Pokemon SV
Pokemon Scarlet and Violet Wiki Guide
Cetoddle - Location, Stats, Best Moveset and Nature

Pokemon Scarlet and Violet | Cetoddle - Location, Stats, Best Moveset and Nature | Pokemon SV

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Cetoddle evolution and how to get Cetoddle (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Cetoddle movesets, best builds, best nature, & base stats!

▶Paldea Pokedex - Spawn Area & How To Get

Table Of Contents

Cetoddle - Type Chart, Base Stats & Abilities

Cetoddle - Shiny, Base Stats & Abilities

アイコン

Ice
Pokedex???
Paldean Pokedex361
Gender
Height/Weight1.2m/45.0Kg
Egg TypeField
Appears In

Base Stats/Actual Values

HP
108
34/ 435
Attack
68
238/ 435
Defense
45
341/ 435
Special Attack
30
405/ 435
Special Defense
40
366/ 435
Speed
43
341/ 435
Total Stats
334
299/ 435
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP215215183183168
Attack132120887965
Defense10697655845
S.ATK9082504531
S.DEF10192605440
Speed10495635743

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. FireFightingRockSteel
  2. Ice

Abilities/Hidden Abilities

  1. Boosts resistance to Fire- and Ice-type moves.
  2. Boosts evasion in a hailstorm.
  3. Removes additional effects to increase move damage
Other Abilities & Hidden Abilities Here

Cetoddle - Information On Evolution

Conditions For Evolution

NameHow To Evolve
Cetoddle IconCetoddle-
Cetitan IconCetitanUse Cetoddle to Ice Stone

Recommended Tera Type

Recommended Tera Type

Power-Up TypeIce
If the original Type is same as the Tera Type, the power of moves will be doubled!
Counter TypeFireWaterRockDragonPoisonFlyingPsychicBugGhostFairyFightingGroundSteelFireWaterElectricSteel
Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll

Cetoddle - Learnable Moves

    1. Learned at Lvl. 1
      A physical attack in which the user charges and slams into the target with its whole body.
    2. Learned at Lvl. 1
      The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokemon.
    3. Learned at Lvl. 6
      The user growls in an endearing way, making opposing Pokemon less wary. This lowers their Attack stats.
    4. Learned at Lvl. 9
      The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
    5. Learned at Lvl. 12
      The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
    6. Learned at Lvl. 15
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    7. Learned at Lvl. 19
      A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    8. Learned at Lvl. 25
      The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
    9. Learned at Lvl. 27
      The power of this attack move is doubled if the user has been hurt by the target in the same turn.
    10. Learned at Lvl. 31
      The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
    11. Learned at Lvl. 36
      The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    12. Learned at Lvl. 40
      The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
    13. Learned at Lvl. 44
      The user covers its feet in thin ice and twirls around, slamming into the target. This move’s spinning motion also destroys the terrain.
    14. Learned at Lvl. 49
      A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
    15. Learned at Lvl. 53
      A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen.
    16. Learned via TM66
      The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    17. Learned via TM1
      A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    18. Learned via TM135
      The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
    19. Learned via TM143
      A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen.
    20. Learned via TM163
      The target is attacked with a powerful beam. The user can't move on the next turn.
    21. Learned via TM149
      The user sets off an earthquake that strikes every Pokemon around it.
    22. Learned via TM128
      The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
    23. Learned via TM85
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    24. Learned via TM103
      The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    25. Learned via TM7
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    26. Learned via TM34
      The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats.
    27. Learned via TM47
      The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    28. Learned via TM2
      The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
    29. Learned via TM70
      While it is asleep, the user randomly uses one of the moves it knows.
    30. Learned via TM50
      The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    31. Learned via TM25
      This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    32. Learned via TM130
      The user assists an ally by boosting the power of that ally's attack.
    33. Learned via TM117
      The user lets loose a horribly echoing shout with the power to inflict damage.
    34. Learned via TM11
      The user attacks the target with a pulsing blast of water. This may also confuse the target.
    35. Learned via TM46
      The power of this attack move is doubled if the user has been hurt by the target in the same turn.
    36. Learned via TM10
      The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
    37. Learned via TM121
      The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
    38. Learned via TM28
      The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
    39. Learned via TM127
      The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
    40. Learned via TM84
      Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
    41. Learned via TM110
      The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
    42. Learned via TM89
      The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
    43. Learned via TM124
      The user covers its feet in thin ice and twirls around, slamming into the target. This move’s spinning motion also destroys the terrain.
    44. Learned via TM52
      The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
    45. Learned via TM22
      The user attacks the target by showering it with water that’s so cold it saps the target’s power. This also lowers the target’s Attack stat.
    46. Egg Move
      The user maximizes its Attack stat in exchange for HP equal to half its max HP.
    47. Egg Move
      The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
    48. Egg Move
      The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
    49. Egg Move
      The user dances with an odd rhythm that compels that target to mimic it, making the target's Ability the same as the user's.
    50. Egg Move
      The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.

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