Copperajah evolution and how to get Copperajah (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Copperajah movesets, best builds, best nature, & base stats!
▶Paldea Pokedex - Spawn Area & How To GetTable Of Contents
Copperajah - Type Chart, Base Stats & Abilities
Copperajah - Shiny, Base Stats & Abilities
Pokedex | ??? | |
---|---|---|
Paldean Pokedex | 125 | |
Gender | ♂ / ♀ | |
Height/Weight | 3.0m/650.0Kg | |
Egg Type | Field/Mineral | |
Effort Values | ATTK+2 | |
Appears In |
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 229 | 229 | 197 | 197 | 182 |
Attack | 200 | 182 | 150 | 135 | 121 |
Defense | 133 | 121 | 89 | 80 | 66 |
S.ATK | 145 | 132 | 100 | 90 | 76 |
S.DEF | 133 | 121 | 89 | 80 | 66 |
Speed | 90 | 82 | 50 | 45 | 31 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- Removes additional effects to increase move damage
- Doubles your weight.
Copperajah - Information On Evolution
Conditions For Evolution
Name | How To Evolve |
---|---|
Cufant | - |
Copperajah | Cufant Lvl. 34 |
Recommended Tera Type
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
---|---|
Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Copperajah - Learnable Moves
- Learned at Lvl. EvThe user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
- Learned at Lvl. 1A physical attack in which the user charges and slams into the target with its whole body.
- Learned at Lvl. 1The user growls in an endearing way, making opposing Pokemon less wary. This lowers their Attack stats.
- Learned at Lvl. 1The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
- Learned at Lvl. 1The user attacks with a punch. This may also lower the target's defenses.
- Learned at Lvl. 15The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
- Learned at Lvl. 20The target is stomped with a big foot. This may also make the target flinch.
- Learned at Lvl. 25The user hardens its body's surface like iron, shraply raising its Defense stat.
- Learned at Lvl. 30The user burrows into the ground, then attacks on the next turn.
- Learned at Lvl. 37The target is slugged with a punch thrown at maximum power.
- Learned at Lvl. 44The user slams the target with its steel-hard head. This may also make the target flinch.
- Learned at Lvl. 51The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
- Learned at Lvl. 58The user fiercely attacks the target using its entire body.
- Learned at Lvl. 65The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
- Learned via TM66The user drops onto the target with its full body weight. This may also leave the target with paralysis.
- Learned via TM1A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- Learned via TM163The target is attacked with a powerful beam. The user can't move on the next turn.
- Learned via TM149The user sets off an earthquake that strikes every Pokemon around it.
- Learned via TM55The user burrows into the ground, then attacks on the next turn.
- Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned via TM86Large boulders are hurled at opposing Pokemon to inflict damage. This may also make the opposing Pokemon flinch.
- Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned via TM156The user ramnpages and attacks for two to three turns. The user then becomes confused.
- Learned via TM51A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
- Learned via TM47The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- Learned via TM70While it is asleep, the user randomly uses one of the moves it knows.
- Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- Learned via TM87The target is taunted into a rage that allows it to use only attack moves for three turns.
- Learned via TM58The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
- Learned via TM36Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
- Learned via TM104The user hardens its body's surface like iron, shraply raising its Defense stat.
- Learned via TM35The user scatters curious leaves that chase the target. This attack never misses.
- Learned via TM76The user hurls hard rocks at the target. Two to five rocks are launched in a row.
- Learned via TM43The user flings its held item at the target to attack. This move's power and effects depend on the item.
- Learned via TM133The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
- Learned via TM152The user charges at the target using every bit of its power. The user can't move on the next turn.
- Learned via TM59The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
- Learned via TM93The user gathers all its light energy and releases it all at once. This may also lower the target's SP. Def stat.
- Learned via TM99The user slams the target with its steel-hard head. This may also make the target flinch.
- Learned via TM150The user stabs the target from below with sharpened stones. Critical hits land more easily.
- Learned via TM116The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokemon that switch into battle.
- Learned via TM121The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
- Learned via TM28The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
- Learned via TM30The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokemon.
- Learned via TM127The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
- Learned via TM84Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
- Learned via TM89The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
- Learned via TM170The user fires a beam of steel that it collected from its entire body. This also damages the user.
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