target is attacked with a discharge of filthy gases. This may also poison the target.
- Learned at Lvl. 7The target is taunted into a rage that allows it to use only attack moves for three turns.
- Learned at Lvl. 10If the target has already taken some damage in the same turn, this attack's power is doubled.
- Learned at Lvl. 13Unsanitary sludge is hurled at the target. This may also poison the target.
- Learned at Lvl. 17The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
- Learned at Lvl. 21The user sticks out its head and attacks by charing straight into the target. This may also make the target flinch.
- Learned at Lvl. 25An earsplitting screech harshly lowers the target's Defense stat.
- Learned at Lvl. 28The user slams the target with its steel-hard head. This may also make the target flinch.
- Learned at Lvl. 32The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
- Learned at Lvl. 36The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also posion the target.
- Learned at Lvl. 46The user attacks in an uproar for three turns. During that time, no Pokemon can fall asleep.
- Learned at Lvl. 52The user spins furiously by straining its legs, inflicting damage on the target. This also harshly lowers the user’s Speed stat.
- Learned at Lvl. 58The user shoots filthy garbage at the target to attack. This may also poison the target.
- Learned via TM66The user drops onto the target with its full body weight. This may also leave the target with paralysis.
- Learned via TM1A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- Learned via TM163The target is attacked with a powerful beam. The user can't move on the next turn.
- Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- Learned via TM18The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
- Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned via TM6The user frightens the target with a scary face to harshly lower its Speed stat.
- Learned via TM148Unsanitary sludge is hurled at the target. This may also poison the target.
- Learned via TM51A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
- Learned via TM47The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- Learned via TM70While it is asleep, the user randomly uses one of the moves it knows.
- Learned via TM50The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
- Learned via TM49The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
- Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- Learned via TM87The target is taunted into a rage that allows it to use only attack moves for three turns.
- Learned via TM157The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
- Learned via TM104The user hardens its body's surface like iron, shraply raising its Defense stat.
- Learned via TM91The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokemon that switch into battle.
- Learned via TM83The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also posion the target.
- Learned via TM152The user charges at the target using every bit of its power. The user can't move on the next turn.
- Learned via TM59The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
- Learned via TM93The user gathers all its light energy and releases it all at once. This may also lower the target's SP. Def stat.
- Learned via TM102The user shoots filthy garbage at the target to attack. This may also poison the target.
- Learned via TM99The user slams the target with its steel-hard head. This may also make the target flinch.
- Learned via TM45The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
- Learned via TM121The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
- Learned via TM13The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.
- Learned via TM28The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
- Learned via TM170The user fires a beam of steel that it collected from its entire body. This also damages the user.
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